185 lines
8.4 KiB
C#
185 lines
8.4 KiB
C#
using System;
|
|
using System.Data;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Reflection;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using Dapper;
|
|
using Discord;
|
|
using Discord.Commands;
|
|
using Discord.WebSocket;
|
|
using Microsoft.Extensions.Configuration;
|
|
using Microsoft.Extensions.DependencyInjection;
|
|
using NodaTime;
|
|
using Npgsql;
|
|
|
|
namespace PluralKit.Bot
|
|
{
|
|
class Initialize
|
|
{
|
|
private IConfiguration _config;
|
|
|
|
static void Main(string[] args) => new Initialize { _config = InitUtils.BuildConfiguration(args).Build()}.MainAsync().GetAwaiter().GetResult();
|
|
|
|
private async Task MainAsync()
|
|
{
|
|
Console.WriteLine("Starting PluralKit...");
|
|
|
|
InitUtils.Init();
|
|
|
|
using (var services = BuildServiceProvider())
|
|
{
|
|
Console.WriteLine("- Connecting to database...");
|
|
var connection = services.GetRequiredService<IDbConnection>() as NpgsqlConnection;
|
|
await Schema.CreateTables(connection);
|
|
|
|
Console.WriteLine("- Connecting to Discord...");
|
|
var client = services.GetRequiredService<IDiscordClient>() as DiscordSocketClient;
|
|
await client.LoginAsync(TokenType.Bot, services.GetRequiredService<BotConfig>().Token);
|
|
await client.StartAsync();
|
|
|
|
Console.WriteLine("- Initializing bot...");
|
|
await services.GetRequiredService<Bot>().Init();
|
|
|
|
await Task.Delay(-1);
|
|
}
|
|
}
|
|
|
|
public ServiceProvider BuildServiceProvider() => new ServiceCollection()
|
|
.AddTransient(_ => _config.GetSection("PluralKit").Get<CoreConfig>() ?? new CoreConfig())
|
|
.AddTransient(_ => _config.GetSection("PluralKit").GetSection("Bot").Get<BotConfig>() ?? new BotConfig())
|
|
|
|
.AddScoped<IDbConnection>(svc =>
|
|
{
|
|
|
|
var conn = new NpgsqlConnection(svc.GetRequiredService<CoreConfig>().Database);
|
|
conn.Open();
|
|
return conn;
|
|
})
|
|
|
|
.AddSingleton<IDiscordClient, DiscordSocketClient>()
|
|
.AddSingleton<Bot>()
|
|
|
|
.AddTransient<CommandService>()
|
|
.AddTransient<EmbedService>()
|
|
.AddTransient<ProxyService>()
|
|
.AddTransient<LogChannelService>()
|
|
.AddTransient<DataFileService>()
|
|
|
|
.AddSingleton<WebhookCacheService>()
|
|
|
|
.AddTransient<SystemStore>()
|
|
.AddTransient<MemberStore>()
|
|
.AddTransient<MessageStore>()
|
|
.AddTransient<SwitchStore>()
|
|
.BuildServiceProvider();
|
|
}
|
|
class Bot
|
|
{
|
|
private IServiceProvider _services;
|
|
private DiscordSocketClient _client;
|
|
private CommandService _commands;
|
|
private ProxyService _proxy;
|
|
private Timer _updateTimer;
|
|
|
|
public Bot(IServiceProvider services, IDiscordClient client, CommandService commands, ProxyService proxy)
|
|
{
|
|
this._services = services;
|
|
this._client = client as DiscordSocketClient;
|
|
this._commands = commands;
|
|
this._proxy = proxy;
|
|
}
|
|
|
|
public async Task Init()
|
|
{
|
|
_commands.AddTypeReader<PKSystem>(new PKSystemTypeReader());
|
|
_commands.AddTypeReader<PKMember>(new PKMemberTypeReader());
|
|
_commands.CommandExecuted += CommandExecuted;
|
|
await _commands.AddModulesAsync(Assembly.GetEntryAssembly(), _services);
|
|
|
|
_client.Ready += Ready;
|
|
|
|
// Deliberately wrapping in an async function *without* awaiting, we don't want to "block" since this'd hold up the main loop
|
|
// These handlers return Task so we gotta be careful not to return the Task itself (which would then be awaited) - kinda weird design but eh
|
|
_client.MessageReceived += async (msg) => MessageReceived(msg).CatchException(HandleRuntimeError);
|
|
_client.ReactionAdded += async (message, channel, reaction) => _proxy.HandleReactionAddedAsync(message, channel, reaction).CatchException(HandleRuntimeError);
|
|
_client.MessageDeleted += async (message, channel) => _proxy.HandleMessageDeletedAsync(message, channel).CatchException(HandleRuntimeError);
|
|
}
|
|
|
|
private async Task UpdatePeriodic()
|
|
{
|
|
// Method called every 60 seconds
|
|
await _client.SetGameAsync($"pk;help | in {_client.Guilds.Count} servers");
|
|
}
|
|
|
|
private async Task Ready()
|
|
{
|
|
_updateTimer = new Timer((_) => UpdatePeriodic(), null, 0, 60*1000);
|
|
|
|
Console.WriteLine($"Shard #{_client.ShardId} connected to {_client.Guilds.Sum(g => g.Channels.Count)} channels in {_client.Guilds.Count} guilds.");
|
|
Console.WriteLine($"PluralKit started as {_client.CurrentUser.Username}#{_client.CurrentUser.Discriminator} ({_client.CurrentUser.Id}).");
|
|
}
|
|
|
|
private async Task CommandExecuted(Optional<CommandInfo> cmd, ICommandContext ctx, IResult _result)
|
|
{
|
|
// TODO: refactor this entire block, it's fugly.
