b34ed5c4c0
- add PatchObject.CheckIsValid - use transaction when creating member, as to not create a member if the patch is invalid - return edited system in `PATCH /s` endpoint |
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.. | ||
Patch | ||
Privacy | ||
GroupId.cs | ||
GuildConfig.cs | ||
INumericId.cs | ||
MemberGuildSettings.cs | ||
MemberId.cs | ||
PKGroup.cs | ||
PKMember.cs | ||
PKSwitch.cs | ||
PKSystem.cs | ||
ProxyTag.cs | ||
SwitchId.cs | ||
SystemGuildSettings.cs | ||
SystemId.cs |