PluralKit/PluralKit.Bot/Commands/ServerConfig.cs

169 lines
7.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using DSharpPlus;
using DSharpPlus.Entities;
using PluralKit.Core;
namespace PluralKit.Bot
{
public class ServerConfig
{
private IDatabase _db;
private LoggerCleanService _cleanService;
public ServerConfig(LoggerCleanService cleanService, IDatabase db)
{
_cleanService = cleanService;
_db = db;
}
public async Task SetLogChannel(Context ctx)
{
ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
DiscordChannel channel = null;
if (ctx.HasNext())
channel = await ctx.MatchChannel() ?? throw new PKSyntaxError("You must pass a #channel to set.");
if (channel != null && channel.GuildId != ctx.Guild.Id) throw new PKError("That channel is not in this server!");
var patch = new GuildPatch {LogChannel = channel?.Id};
await _db.Execute(conn => conn.UpsertGuild(ctx.Guild.Id, patch));
if (channel != null)
await ctx.Reply($"{Emojis.Success} Proxy logging channel set to #{channel.Name}.");
else
await ctx.Reply($"{Emojis.Success} Proxy logging channel cleared.");
}
public async Task SetLogEnabled(Context ctx, bool enable)
{
ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
var affectedChannels = new List<DiscordChannel>();
if (ctx.Match("all"))
affectedChannels = (await ctx.Guild.GetChannelsAsync()).Where(x => x.Type == ChannelType.Text).ToList();
else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels.");
else while (ctx.HasNext())
{
var channel = await ctx.MatchChannel() ?? throw new PKSyntaxError($"Channel \"{ctx.PopArgument()}\" not found.");
if (channel.GuildId != ctx.Guild.Id) throw new PKError($"Channel {ctx.Guild.Id} is not in this server.");
affectedChannels.Add(channel);
}
ulong? logChannel = null;
await using (var conn = await _db.Obtain())
{
var config = await conn.QueryOrInsertGuildConfig(ctx.Guild.Id);
logChannel = config.LogChannel;
var blacklist = config.LogBlacklist.ToHashSet();
if (enable)
blacklist.ExceptWith(affectedChannels.Select(c => c.Id));
else
blacklist.UnionWith(affectedChannels.Select(c => c.Id));
var patch = new GuildPatch {LogBlacklist = blacklist.ToArray()};
await conn.UpsertGuild(ctx.Guild.Id, patch);
}
await ctx.Reply(
$"{Emojis.Success} Message logging for the given channels {(enable ? "enabled" : "disabled")}." +
(logChannel == null ? $"\n{Emojis.Warn} Please note that no logging channel is set, so there is nowhere to log messages to. You can set a logging channel using `pk;log channel #your-log-channel`." : ""));
}
public async Task ShowBlacklisted(Context ctx)
{
ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
var blacklist = await _db.Execute(c => c.QueryOrInsertGuildConfig(ctx.Guild.Id));
// Resolve all channels from the cache and order by position
var channels = blacklist.Blacklist
.Select(id => ctx.Guild.GetChannel(id))
.OrderBy(c => c.Position)
.ToList();
if (channels.Count == 0)
{
await ctx.Reply($"This server has no blacklisted channels.");
return;
}
await ctx.Paginate(channels.ToAsyncEnumerable(), channels.Count, 25,
$"Blacklisted channels for {ctx.Guild.Name}",
(eb, l) =>
{
eb.Description = string.Join("\n", l.Select(c => c.Mention));
return Task.CompletedTask;
});
}
public async Task SetBlacklisted(Context ctx, bool shouldAdd)
{
ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
var affectedChannels = new List<DiscordChannel>();
if (ctx.Match("all"))
affectedChannels = (await ctx.Guild.GetChannelsAsync()).Where(x => x.Type == ChannelType.Text).ToList();
else if (!ctx.HasNext()) throw new PKSyntaxError("You must pass one or more #channels.");
else while (ctx.HasNext())
{
var channel = await ctx.MatchChannel() ?? throw new PKSyntaxError($"Channel \"{ctx.PopArgument()}\" not found.");
if (channel.GuildId != ctx.Guild.Id) throw new PKError($"Channel {ctx.Guild.Id} is not in this server.");
affectedChannels.Add(channel);
}
await using (var conn = await _db.Obtain())
{
var guild = await conn.QueryOrInsertGuildConfig(ctx.Guild.Id);
var blacklist = guild.Blacklist.ToHashSet();
if (shouldAdd)
blacklist.UnionWith(affectedChannels.Select(c => c.Id));
else
blacklist.ExceptWith(affectedChannels.Select(c => c.Id));
var patch = new GuildPatch {Blacklist = blacklist.ToArray()};
await conn.UpsertGuild(ctx.Guild.Id, patch);
}
await ctx.Reply($"{Emojis.Success} Channels {(shouldAdd ? "added to" : "removed from")} the proxy blacklist.");
}
public async Task SetLogCleanup(Context ctx)
{
ctx.CheckGuildContext().CheckAuthorPermission(Permissions.ManageGuild, "Manage Server");
var botList = string.Join(", ", _cleanService.Bots.Select(b => b.Name).OrderBy(x => x.ToLowerInvariant()));
bool newValue;
if (ctx.Match("enable", "on", "yes"))
newValue = true;
else if (ctx.Match("disable", "off", "no"))
newValue = false;
else
{
var eb = new DiscordEmbedBuilder()
.WithTitle("Log cleanup settings")
.AddField("Supported bots", botList);
var guildCfg = await _db.Execute(c => c.QueryOrInsertGuildConfig(ctx.Guild.Id));
if (guildCfg.LogCleanupEnabled)
eb.WithDescription("Log cleanup is currently **on** for this server. To disable it, type `pk;logclean off`.");
else
eb.WithDescription("Log cleanup is currently **off** for this server. To enable it, type `pk;logclean on`.");
await ctx.Reply(embed: eb.Build());
return;
}
var patch = new GuildPatch {LogCleanupEnabled = newValue};
await _db.Execute(conn => conn.UpsertGuild(ctx.Guild.Id, patch));
if (newValue)
await ctx.Reply($"{Emojis.Success} Log cleanup has been **enabled** for this server. Messages deleted by PluralKit will now be cleaned up from logging channels managed by the following bots:\n- **{botList}**\n\n{Emojis.Note} Make sure PluralKit has the **Manage Messages** permission in the channels in question.\n{Emojis.Note} Also, make sure to blacklist the logging channel itself from the bots in question to prevent conflicts.");
else
await ctx.Reply($"{Emojis.Success} Log cleanup has been **disabled** for this server.");
}
}
}