PluralKit/PluralKit.API/Controllers/SystemController.cs

173 lines
6.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using Dapper;
using Microsoft.AspNetCore.Mvc;
using Newtonsoft.Json;
using NodaTime;
using PluralKit.Core;
namespace PluralKit.API.Controllers
{
public struct SwitchesReturn
{
[JsonProperty("timestamp")] public Instant Timestamp { get; set; }
[JsonProperty("members")] public IEnumerable<string> Members { get; set; }
}
public struct FrontersReturn
{
[JsonProperty("timestamp")] public Instant Timestamp { get; set; }
[JsonProperty("members")] public IEnumerable<PKMember> Members { get; set; }
}
public struct PostSwitchParams
{
public ICollection<string> Members { get; set; }
}
[ApiController]
[Route("s")]
[Route("v1/s")]
public class SystemController : ControllerBase
{
private SystemStore _systems;
private MemberStore _members;
private SwitchStore _switches;
private DbConnectionFactory _conn;
private TokenAuthService _auth;
public SystemController(SystemStore systems, MemberStore members, SwitchStore switches, DbConnectionFactory conn, TokenAuthService auth)
{
_systems = systems;
_members = members;
_switches = switches;
_conn = conn;
_auth = auth;
}
[HttpGet("{hid}")]
public async Task<ActionResult<PKSystem>> GetSystem(string hid)
{
var system = await _systems.GetByHid(hid);
if (system == null) return NotFound("System not found.");
return Ok(system);
}
[HttpGet("{hid}/members")]
public async Task<ActionResult<IEnumerable<PKMember>>> GetMembers(string hid)
{
var system = await _systems.GetByHid(hid);
if (system == null) return NotFound("System not found.");
var members = await _members.GetBySystem(system);
return Ok(members);
}
[HttpGet("{hid}/switches")]
public async Task<ActionResult<IEnumerable<SwitchesReturn>>> GetSwitches(string hid, [FromQuery(Name = "before")] Instant? before)
{
if (before == null) before = SystemClock.Instance.GetCurrentInstant();
var system = await _systems.GetByHid(hid);
if (system == null) return NotFound("System not found.");
using (var conn = await _conn.Obtain())
{
var res = await conn.QueryAsync<SwitchesReturn>(
@"select *, array(
select members.hid from switch_members, members
where switch_members.switch = switches.id and members.id = switch_members.member
) as members from switches
where switches.system = @System and switches.timestamp < @Before
order by switches.timestamp desc
limit 100;", new {System = system.Id, Before = before});
return Ok(res);
}
}
[HttpGet("{hid}/fronters")]
public async Task<ActionResult<FrontersReturn>> GetFronters(string hid)
{
var system = await _systems.GetByHid(hid);
if (system == null) return NotFound("System not found.");
var sw = await _switches.GetLatestSwitch(system);
if (sw == null) return NotFound("System has no registered switches.");
var members = await _switches.GetSwitchMembers(sw);
return Ok(new FrontersReturn
{
Timestamp = sw.Timestamp,
Members = members
});
}
[HttpPatch]
[RequiresSystem]
public async Task<ActionResult<PKSystem>> EditSystem([FromBody] PKSystem newSystem)
{
var system = _auth.CurrentSystem;
// Bounds checks
if (newSystem.Name.Length > Limits.MaxSystemNameLength)
return BadRequest($"System name too long ({newSystem.Name.Length} > {Limits.MaxSystemNameLength}.");
if (newSystem.Tag.Length > Limits.MaxSystemTagLength)
return BadRequest($"System tag too long ({newSystem.Tag.Length} > {Limits.MaxSystemTagLength}.");
if (newSystem.Description.Length > Limits.MaxDescriptionLength)
return BadRequest($"System description too long ({newSystem.Description.Length} > {Limits.MaxDescriptionLength}.");
system.Name = newSystem.Name;
system.Description = newSystem.Description;
system.Tag = newSystem.Tag;
system.AvatarUrl = newSystem.AvatarUrl;
system.UiTz = newSystem.UiTz ?? "UTC";
await _systems.Save(system);
return Ok(system);
}
[HttpPost("switches")]
[RequiresSystem]
public async Task<IActionResult> PostSwitch([FromBody] PostSwitchParams param)
{
if (param.Members.Distinct().Count() != param.Members.Count())
return BadRequest("Duplicate members in member list.");
// We get the current switch, if it exists
var latestSwitch = await _switches.GetLatestSwitch(_auth.CurrentSystem);
var latestSwitchMembers = await _switches.GetSwitchMembers(latestSwitch);
// Bail if this switch is identical to the latest one
if (latestSwitchMembers.Select(m => m.Hid).SequenceEqual(param.Members))
return BadRequest("New members identical to existing fronters.");
// Resolve member objects for all given IDs
IEnumerable<PKMember> membersList;
using (var conn = await _conn.Obtain())
membersList = (await conn.QueryAsync<PKMember>("select * from members where hid = any(@Hids)", new {Hids = param.Members})).ToList();
foreach (var member in membersList)
if (member.System != _auth.CurrentSystem.Id)
return BadRequest($"Cannot switch to member '{member.Hid}' not in system.");
// membersList is in DB order, and we want it in actual input order
// so we go through a dict and map the original input appropriately
var membersDict = membersList.ToDictionary(m => m.Hid);
var membersInOrder = new List<PKMember>();
// We do this without .Select() since we want to have the early return bail if it doesn't find the member
foreach (var givenMemberId in param.Members)
{
if (!membersDict.TryGetValue(givenMemberId, out var member)) return BadRequest($"Member '{givenMemberId}' not found.");
membersInOrder.Add(member);
}
// Finally, log the switch (yay!)
await _switches.RegisterSwitch(_auth.CurrentSystem, membersInOrder);
return NoContent();
}
}
}