PluralKit/PluralKit.Bot/Commands/SystemEdit.cs

438 lines
21 KiB
C#

using System;
using System.Linq;
using System.Threading.Tasks;
using Dapper;
using DSharpPlus;
using DSharpPlus.Entities;
using NodaTime;
using NodaTime.Text;
using NodaTime.TimeZones;
using PluralKit.Core;
namespace PluralKit.Bot
{
public class SystemEdit
{
private IDataStore _data;
private IDatabase _db;
private EmbedService _embeds;
public SystemEdit(IDataStore data, EmbedService embeds, IDatabase db)
{
_data = data;
_embeds = embeds;
_db = db;
}
public async Task Name(Context ctx)
{
ctx.CheckSystem();
if (ctx.MatchFlag("c", "clear") || ctx.Match("clear"))
{
var clearPatch = new SystemPatch {Name = null};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, clearPatch));
await ctx.Reply($"{Emojis.Success} System name cleared.");
return;
}
var newSystemName = ctx.RemainderOrNull();
if (newSystemName == null)
{
if (ctx.System.Name != null)
await ctx.Reply($"Your system's name is currently **{ctx.System.Name}**. Type `pk;system name -clear` to clear it.");
else
await ctx.Reply("Your system currently does not have a name. Type `pk;system name <name>` to set one.");
return;
}
if (newSystemName != null && newSystemName.Length > Limits.MaxSystemNameLength)
throw Errors.SystemNameTooLongError(newSystemName.Length);
var patch = new SystemPatch {Name = newSystemName};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply($"{Emojis.Success} System name changed.");
}
public async Task Description(Context ctx) {
ctx.CheckSystem();
if (ctx.MatchFlag("c", "clear") || ctx.Match("clear"))
{
var patch = new SystemPatch {Description = null};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply($"{Emojis.Success} System description cleared.");
return;
}
var newDescription = ctx.RemainderOrNull()?.NormalizeLineEndSpacing();
if (newDescription == null)
{
if (ctx.System.Description == null)
await ctx.Reply("Your system does not have a description set. To set one, type `pk;s description <description>`.");
else if (ctx.MatchFlag("r", "raw"))
await ctx.Reply($"```\n{ctx.System.Description}\n```");
else
await ctx.Reply(embed: new DiscordEmbedBuilder()
.WithTitle("System description")
.WithDescription(ctx.System.Description)
.WithFooter("To print the description with formatting, type `pk;s description -raw`. To clear it, type `pk;s description -clear`. To change it, type `pk;s description <new description>`.")
.Build());
}
else
{
if (newDescription.Length > Limits.MaxDescriptionLength) throw Errors.DescriptionTooLongError(newDescription.Length);
var patch = new SystemPatch {Description = newDescription};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply($"{Emojis.Success} System description changed.");
}
}
public async Task Tag(Context ctx)
{
ctx.CheckSystem();
if (ctx.MatchFlag("c", "clear") || ctx.Match("clear"))
{
var patch = new SystemPatch {Tag = null};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply($"{Emojis.Success} System tag cleared.");
} else if (!ctx.HasNext(skipFlags: false))
{
if (ctx.System.Tag == null)
await ctx.Reply($"You currently have no system tag. To set one, type `pk;s tag <tag>`.");
else
await ctx.Reply($"Your current system tag is `{ctx.System.Tag}`. To change it, type `pk;s tag <tag>`. To clear it, type `pk;s tag -clear`.");
}
else
{
var newTag = ctx.RemainderOrNull(skipFlags: false);
if (newTag != null)
if (newTag.Length > Limits.MaxSystemTagLength)
throw Errors.SystemNameTooLongError(newTag.Length);
var patch = new SystemPatch {Tag = newTag};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply($"{Emojis.Success} System tag changed. Member names will now end with `{newTag}` when proxied.");
}
}
public async Task Avatar(Context ctx)
{
ctx.CheckSystem();
if (ctx.Match("clear") || ctx.MatchFlag("c", "clear"))
{
var patch = new SystemPatch {AvatarUrl = null};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply($"{Emojis.Success} System avatar cleared.");
