PluralKit/PluralKit.Bot/Services/ProxyService.cs
Ske 08afa2543b Add member avatar edit command
This also refactors a large portion of the DI toolchain, since
I discovered that you shouldn't be reusing IDbConnection objects.

Instead, most services and stores are now declared transient, and
the webhook cache has been moved to a database-independent storage
singleton by itself.
2019-05-17 01:23:09 +02:00

128 lines
5.7 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using Dapper;
using Discord;
using Discord.Rest;
using Discord.Webhook;
using Discord.WebSocket;
namespace PluralKit.Bot
{
class ProxyDatabaseResult
{
public PKSystem System;
public PKMember Member;
}
class ProxyMatch {
public PKMember Member;
public PKSystem System;
public string InnerText;
public string ProxyName => Member.Name + (System.Tag != null ? " " + System.Tag : "");
}
class ProxyService {
private IDiscordClient _client;
private IDbConnection _connection;
private LogChannelService _logger;
private WebhookCacheService _webhookCache;
private MessageStore _messageStorage;
public ProxyService(IDiscordClient client, WebhookCacheService webhookCache, IDbConnection connection, LogChannelService logger, MessageStore messageStorage)
{
this._client = client;
this._webhookCache = webhookCache;
this._connection = connection;
this._logger = logger;
this._messageStorage = messageStorage;
}
private ProxyMatch GetProxyTagMatch(string message, IEnumerable<ProxyDatabaseResult> potentials) {
// TODO: add detection of leading @mention
// Sort by specificity (ProxyString length desc = prefix+suffix length desc = inner message asc = more specific proxy first!)
var ordered = potentials.OrderByDescending(p => p.Member.ProxyString.Length);
foreach (var potential in ordered) {
var prefix = potential.Member.Prefix ?? "";
var suffix = potential.Member.Suffix ?? "";
if (message.StartsWith(prefix) && message.EndsWith(suffix)) {
var inner = message.Substring(prefix.Length, message.Length - prefix.Length - suffix.Length);
return new ProxyMatch { Member = potential.Member, System = potential.System, InnerText = inner };
}
}
return null;
}
public async Task HandleMessageAsync(IMessage message) {
var results = await _connection.QueryAsync<PKMember, PKSystem, ProxyDatabaseResult>("select members.*, systems.* from members, systems, accounts where members.system = systems.id and accounts.system = systems.id and accounts.uid = @Uid and (members.prefix != null or members.suffix != null)", (member, system) => new ProxyDatabaseResult { Member = member, System = system }, new { Uid = message.Author.Id });
// Find a member with proxy tags matching the message
var match = GetProxyTagMatch(message.Content, results);
if (match == null) return;
// Fetch a webhook for this channel, and send the proxied message
var webhook = await _webhookCache.GetWebhook(message.Channel as ITextChannel);
var hookMessage = await ExecuteWebhook(webhook, match.InnerText, match.ProxyName, match.Member.AvatarUrl, message.Attachments.FirstOrDefault());
// Store the message in the database, and log it in the log channel (if applicable)
await _messageStorage.Store(message.Author.Id, hookMessage.Id, hookMessage.Channel.Id, match.Member);
await _logger.LogMessage(match.System, match.Member, hookMessage, message.Author);
// Wait a second or so before deleting the original message
await Task.Delay(1000);
await message.DeleteAsync();
}
private async Task<IMessage> ExecuteWebhook(IWebhook webhook, string text, string username, string avatarUrl, IAttachment attachment) {
var client = new DiscordWebhookClient(webhook);
ulong messageId;
if (attachment != null) {
using (var stream = await WebRequest.CreateHttp(attachment.Url).GetRequestStreamAsync()) {
messageId = await client.SendFileAsync(stream, filename: attachment.Filename, text: text, username: username, avatarUrl: avatarUrl);
}
} else {
messageId = await client.SendMessageAsync(text, username: username, avatarUrl: avatarUrl);
}
return await webhook.Channel.GetMessageAsync(messageId);
}
public async Task HandleReactionAddedAsync(Cacheable<IUserMessage, ulong> message, ISocketMessageChannel channel, SocketReaction reaction)
{
// Make sure it's the right emoji (red X)
if (reaction.Emote.Name != "\u274C") return;
// Find the message in the database
var storedMessage = await _messageStorage.Get(message.Id);
if (storedMessage == null) return; // (if we can't, that's ok, no worries)
// Make sure it's the actual sender of that message deleting the message
if (storedMessage.SenderId != reaction.UserId) return;
try {
// Then, fetch the Discord message and delete that
// TODO: this could be faster if we didn't bother fetching it and just deleted it directly
// somehow through REST?
await (await message.GetOrDownloadAsync()).DeleteAsync();
} catch (NullReferenceException) {
// Message was deleted before we got to it... cool, no problem, lmao
}
// Finally, delete it from our database.
await _messageStorage.Delete(message.Id);
}
public async Task HandleMessageDeletedAsync(Cacheable<IMessage, ulong> message, ISocketMessageChannel channel)
{
await _messageStorage.Delete(message.Id);
}
}
}