PluralKit/PluralKit.Bot/Services/WebhookCacheService.cs

134 lines
5.4 KiB
C#

using System.Collections.Concurrent;
using App.Metrics;
using Myriad.Cache;
using Myriad.Rest;
using Myriad.Rest.Types.Requests;
using Myriad.Types;
using Serilog;
namespace PluralKit.Bot;
public class WebhookCacheService
{
public static readonly string WebhookName = "PluralKit Proxy Webhook";
private readonly IDiscordCache _cache;
private readonly ILogger _logger;
private readonly IMetrics _metrics;
private readonly BotConfig _config;
private readonly DiscordApiClient _rest;
private readonly ConcurrentDictionary<ulong, Lazy<Task<Webhook>>> _webhooks;
public WebhookCacheService(ILogger logger, IMetrics metrics, DiscordApiClient rest, IDiscordCache cache, BotConfig config)
{
_metrics = metrics;
_rest = rest;
_cache = cache;
_config = config;
_logger = logger.ForContext<WebhookCacheService>();
_webhooks = new ConcurrentDictionary<ulong, Lazy<Task<Webhook>>>();
}
public int CacheSize => _webhooks.Count;
public async Task<Webhook> GetWebhook(ulong channelId)
{
// We cache the webhook through a Lazy<Task<T>>, this way we make sure to only create one webhook per channel
// If the webhook is requested twice before it's actually been found, the Lazy<T> wrapper will stop the
// webhook from being created twice.
Lazy<Task<Webhook>> GetWebhookTaskInner()
{
Task<Webhook> Factory() => GetOrCreateWebhook(channelId);
return _webhooks.GetOrAdd(channelId, new Lazy<Task<Webhook>>(Factory));
}
var lazyWebhookValue = GetWebhookTaskInner();
// If we've cached a failed Task, we need to clear it and try again
// This is so errors don't become "sticky" and *they* in turn get cached (not good)
// although, keep in mind this block gets hit the call *after* the task failed (since we only await it below)
if (lazyWebhookValue.IsValueCreated && lazyWebhookValue.Value.IsFaulted)
{
_logger.Warning(lazyWebhookValue.Value.Exception,
"Cached webhook task for {Channel} faulted with below exception", channelId);
// Specifically don't recurse here so we don't infinite-loop - if this one errors too, it'll "stick"
// until next time this function gets hit (which is okay, probably).
_webhooks.TryRemove(channelId, out _);
lazyWebhookValue = GetWebhookTaskInner();
}
// It's possible to "move" a webhook to a different channel after creation
// Here, we ensure it's actually still pointing towards the proper channel, and if not, wipe and refetch one.
var webhook = await lazyWebhookValue.Value;
if (webhook.ChannelId != channelId && webhook.ChannelId != 0)
return await InvalidateAndRefreshWebhook(channelId, webhook);
return webhook;
}
public async Task<Webhook> InvalidateAndRefreshWebhook(ulong channelId, Webhook webhook)
{
// note: webhook.ChannelId may not be the same as channelId >.>
_logger.Debug("Refreshing webhook for channel {Channel}", webhook.ChannelId);
_webhooks.TryRemove(webhook.ChannelId, out _);
return await GetWebhook(channelId);
}
private async Task<Webhook?> GetOrCreateWebhook(ulong channelId)
{
_logger.Debug("Webhook for channel {Channel} not found in cache, trying to fetch", channelId);
_metrics.Measure.Meter.Mark(BotMetrics.WebhookCacheMisses);
_logger.Debug("Finding webhook for channel {Channel}", channelId);
var webhooks = await FetchChannelWebhooks(channelId);
// If the channel has a webhook created by PK, just return that one
var ourWebhook = webhooks.FirstOrDefault(hook => IsWebhookMine(hook));
if (ourWebhook != null)
return ourWebhook;
// We don't have one, so we gotta create a new one
// but first, make sure we haven't hit the webhook cap yet...
if (webhooks.Length >= 10)
throw new PKError(
"This channel has the maximum amount of possible webhooks (10) already created. A server admin must delete one or more webhooks so PluralKit can create one for proxying.");
return await DoCreateWebhook(channelId);
}
private async Task<Webhook[]> FetchChannelWebhooks(ulong channelId)
{
try
{
var webhooks = await _rest.GetChannelWebhooks(channelId);
if (webhooks != null)
return webhooks;
// Getting a 404 / null response from the above generally means the channel type does
// not support webhooks - this is detected elsewhere for proxying purposes, let's just
// return an empty array here
return new Webhook[0];
}
catch (HttpRequestException e)
{
_logger.Warning(e, "Error occurred while fetching webhook list");
// This happens sometimes when Discord returns a malformed request for the webhook list
// Nothing we can do than just assume that none exist.
return new Webhook[0];
}
}
private async Task<Webhook> DoCreateWebhook(ulong channelId)
{
_logger.Information("Creating new webhook for channel {Channel}", channelId);
return await _rest.CreateWebhook(channelId, new CreateWebhookRequest(WebhookName));
}
private bool IsWebhookMine(Webhook arg) => arg.User?.Id == _config.ClientId && arg.Name == WebhookName;
}