return;
}
else if (ctx.RemainderOrNull() == null && ctx.Message.Attachments.Count == 0)
{
if ((ctx.System.AvatarUrl?.Trim() ?? "").Length > 0)
{
var eb = new DiscordEmbedBuilder()
.WithTitle($"System avatar")
.WithImageUrl(ctx.System.AvatarUrl)
.WithDescription($"To clear, use `pk;system avatar clear`.");
await ctx.Reply(embed: eb.Build());
}
else
throw new PKSyntaxError($"This system does not have an avatar set. Set one by attaching an image to this command, or by passing an image URL or @mention.");
return;
}
var member = await ctx.MatchUser();
if (member != null)
{
if (member.AvatarHash == null) throw Errors.UserHasNoAvatar;
var newUrl = member.GetAvatarUrl(ImageFormat.Png, size: 256);
var patch = new SystemPatch {AvatarUrl = newUrl};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
var embed = new DiscordEmbedBuilder().WithImageUrl(newUrl).Build();
await ctx.Reply(
$"{Emojis.Success} System avatar changed to {member.Username}'s avatar! {Emojis.Warn} Please note that if {member.Username} changes their avatar, the system's avatar will need to be re-set.", embed: embed);
}
else
{
// They can't both be null - otherwise we would've hit the conditional at the very top
string url = ctx.RemainderOrNull() ?? ctx.Message.Attachments.FirstOrDefault()?.ProxyUrl;
if (url?.Length > Limits.MaxUriLength) throw Errors.InvalidUrl(url);
await ctx.BusyIndicator(() => AvatarUtils.VerifyAvatarOrThrow(url));
var patch = new SystemPatch {AvatarUrl = url};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
var embed = url != null ? new DiscordEmbedBuilder().WithImageUrl(url).Build() : null;
await ctx.Reply($"{Emojis.Success} System avatar changed.", embed: embed);
}
}
public async Task Delete(Context ctx) {
ctx.CheckSystem();
await ctx.Reply($"{Emojis.Warn} Are you sure you want to delete your system? If so, reply to this message with your system's ID (`{ctx.System.Hid}`).\n**Note: this action is permanent.**");
if (!await ctx.ConfirmWithReply(ctx.System.Hid))
throw new PKError($"System deletion cancelled. Note that you must reply with your system ID (`{ctx.System.Hid}`) *verbatim*.");
await _db.Execute(conn => conn.DeleteSystem(ctx.System.Id));
await ctx.Reply($"{Emojis.Success} System deleted.");
}
public async Task SystemProxy(Context ctx)
{
ctx.CheckSystem().CheckGuildContext();
var gs = await _db.Execute(c => c.QueryOrInsertSystemGuildConfig(ctx.Guild.Id, ctx.System.Id));
bool newValue;
if (ctx.Match("on", "enabled", "true", "yes")) newValue = true;
else if (ctx.Match("off", "disabled", "false", "no")) newValue = false;
else if (ctx.HasNext()) throw new PKSyntaxError("You must pass either \"on\" or \"off\".");
else
{
if (gs.ProxyEnabled)
await ctx.Reply("Proxying in this server is currently **enabled** for your system. To disable it, type `pk;system proxy off`.");
else
await ctx.Reply("Proxying in this server is currently **disabled** for your system. To enable it, type `pk;system proxy on`.");
return;
}
var patch = new SystemGuildPatch {ProxyEnabled = newValue};
await _db.Execute(conn => conn.UpsertSystemGuild(ctx.System.Id, ctx.Guild.Id, patch));
if (newValue)
await ctx.Reply($"Message proxying in this server ({ctx.Guild.Name.EscapeMarkdown()}) is now **enabled** for your system.");
else
await ctx.Reply($"Message proxying in this server ({ctx.Guild.Name.EscapeMarkdown()}) is now **disabled** for your system.");
}
public async Task SystemTimezone(Context ctx)
{
if (ctx.System == null) throw Errors.NoSystemError;
if (ctx.MatchFlag("c", "clear") || ctx.Match("clear"))
{
var clearPatch = new SystemPatch {UiTz = "UTC"};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, clearPatch));
await ctx.Reply($"{Emojis.Success} System time zone cleared (set to UTC).");
return;
}
var zoneStr = ctx.RemainderOrNull();
if (zoneStr == null)
{
await ctx.Reply(