|
|
if (!_result.IsSuccess) {
|
|
if (_result.Error == CommandError.Unsuccessful || _result.Error == CommandError.Exception) {
|
|
// If this is a PKError (ie. thrown deliberately), show user facing message
|
|
// If not, log as error
|
|
var exception = (_result as ExecuteResult?)?.Exception;
|
|
if (exception is PKError) {
|
|
await ctx.Message.Channel.SendMessageAsync($"{Emojis.Error} {exception.Message}");
|
|
} else if (exception is TimeoutException) {
|
|
await ctx.Message.Channel.SendMessageAsync($"{Emojis.Error} Operation timed out. Try being faster next time :)");
|
|
} else if (_result is PreconditionResult)
|
|
{
|
|
await ctx.Message.Channel.SendMessageAsync($"{Emojis.Error} {_result.ErrorReason}");
|
|
} else {
|
|
HandleRuntimeError((_result as ExecuteResult?)?.Exception);
|
|
}
|
|
} else if ((_result.Error == CommandError.BadArgCount || _result.Error == CommandError.MultipleMatches) && cmd.IsSpecified) {
|
|
await ctx.Message.Channel.SendMessageAsync($"{Emojis.Error} {_result.ErrorReason}\n**Usage: **pk;{cmd.Value.Remarks}");
|
|
} else if (_result.Error == CommandError.UnknownCommand || _result.Error == CommandError.UnmetPrecondition || _result.Error == CommandError.ObjectNotFound) {
|
|
await ctx.Message.Channel.SendMessageAsync($"{Emojis.Error} {_result.ErrorReason}");
|
|
}
|
|
}
|
|
}
|
|
|
|
private async Task MessageReceived(SocketMessage _arg)
|
|
{
|
|
var serviceScope = _services.CreateScope();
|
|
|
|
// Ignore system messages (member joined, message pinned, etc)
|
|
var arg = _arg as SocketUserMessage;
|
|
if (arg == null) return;
|
|
|
|
// Ignore bot messages
|
|
if (arg.Author.IsBot || arg.Author.IsWebhook) return;
|
|
|
|
int argPos = 0;
|
|
// Check if message starts with the command prefix
|
|
if (arg.HasStringPrefix("pk;", ref argPos) || arg.HasStringPrefix("pk!", ref argPos) || arg.HasMentionPrefix(_client.CurrentUser, ref argPos))
|
|
{
|
|
// If it does, fetch the sender's system (because most commands need that) into the context,
|
|
// and start command execution
|
|
// Note system may be null if user has no system, hence `OrDefault`
|
|
var connection = serviceScope.ServiceProvider.GetService<IDbConnection>();
|
|
var system = await connection.QueryFirstOrDefaultAsync<PKSystem>("select systems.* from systems, accounts where accounts.uid = @Id and systems.id = accounts.system", new { Id = arg.Author.Id });
|
|
await _commands.ExecuteAsync(new PKCommandContext(_client, arg, connection, system), argPos, serviceScope.ServiceProvider);
|
|
}
|
|
else
|
|
{
|
|
// If not, try proxying anyway
|
|
await _proxy.HandleMessageAsync(arg);
|
|
}
|
|
}
|
|
|
|
private void HandleRuntimeError(Exception e)
|
|
{
|
|
Console.Error.WriteLine(e);
|
|
}
|
|
}
|
|
} |