e7f36eb31f
this breaks logging bot permissions to Sentry. we haven't had a need to check those recently (permissions issues were because of broken cache), so this is fine for now this should be re-added in the future though
247 lines
9.4 KiB
C#
247 lines
9.4 KiB
C#
using System.Threading.Tasks;
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using Myriad.Builders;
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using Myriad.Cache;
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using Myriad.Extensions;
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using Myriad.Gateway;
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using Myriad.Rest;
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using Myriad.Rest.Exceptions;
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using Myriad.Rest.Types;
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using Myriad.Rest.Types.Requests;
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using Myriad.Types;
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using PluralKit.Core;
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using Serilog;
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namespace PluralKit.Bot
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{
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public class ReactionAdded: IEventHandler<MessageReactionAddEvent>
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{
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private readonly IDatabase _db;
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private readonly ModelRepository _repo;
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private readonly CommandMessageService _commandMessageService;
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private readonly ILogger _logger;
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private readonly IDiscordCache _cache;
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private readonly EmbedService _embeds;
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private readonly Bot _bot;
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private readonly Cluster _cluster;
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private readonly DiscordApiClient _rest;
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public ReactionAdded(ILogger logger, IDatabase db, ModelRepository repo, CommandMessageService commandMessageService, IDiscordCache cache, Bot bot, Cluster cluster, DiscordApiClient rest, EmbedService embeds)
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{
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_db = db;
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_repo = repo;
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_commandMessageService = commandMessageService;
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_cache = cache;
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_bot = bot;
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_cluster = cluster;
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_rest = rest;
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_embeds = embeds;
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_logger = logger.ForContext<ReactionAdded>();
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}
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public async Task Handle(Shard shard, MessageReactionAddEvent evt)
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{
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await TryHandleProxyMessageReactions(evt);
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}
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private async ValueTask TryHandleProxyMessageReactions(MessageReactionAddEvent evt)
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{
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// Sometimes we get events from users that aren't in the user cache
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// We just ignore all of those for now, should be quite rare...
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if (!await _cache.TryGetUser(evt.UserId, out var user))
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return;
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// ignore any reactions added by *us*
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if (evt.UserId == _cluster.User?.Id)
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return;
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// Ignore reactions from bots (we can't DM them anyway)
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if (user.Bot) return;
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var channel = await _cache.GetChannel(evt.ChannelId);
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// check if it's a command message first
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// since this can happen in DMs as well
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if (evt.Emoji.Name == "\u274c")
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{
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// in DMs, allow deleting any PK message
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if (channel.GuildId == null)
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{
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await HandleCommandDeleteReaction(evt, null);
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return;
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}
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var commandMsg = await _commandMessageService.GetCommandMessage(evt.MessageId);
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if (commandMsg != null)
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{
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await HandleCommandDeleteReaction(evt, commandMsg);
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return;
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}
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}
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// Proxied messages only exist in guild text channels, so skip checking if we're elsewhere
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if (!DiscordUtils.IsValidGuildChannel(channel)) return;
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switch (evt.Emoji.Name)
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{
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// Message deletion
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case "\u274C": // Red X
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{
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var msg = await _db.Execute(c => _repo.GetMessage(c, evt.MessageId));
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if (msg != null)
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await HandleProxyDeleteReaction(evt, msg);
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break;
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}
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case "\u2753": // Red question mark
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case "\u2754": // White question mark
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{
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var msg = await _db.Execute(c => _repo.GetMessage(c, evt.MessageId));
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if (msg != null)
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await HandleQueryReaction(evt, msg);
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break;
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}
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case "\U0001F514": // Bell
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case "\U0001F6CE": // Bellhop bell
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case "\U0001F3D3": // Ping pong paddle (lol)
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case "\u23F0": // Alarm clock
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case "\u2757": // Exclamation mark
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{
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var msg = await _db.Execute(c => _repo.GetMessage(c, evt.MessageId));
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if (msg != null)
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await HandlePingReaction(evt, msg);
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break;
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}
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}
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}
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private async ValueTask HandleProxyDeleteReaction(MessageReactionAddEvent evt, FullMessage msg)
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{
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if (!(await _bot.PermissionsIn(evt.ChannelId)).HasFlag(PermissionSet.ManageMessages))
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return;
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var system = await _repo.GetSystemByAccount(evt.UserId);
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// Can only delete your own message
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if (msg.System.Id != system?.Id) return;
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try
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{
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await _rest.DeleteMessage(evt.ChannelId, evt.MessageId);
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}
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catch (NotFoundException)
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{
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// Message was deleted by something/someone else before we got to it
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}
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await _repo.DeleteMessage(evt.MessageId);
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}
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private async ValueTask HandleCommandDeleteReaction(MessageReactionAddEvent evt, CommandMessage? msg)
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{
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// Can only delete your own message
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// (except in DMs, where msg will be null)
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if (msg != null && msg.AuthorId != evt.UserId)
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return;
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try
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{
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await _rest.DeleteMessage(evt.ChannelId, evt.MessageId);
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}
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catch (NotFoundException)
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{
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// Message was deleted by something/someone else before we got to it
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}
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// No need to delete database row here, it'll get deleted by the once-per-minute scheduled task.