$"Your current system time zone is set to **{ctx.System.UiTz}**. It is currently **{SystemClock.Instance.GetCurrentInstant().FormatZoned(ctx.System)}** in that time zone. To change your system time zone, type `pk;s tz <zone>`.");
return;
}
var zone = await FindTimeZone(ctx, zoneStr);
if (zone == null) throw Errors.InvalidTimeZone(zoneStr);
var currentTime = SystemClock.Instance.GetCurrentInstant().InZone(zone);
var msg = await ctx.Reply(
$"This will change the system time zone to **{zone.Id}**. The current time is **{currentTime.FormatZoned()}**. Is this correct?");
if (!await ctx.PromptYesNo(msg)) throw Errors.TimezoneChangeCancelled;
var patch = new SystemPatch {UiTz = zone.Id};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply($"System time zone changed to **{zone.Id}**.");
}
public async Task SystemPrivacy(Context ctx)
{
ctx.CheckSystem();
if (!ctx.HasNext())
{
string PrivacyLevelString(PrivacyLevel level) => level switch
{
PrivacyLevel.Private => "**Private** (visible only when queried by you)",
PrivacyLevel.Public => "**Public** (visible to everyone)",
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
};
var eb = new DiscordEmbedBuilder()
.WithTitle("Current privacy settings for your system")
.AddField("Description", PrivacyLevelString(ctx.System.DescriptionPrivacy))
.AddField("Member list", PrivacyLevelString(ctx.System.MemberListPrivacy))
.AddField("Current fronter(s)", PrivacyLevelString(ctx.System.FrontPrivacy))
.AddField("Front/switch history", PrivacyLevelString(ctx.System.FrontHistoryPrivacy))
.WithDescription("To edit privacy settings, use the command:\n`pk;system privacy <subject> <level>`\n\n- `subject` is one of `description`, `list`, `front`, `fronthistory`, or `all` \n- `level` is either `public` or `private`.");
await ctx.Reply(embed: eb.Build());
return;
}
PrivacyLevel PopPrivacyLevel(string subject, out string levelStr, out string levelExplanation)
{
if (ctx.Match("public", "show", "shown", "visible"))
{
levelStr = "public";
levelExplanation = "be able to query";
return PrivacyLevel.Public;
}
if (ctx.Match("private", "hide", "hidden"))
{
levelStr = "private";
levelExplanation = "*not* be able to query";
return PrivacyLevel.Private;
}
if (!ctx.HasNext())
throw new PKSyntaxError($"You must pass a privacy level for `{subject}` (`public` or `private`)");
throw new PKSyntaxError($"Invalid privacy level `{ctx.PopArgument()}` (must be `public` or `private`).");
}
string levelStr, levelExplanation, subjectStr;
var subjectList = "`description`, `members`, `front`, `fronthistory`, or `all`";
SystemPatch patch = new SystemPatch();
if (ctx.Match("description", "desc", "text", "info"))
{
subjectStr = "description";
patch.DescriptionPrivacy = PopPrivacyLevel("description", out levelStr, out levelExplanation);
}
else if (ctx.Match("members", "memberlist", "list", "mlist"))
{
subjectStr = "member list";
patch.MemberListPrivacy = PopPrivacyLevel("members", out levelStr, out levelExplanation);
}
else if (ctx.Match("front", "fronter"))
{
subjectStr = "fronter(s)";
patch.FrontPrivacy = PopPrivacyLevel("front", out levelStr, out levelExplanation);
}
else if (ctx.Match("switch", "switches", "fronthistory", "fh"))
{
subjectStr = "front history";
patch.FrontHistoryPrivacy = PopPrivacyLevel("fronthistory", out levelStr, out levelExplanation);
}
else if (ctx.Match("all")){
subjectStr = "all";
PrivacyLevel level = PopPrivacyLevel("all", out levelStr, out levelExplanation);
patch.DescriptionPrivacy = level;
patch.MemberListPrivacy = level;
patch.FrontPrivacy = level;
patch.FrontHistoryPrivacy = level;
}
else
throw new PKSyntaxError($"Invalid privacy subject `{ctx.PopArgument()}` (must be {subjectList}).");
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
if(subjectStr == "all"){
if(levelStr == "private")
await ctx.Reply($"All of your systems privacy settings have been set to **{levelStr}**. Other accounts will now see nothing on the member card.");
else
