152 lines
5.7 KiB
C#
152 lines
5.7 KiB
C#
using System;
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using System.Linq;
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using System.Net.WebSockets;
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using System.Threading.Tasks;
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using App.Metrics;
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using Autofac;
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using DSharpPlus;
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using DSharpPlus.Entities;
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using DSharpPlus.EventArgs;
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using NodaTime;
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using PluralKit.Core;
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using Sentry;
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using Serilog;
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using Serilog.Events;
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namespace PluralKit.Bot
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{
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public class Bot
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{
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private readonly DiscordShardedClient _client;
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private readonly ILogger _logger;
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private readonly ILifetimeScope _services;
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private readonly PeriodicStatCollector _collector;
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private readonly IMetrics _metrics;
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private Task _periodicTask; // Never read, just kept here for GC reasons
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public Bot(DiscordShardedClient client, ILifetimeScope services, ILogger logger, PeriodicStatCollector collector, IMetrics metrics)
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{
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_client = client;
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_services = services;
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_collector = collector;
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_metrics = metrics;
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_logger = logger.ForContext<Bot>();
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}
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public void Init()
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{
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// Attach the handlers we need
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_client.DebugLogger.LogMessageReceived += FrameworkLog;
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// HandleEvent takes a type parameter, automatically inferred by the event type
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_client.MessageCreated += HandleEvent;
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_client.MessageDeleted += HandleEvent;
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_client.MessageUpdated += HandleEvent;
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_client.MessagesBulkDeleted += HandleEvent;
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_client.MessageReactionAdded += HandleEvent;
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// Init the shard stuff
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_services.Resolve<ShardInfoService>().Init(_client);
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// Not awaited, just needs to run in the background
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_periodicTask = UpdatePeriodic();
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}
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private Task HandleEvent<T>(T evt) where T: DiscordEventArgs
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{
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// We don't want to stall the event pipeline, so we'll "fork" inside here
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var _ = HandleEventInner();
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return Task.CompletedTask;
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async Task HandleEventInner()
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{
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var serviceScope = _services.BeginLifetimeScope();
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var handler = serviceScope.Resolve<IEventHandler<T>>();
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try
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{
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await handler.Handle(evt);
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}
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catch (Exception exc)
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{
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await HandleError(handler, evt, serviceScope, exc);
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}
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}
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}
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private async Task HandleError<T>(IEventHandler<T> handler, T evt, ILifetimeScope serviceScope, Exception exc)
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where T: DiscordEventArgs
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{
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_logger.Error(exc, "Exception in bot event handler");
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var shouldReport = exc.IsOurProblem();
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if (shouldReport)
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{
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// Report error to Sentry
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// This will just no-op if there's no URL set
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var sentryEvent = new SentryEvent();
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var sentryScope = serviceScope.Resolve<Scope>();
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SentrySdk.CaptureEvent(sentryEvent, sentryScope);
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// Once we've sent it to Sentry, report it to the user (if we have permission to)
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var reportChannel = handler.ErrorChannelFor(evt);
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if (reportChannel != null && reportChannel.BotHasAllPermissions(Permissions.SendMessages))
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{
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var eid = sentryEvent.EventId;
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await reportChannel.SendMessageAsync(
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$"{Emojis.Error} Internal error occurred. Please join the support server (<https://discord.gg/PczBt78>), and send the developer this ID: `{eid}`\nBe sure to include a description of what you were doing to make the error occur.");
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}
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}
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}
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private async Task UpdatePeriodic()
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{
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while (true)
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{
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// Run at every whole minute (:00), mostly because I feel like it
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var timeNow = SystemClock.Instance.GetCurrentInstant();
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var timeTillNextWholeMinute = 60000 - (timeNow.ToUnixTimeMilliseconds() % 60000);
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await Task.Delay((int) timeTillNextWholeMinute);
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// Change bot status
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var totalGuilds = _client.ShardClients.Values.Sum(c => c.Guilds.Count);
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try // DiscordClient may throw an exception if the socket is closed (e.g just after OP 7 received)
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{
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foreach (var c in _client.ShardClients.Values)
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await c.UpdateStatusAsync(new DiscordActivity($"pk;help | in {totalGuilds} servers | shard #{c.ShardId}"));
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}
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catch (WebSocketException) { }
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// Collect some stats, submit them to the metrics backend
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await _collector.CollectStats();
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await Task.WhenAll(((IMetricsRoot) _metrics).ReportRunner.RunAllAsync());
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_logger.Information("Submitted metrics to backend");
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}
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}
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private void FrameworkLog(object sender, DebugLogMessageEventArgs args)
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{
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// Bridge D#+ logging to Serilog
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LogEventLevel level = LogEventLevel.Verbose;
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if (args.Level == LogLevel.Critical)
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level = LogEventLevel.Fatal;
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else if (args.Level == LogLevel.Debug)
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level = LogEventLevel.Debug;
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else if (args.Level == LogLevel.Error)
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level = LogEventLevel.Error;
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else if (args.Level == LogLevel.Info)
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level = LogEventLevel.Information;
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else if (args.Level == LogLevel.Warning)
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level = LogEventLevel.Warning;
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_logger.Write(level, args.Exception, "D#+ {Source}: {Message}", args.Application, args.Message);
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}
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}
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} |