PluralKit/PluralKit.Bot/Handlers/ReactionAdded.cs

260 lines
9.2 KiB
C#

using Myriad.Cache;
using Myriad.Extensions;
using Myriad.Gateway;
using Myriad.Rest;
using Myriad.Rest.Exceptions;
using Myriad.Rest.Types;
using Myriad.Rest.Types.Requests;
using Myriad.Types;
using PluralKit.Core;
using NodaTime;
using Serilog;
namespace PluralKit.Bot;
public class ReactionAdded: IEventHandler<MessageReactionAddEvent>
{
private readonly Bot _bot;
private readonly IDiscordCache _cache;
private readonly Cluster _cluster;
private readonly CommandMessageService _commandMessageService;
private readonly IDatabase _db;
private readonly EmbedService _embeds;
private readonly ILogger _logger;
private readonly ModelRepository _repo;
private readonly DiscordApiClient _rest;
public ReactionAdded(ILogger logger, IDatabase db, ModelRepository repo,
CommandMessageService commandMessageService, IDiscordCache cache, Bot bot, Cluster cluster,
DiscordApiClient rest, EmbedService embeds)
{
_db = db;
_repo = repo;
_commandMessageService = commandMessageService;
_cache = cache;
_bot = bot;
_cluster = cluster;
_rest = rest;
_embeds = embeds;
_logger = logger.ForContext<ReactionAdded>();
}
public async Task Handle(Shard shard, MessageReactionAddEvent evt)
{
await TryHandleProxyMessageReactions(evt);
}
private async ValueTask TryHandleProxyMessageReactions(MessageReactionAddEvent evt)
{
// Sometimes we get events from users that aren't in the user cache
// We just ignore all of those for now, should be quite rare...
if (!(await _cache.TryGetUser(evt.UserId) is User user))
return;
// ignore any reactions added by *us*
if (evt.UserId == await _cache.GetOwnUser())
return;
// Ignore reactions from bots (we can't DM them anyway)
if (user.Bot) return;
var channel = await _cache.GetChannel(evt.ChannelId);
// check if it's a command message first
// since this can happen in DMs as well
if (evt.Emoji.Name == "\u274c")
{
// in DMs, allow deleting any PK message
if (channel.GuildId == null)
{
await HandleCommandDeleteReaction(evt, null);
return;
}
var commandMsg = await _commandMessageService.GetCommandMessage(evt.MessageId);
if (commandMsg != null)
{
await HandleCommandDeleteReaction(evt, commandMsg);
return;
}
}
// Proxied messages only exist in guild text channels, so skip checking if we're elsewhere
if (!DiscordUtils.IsValidGuildChannel(channel)) return;
switch (evt.Emoji.Name)
{
// Message deletion
case "\u274C": // Red X
{
var msg = await _db.Execute(c => _repo.GetMessage(c, evt.MessageId));
if (msg != null)
await HandleProxyDeleteReaction(evt, msg);
break;
}
case "\u2753": // Red question mark
case "\u2754": // White question mark
{
var msg = await _db.Execute(c => _repo.GetMessage(c, evt.MessageId));
if (msg != null)
await HandleQueryReaction(evt, msg);
break;
}
case "\U0001F514": // Bell
case "\U0001F6CE": // Bellhop bell
case "\U0001F3D3": // Ping pong paddle (lol)
case "\u23F0": // Alarm clock
case "\u2757": // Exclamation mark
{
var msg = await _db.Execute(c => _repo.GetMessage(c, evt.MessageId));
if (msg != null)
await HandlePingReaction(evt, msg);
break;
}
}
}
private async ValueTask HandleProxyDeleteReaction(MessageReactionAddEvent evt, FullMessage msg)
{
if (!(await _cache.PermissionsIn(evt.ChannelId)).HasFlag(PermissionSet.ManageMessages))
return;
var system = await _repo.GetSystemByAccount(evt.UserId);
// Can only delete your own message
if (msg.System?.Id != system?.Id && msg.Message.Sender != evt.UserId) return;
try
{
await _rest.DeleteMessage(evt.ChannelId, evt.MessageId);
}
catch (NotFoundException)
{
// Message was deleted by something/someone else before we got to it
}
await _repo.DeleteMessage(evt.MessageId);
}
private async ValueTask HandleCommandDeleteReaction(MessageReactionAddEvent evt, CommandMessage? msg)
{
// Can only delete your own message
// (except in DMs, where msg will be null)
// todo: don't try to delete the user's messages
if (msg != null && msg.AuthorId != evt.UserId)
return;
try
{
await _rest.DeleteMessage(evt.ChannelId, evt.MessageId);
}
catch (NotFoundException)
{
// Message was deleted by something/someone else before we got to it
}
// No need to delete database row here, it'll get deleted by the once-per-minute scheduled task.
