54 lines
1.8 KiB
C#
54 lines
1.8 KiB
C#
using System.Threading.Channels;
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using DSharpPlus;
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using PluralKit.Core;
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namespace PluralKit.Bot
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{
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public static class ContextChecks
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{
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public static Context CheckGuildContext(this Context ctx)
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{
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if (ctx.Channel.Guild != null) return ctx;
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throw new PKError("This command can not be run in a DM.");
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}
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public static Context CheckSystemPrivacy(this Context ctx, PKSystem target, PrivacyLevel level)
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{
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if (level.CanAccess(ctx.LookupContextFor(target))) return ctx;
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throw new PKError("You do not have permission to access this information.");
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}
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public static Context CheckOwnMember(this Context ctx, PKMember member)
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{
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if (member.System != ctx.System?.Id)
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throw Errors.NotOwnMemberError;
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return ctx;
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}
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public static Context CheckSystem(this Context ctx)
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{
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if (ctx.System == null)
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throw Errors.NoSystemError;
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return ctx;
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}
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public static Context CheckNoSystem(this Context ctx)
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{
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if (ctx.System != null)
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throw Errors.ExistingSystemError;
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return ctx;
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}
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public static Context CheckAuthorPermission(this Context ctx, Permissions neededPerms, string permissionName)
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{
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// TODO: can we always assume Author is a DiscordMember? I would think so, given they always come from a
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// message received event...
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var hasPerms = ctx.Channel.PermissionsInSync(ctx.Author);
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if ((hasPerms & neededPerms) != neededPerms)
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throw new PKError($"You must have the \"{permissionName}\" permission in this server to use this command.");
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return ctx;
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}
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}
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} |