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}
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private async ValueTask HandleQueryReaction(MessageReactionAddEvent evt, FullMessage msg)
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{
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var guild = await _cache.GetGuild(evt.GuildId!.Value);
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// Try to DM the user info about the message
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try
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{
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var dm = await _cache.GetOrCreateDmChannel(_rest, evt.UserId);
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await _rest.CreateMessage(dm.Id, new MessageRequest
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{
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Embed = await _embeds.CreateMemberEmbed(msg.System, msg.Member, guild, LookupContext.ByNonOwner)
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});
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await _rest.CreateMessage(dm.Id, new MessageRequest
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{
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Embed = await _embeds.CreateMessageInfoEmbed(msg, true)
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});
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}
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catch (ForbiddenException) { } // No permissions to DM, can't check for this :(
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await TryRemoveOriginalReaction(evt);
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}
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private async ValueTask HandlePingReaction(MessageReactionAddEvent evt, FullMessage msg)
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{
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if (!(await _bot.PermissionsIn(evt.ChannelId)).HasFlag(PermissionSet.ManageMessages))
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return;
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// Check if the "pinger" has permission to send messages in this channel
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// (if not, PK shouldn't send messages on their behalf)
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var member = await _rest.GetGuildMember(evt.GuildId!.Value, evt.UserId);
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var requiredPerms = PermissionSet.ViewChannel | PermissionSet.SendMessages;
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if (member == null || !(await _cache.PermissionsFor(evt.ChannelId, member)).HasFlag(requiredPerms)) return;
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if (msg.System.PingsEnabled)
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{
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// If the system has pings enabled, go ahead
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await _rest.CreateMessage(evt.ChannelId, new()
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{
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Content = $"Psst, **{msg.Member.DisplayName()}** (<@{msg.Message.Sender}>), you have been pinged by <@{evt.UserId}>.",
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Components = new[]
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{
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new MessageComponent
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{
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Type = ComponentType.ActionRow,
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Components = new[]
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{
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new MessageComponent
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{
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Style = ButtonStyle.Link,
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Type = ComponentType.Button,
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Label = "Jump",
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Url = evt.JumpLink()
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}
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}
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}
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},
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AllowedMentions = new AllowedMentions { Users = new[] { msg.Message.Sender } }
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});
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}
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else
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{
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// If not, tell them in DMs (if we can)
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try
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{
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var dm = await _cache.GetOrCreateDmChannel(_rest, evt.UserId);
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await _rest.CreateMessage(dm.Id, new MessageRequest
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{
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Content = $"{Emojis.Error} {msg.Member.DisplayName()}'s system has disabled reaction pings. If you want to mention them anyway, you can copy/paste the following message:"
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});
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await _rest.CreateMessage(dm.Id, new MessageRequest { Content = $"<@{msg.Message.Sender}>".AsCode() });
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}
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catch (ForbiddenException) { }
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}
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await TryRemoveOriginalReaction(evt);
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}
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private async Task TryRemoveOriginalReaction(MessageReactionAddEvent evt)
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{
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if ((await _bot.PermissionsIn(evt.ChannelId)).HasFlag(PermissionSet.ManageMessages))
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await _rest.DeleteUserReaction(evt.ChannelId, evt.MessageId, evt.Emoji, evt.UserId);
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}
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}
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} |