}
private async ValueTask HandleQueryReaction(MessageReactionAddEvent evt, FullMessage msg)
{
var guild = await _cache.GetGuild(evt.GuildId!.Value);
// Try to DM the user info about the message
try
{
var dm = await _cache.GetOrCreateDmChannel(_rest, evt.UserId);
if (msg.Member != null)
await _rest.CreateMessage(dm.Id, new MessageRequest
{
Embed = await _embeds.CreateMemberEmbed(
msg.System,
msg.Member,
guild,
LookupContext.ByNonOwner,
DateTimeZone.Utc
)
});
await _rest.CreateMessage(
dm.Id,
new MessageRequest { Embed = await _embeds.CreateMessageInfoEmbed(msg, true) }
);
}
catch (ForbiddenException) { } // No permissions to DM, can't check for this :(
await TryRemoveOriginalReaction(evt);
}
private async ValueTask HandlePingReaction(MessageReactionAddEvent evt, FullMessage msg)
{
if (!(await _cache.PermissionsIn(evt.ChannelId)).HasFlag(PermissionSet.ManageMessages))
return;
// Check if the "pinger" has permission to send messages in this channel
// (if not, PK shouldn't send messages on their behalf)
var member = await _rest.GetGuildMember(evt.GuildId!.Value, evt.UserId);
var requiredPerms = PermissionSet.ViewChannel | PermissionSet.SendMessages;
if (member == null || !(await _cache.PermissionsFor(evt.ChannelId, member)).HasFlag(requiredPerms)) return;
if (msg.Member == null) return;
var config = await _repo.GetSystemConfig(msg.System.Id);
if (config.PingsEnabled)
// If the system has pings enabled, go ahead
await _rest.CreateMessage(evt.ChannelId, new MessageRequest
{
Content = $"Psst, **{msg.Member.DisplayName()}** (<@{msg.Message.Sender}>), you have been pinged by <@{evt.UserId}>.",
Components = new[]
{
new MessageComponent
{
Type = ComponentType.ActionRow,
Components = new[]
{
new MessageComponent
{
Style = ButtonStyle.Link,
Type = ComponentType.Button,
Label = "Jump",
Url = evt.JumpLink()
}
}
}
},
AllowedMentions = new AllowedMentions { Users = new[] { msg.Message.Sender } }
});
else
// If not, tell them in DMs (if we can)
try
{
var dm = await _cache.GetOrCreateDmChannel(_rest, evt.UserId);
await _rest.CreateMessage(dm.Id,
new MessageRequest
{
Content =
$"{Emojis.Error} {msg.Member.DisplayName()}'s system has disabled reaction pings. If you want to mention them anyway, you can copy/paste the following message:"
});
await _rest.CreateMessage(
dm.Id,
new MessageRequest { Content = $"<@{msg.Message.Sender}>".AsCode() }
);
}
catch (ForbiddenException) { }
await TryRemoveOriginalReaction(evt);
}
private async Task TryRemoveOriginalReaction(MessageReactionAddEvent evt)
{
if ((await _cache.PermissionsIn(evt.ChannelId)).HasFlag(PermissionSet.ManageMessages))
await _rest.DeleteUserReaction(evt.ChannelId, evt.MessageId, evt.Emoji, evt.UserId);
}
}