await ctx.Reply($"All of your systems privacy have been set to **{levelStr}**. Other accounts will now see everything on the member card.");
}
//Handle other subjects
else
await ctx.Reply($"System {subjectStr} privacy has been set to **{levelStr}**. Other accounts will now {levelExplanation} your system {subjectStr}.");
}
public async Task SystemPing(Context ctx)
{
ctx.CheckSystem();
if (!ctx.HasNext())
{
if (ctx.System.PingsEnabled) {await ctx.Reply("Reaction pings are currently **enabled** for your system. To disable reaction pings, type `pk;s ping disable`.");}
else {await ctx.Reply("Reaction pings are currently **disabled** for your system. To enable reaction pings, type `pk;s ping enable`.");}
}
else {
if (ctx.Match("on", "enable")) {
var patch = new SystemPatch {PingsEnabled = true};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply("Reaction pings have now been enabled.");
}
if (ctx.Match("off", "disable")) {
var patch = new SystemPatch {PingsEnabled = false};
await _db.Execute(conn => conn.UpdateSystem(ctx.System.Id, patch));
await ctx.Reply("Reaction pings have now been disabled.");
}
}
}
public async Task<DateTimeZone> FindTimeZone(Context ctx, string zoneStr) {
// First, if we're given a flag emoji, we extract the flag emoji code from it.
zoneStr = Core.StringUtils.ExtractCountryFlag(zoneStr) ?? zoneStr;
// Then, we find all *locations* matching either the given country code or the country name.
var locations = TzdbDateTimeZoneSource.Default.Zone1970Locations;
var matchingLocations = locations.Where(l => l.Countries.Any(c =>
string.Equals(c.Code, zoneStr, StringComparison.InvariantCultureIgnoreCase) ||
string.Equals(c.Name, zoneStr, StringComparison.InvariantCultureIgnoreCase)));
// Then, we find all (unique) time zone IDs that match.
var matchingZones = matchingLocations.Select(l => DateTimeZoneProviders.Tzdb.GetZoneOrNull(l.ZoneId))
.Distinct().ToList();
// If the set of matching zones is empty (ie. we didn't find anything), we try a few other things.
if (matchingZones.Count == 0)
{
// First, we try to just find the time zone given directly and return that.
var givenZone = DateTimeZoneProviders.Tzdb.GetZoneOrNull(zoneStr);
if (givenZone != null) return givenZone;
// If we didn't find anything there either, we try parsing the string as an offset, then
// find all possible zones that match that offset. For an offset like UTC+2, this doesn't *quite*
// work, since there are 57(!) matching zones (as of 2019-06-13) - but for less populated time zones
// this could work nicely.
var inputWithoutUtc = zoneStr.Replace("UTC", "").Replace("GMT", "");
var res = OffsetPattern.CreateWithInvariantCulture("+H").Parse(inputWithoutUtc);
if (!res.Success) res = OffsetPattern.CreateWithInvariantCulture("+H:mm").Parse(inputWithoutUtc);
// If *this* didn't parse correctly, fuck it, bail.
if (!res.Success) return null;
var offset = res.Value;
// To try to reduce the count, we go by locations from the 1970+ database instead of just the full database
// This elides regions that have been identical since 1970, omitting small distinctions due to Ancient History(tm).
var allZones = TzdbDateTimeZoneSource.Default.Zone1970Locations.Select(l => l.ZoneId).Distinct();
matchingZones = allZones.Select(z => DateTimeZoneProviders.Tzdb.GetZoneOrNull(z))
.Where(z => z.GetUtcOffset(SystemClock.Instance.GetCurrentInstant()) == offset).ToList();
}
// If we have a list of viable time zones, we ask the user which is correct.
// If we only have one, return that one.
if (matchingZones.Count == 1)
return matchingZones.First();
// Otherwise, prompt and return!
return await ctx.Choose("There were multiple matches for your time zone query. Please select the region that matches you the closest:", matchingZones,
z =>
{
if (TzdbDateTimeZoneSource.Default.Aliases.Contains(z.Id))
return $"**{z.Id}**, {string.Join(", ", TzdbDateTimeZoneSource.Default.Aliases[z.Id])}";
return $"**{z.Id}**";
});
}
}
}