164 lines
7.1 KiB
C#
164 lines
7.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using App.Metrics;
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using DSharpPlus;
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using DSharpPlus.Entities;
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using DSharpPlus.Exceptions;
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using PluralKit.Core;
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using Serilog;
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namespace PluralKit.Bot
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{
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public class ProxyService
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{
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private static readonly TimeSpan MessageDeletionDelay = TimeSpan.FromMilliseconds(1000);
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private readonly LogChannelService _logChannel;
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private readonly IDatabase _db;
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private readonly IDataStore _data;
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private readonly ILogger _logger;
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private readonly WebhookExecutorService _webhookExecutor;
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private readonly ProxyMatcher _matcher;
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private readonly IMetrics _metrics;
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public ProxyService(LogChannelService logChannel, IDataStore data, ILogger logger,
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WebhookExecutorService webhookExecutor, IDatabase db, ProxyMatcher matcher, IMetrics metrics)
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{
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_logChannel = logChannel;
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_data = data;
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_webhookExecutor = webhookExecutor;
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_db = db;
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_matcher = matcher;
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_metrics = metrics;
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_logger = logger.ForContext<ProxyService>();
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}
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public async Task<bool> HandleIncomingMessage(DiscordMessage message, MessageContext ctx, bool allowAutoproxy)
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{
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if (!ShouldProxy(message, ctx)) return false;
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// Fetch members and try to match to a specific member
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await using var conn = await _db.Obtain();
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List<ProxyMember> members;
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using (_metrics.Measure.Timer.Time(BotMetrics.ProxyMembersQueryTime))
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members = (await conn.QueryProxyMembers(message.Author.Id, message.Channel.GuildId)).ToList();
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if (!_matcher.TryMatch(ctx, members, out var match, message.Content, message.Attachments.Count > 0,
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allowAutoproxy)) return false;
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// Permission check after proxy match so we don't get spammed when not actually proxying
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if (!await CheckBotPermissionsOrError(message.Channel)) return false;
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if (!CheckProxyNameBoundsOrError(match.Member.ProxyName(ctx))) return false;
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// Check if the sender account can mention everyone/here + embed links
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// we need to "mirror" these permissions when proxying to prevent exploits
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var senderPermissions = message.Channel.PermissionsInSync(message.Author);
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var allowEveryone = (senderPermissions & Permissions.MentionEveryone) != 0;
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var allowEmbeds = (senderPermissions & Permissions.EmbedLinks) != 0;
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// Everything's in order, we can execute the proxy!
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await ExecuteProxy(conn, message, ctx, match, allowEveryone, allowEmbeds);
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return true;
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}
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private bool ShouldProxy(DiscordMessage msg, MessageContext ctx)
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{
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// Make sure author has a system
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if (ctx.SystemId == null) return false;
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// Make sure channel is a guild text channel and this is a normal message
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if (msg.Channel.Type != ChannelType.Text || msg.MessageType != MessageType.Default) return false;
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// Make sure author is a normal user
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if (msg.Author.IsSystem == true || msg.Author.IsBot || msg.WebhookMessage) return false;
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// Make sure proxying is enabled here
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if (!ctx.ProxyEnabled || ctx.InBlacklist) return false;
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// Make sure we have either an attachment or message content
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var isMessageBlank = msg.Content == null || msg.Content.Trim().Length == 0;
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if (isMessageBlank && msg.Attachments.Count == 0) return false;
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// All good!
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return true;
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}
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private async Task ExecuteProxy(IPKConnection conn, DiscordMessage trigger, MessageContext ctx,
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ProxyMatch match, bool allowEveryone, bool allowEmbeds)
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{
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// Send the webhook
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var content = match.ProxyContent;
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if (!allowEmbeds) content = content.BreakLinkEmbeds();
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var id = await _webhookExecutor.ExecuteWebhook(trigger.Channel, match.Member.ProxyName(ctx),
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match.Member.ProxyAvatar(ctx),
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content, trigger.Attachments, allowEveryone);
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Task SaveMessage() => _data.AddMessage(conn, trigger.Author.Id, trigger.Channel.GuildId, trigger.Channel.Id, id, trigger.Id, match.Member.Id);
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Task LogMessage() => _logChannel.LogMessage(ctx, match, trigger, id).AsTask();
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async Task DeleteMessage()
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{
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// Wait a second or so before deleting the original message
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await Task.Delay(MessageDeletionDelay);
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try
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{
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await trigger.DeleteAsync();
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}
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catch (NotFoundException)
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{
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// If it's already deleted, we just log and swallow the exception
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_logger.Warning("Attempted to delete already deleted proxy trigger message {Message}", trigger.Id);
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}
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}
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// Run post-proxy actions (simultaneously; order doesn't matter)
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// Note that only AddMessage is using our passed-in connection, careful not to pass it elsewhere and run into conflicts
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await Task.WhenAll(
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DeleteMessage(),
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SaveMessage(),
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LogMessage()
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);
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}
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private async Task<bool> CheckBotPermissionsOrError(DiscordChannel channel)
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{
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var permissions = channel.BotPermissions();
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// If we can't send messages at all, just bail immediately.
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// 2020-04-22: Manage Messages does *not* override a lack of Send Messages.
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if ((permissions & Permissions.SendMessages) == 0) return false;
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if ((permissions & Permissions.ManageWebhooks) == 0)
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{
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// todo: PKError-ify these
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await channel.SendMessageFixedAsync(
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$"{Emojis.Error} PluralKit does not have the *Manage Webhooks* permission in this channel, and thus cannot proxy messages. Please contact a server administrator to remedy this.");
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return false;
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}
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if ((permissions & Permissions.ManageMessages) == 0)
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{
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await channel.SendMessageFixedAsync(
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$"{Emojis.Error} PluralKit does not have the *Manage Messages* permission in this channel, and thus cannot delete the original trigger message. Please contact a server administrator to remedy this.");
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return false;
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}
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return true;
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}
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private bool CheckProxyNameBoundsOrError(string proxyName)
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{
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if (proxyName.Length < 2) throw Errors.ProxyNameTooShort(proxyName);
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if (proxyName.Length > Limits.MaxProxyNameLength) throw Errors.ProxyNameTooLong(proxyName);
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// TODO: this never returns false as it throws instead, should this happen?
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return true;
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}
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}
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} |