244 lines
9.5 KiB
C#
244 lines
9.5 KiB
C#
using System.Net.WebSockets;
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using App.Metrics;
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using Autofac;
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using Myriad.Cache;
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using Myriad.Gateway;
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using Myriad.Rest;
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using Myriad.Types;
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using NodaTime;
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using PluralKit.Core;
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using Sentry;
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using Serilog;
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using Serilog.Context;
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namespace PluralKit.Bot;
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public class Bot
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{
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private readonly IDiscordCache _cache;
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private readonly Cluster _cluster;
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private readonly PeriodicStatCollector _collector;
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private readonly CommandMessageService _commandMessageService;
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private readonly BotConfig _config;
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private readonly ErrorMessageService _errorMessageService;
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private readonly ILogger _logger;
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private readonly IMetrics _metrics;
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private readonly DiscordApiClient _rest;
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private readonly ILifetimeScope _services;
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private Timer _periodicTask; // Never read, just kept here for GC reasons
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public Bot(ILifetimeScope services, ILogger logger, PeriodicStatCollector collector, IMetrics metrics,
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BotConfig config,
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ErrorMessageService errorMessageService, CommandMessageService commandMessageService,
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Cluster cluster, DiscordApiClient rest, IDiscordCache cache)
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{
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_logger = logger.ForContext<Bot>();
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_services = services;
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_collector = collector;
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_metrics = metrics;
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_config = config;
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_errorMessageService = errorMessageService;
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_commandMessageService = commandMessageService;
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_cluster = cluster;
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_rest = rest;
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_cache = cache;
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}
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private string BotStatus => $"{(_config.Prefixes ?? BotConfig.DefaultPrefixes)[0]}help";
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public void Init()
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{
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_cluster.EventReceived += (shard, evt) => OnEventReceived(shard.ShardId, evt);
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_cluster.DiscordPresence = new GatewayStatusUpdate
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{
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Status = GatewayStatusUpdate.UserStatus.Online,
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Activities = new[]
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{
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new Activity
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{
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Type = ActivityType.Game,
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Name = BotStatus
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}
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}
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};
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// Init the shard stuff
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_services.Resolve<ShardInfoService>().Init();
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// Not awaited, just needs to run in the background
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// Trying our best to run it at whole minute boundaries (xx:00), with ~250ms buffer
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// This *probably* doesn't matter in practice but I jut think it's neat, y'know.
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var timeNow = SystemClock.Instance.GetCurrentInstant();
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var timeTillNextWholeMinute = TimeSpan.FromMilliseconds(60000 - timeNow.ToUnixTimeMilliseconds() % 60000 + 250);
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_periodicTask = new Timer(_ =>
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{
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var __ = UpdatePeriodic();
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}, null, timeTillNextWholeMinute, TimeSpan.FromMinutes(1));
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}
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private async Task OnEventReceived(int shardId, IGatewayEvent evt)
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{
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// we HandleGatewayEvent **before** getting the own user, because the own user is set in HandleGatewayEvent for ReadyEvent
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await _cache.HandleGatewayEvent(evt);
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var userId = await _cache.GetOwnUser();
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await _cache.TryUpdateSelfMember(userId, evt);
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// HandleEvent takes a type parameter, automatically inferred by the event type
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// It will then look up an IEventHandler<TypeOfEvent> in the DI container and call that object's handler method
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// For registering new ones, see Modules.cs
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if (evt is MessageCreateEvent mc)
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await HandleEvent(shardId, mc);
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if (evt is MessageUpdateEvent mu)
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await HandleEvent(shardId, mu);
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if (evt is MessageDeleteEvent md)
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await HandleEvent(shardId, md);
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if (evt is MessageDeleteBulkEvent mdb)
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await HandleEvent(shardId, mdb);
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if (evt is MessageReactionAddEvent mra)
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await HandleEvent(shardId, mra);
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if (evt is InteractionCreateEvent ic)
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await HandleEvent(shardId, ic);
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}
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public async Task Shutdown()
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{
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// This will stop the timer and prevent any subsequent invocations
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await _periodicTask.DisposeAsync();
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// Send users a lil status message
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// We're not actually properly disconnecting from the gateway (lol) so it'll linger for a few minutes
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// Should be plenty of time for the bot to connect again next startup and set the real status
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await Task.WhenAll(_cluster.Shards.Values.Select(shard =>
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shard.UpdateStatus(new GatewayStatusUpdate
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{
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Activities = new[]
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{
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new Activity {Name = "Restarting... (please wait)", Type = ActivityType.Game}
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},
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Status = GatewayStatusUpdate.UserStatus.Idle
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})));
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}
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private Task HandleEvent<T>(int shardId, T evt) where T : IGatewayEvent
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{
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// We don't want to stall the event pipeline, so we'll "fork" inside here
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var _ = HandleEventInner();
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return Task.CompletedTask;
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async Task HandleEventInner()
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{
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await Task.Yield();
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await using var serviceScope = _services.BeginLifetimeScope();
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// Find an event handler that can handle the type of event (<T>) we're given
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IEventHandler<T> handler;
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try
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{
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handler = serviceScope.Resolve<IEventHandler<T>>();
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}
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catch (Exception e)
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{
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_logger.Error(e, "Error instantiating handler class");
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return;
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}
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using var _ = LogContext.PushProperty("EventId", Guid.NewGuid());
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using var __ = LogContext.Push(await serviceScope.Resolve<SerilogGatewayEnricherFactory>().GetEnricher(shardId, evt));
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_logger.Verbose("Received gateway event: {@Event}", evt);
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try
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{
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var queue = serviceScope.ResolveOptional<HandlerQueue<T>>();
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// Also, find a Sentry enricher for the event type (if one is present), and ask it to put some event data in the Sentry scope
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var sentryEnricher = serviceScope.ResolveOptional<ISentryEnricher<T>>();
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sentryEnricher?.Enrich(serviceScope.Resolve<Scope>(), shardId, evt);
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using var timer = _metrics.Measure.Timer.Time(BotMetrics.EventsHandled,
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new MetricTags("event", typeof(T).Name.Replace("Event", "")));
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// Delegate to the queue to see if it wants to handle this event
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// the TryHandle call returns true if it's handled the event
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// Usually it won't, so just pass it on to the main handler
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if (queue == null || !await queue.TryHandle(evt))
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await handler.Handle(shardId, evt);
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}
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catch (Exception exc)
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{
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await HandleError(handler, evt, serviceScope, exc);
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}
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}
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}
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private async Task HandleError<T>(IEventHandler<T> handler, T evt, ILifetimeScope serviceScope,
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Exception exc)
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where T : IGatewayEvent
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{
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_metrics.Measure.Meter.Mark(BotMetrics.BotErrors, exc.GetType().FullName);
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var ourUserId = await _cache.GetOwnUser();
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// Make this beforehand so we can access the event ID for logging
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var sentryEvent = new SentryEvent(exc);
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// If the event is us responding to our own error messages, don't bother logging
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if (evt is MessageCreateEvent mc && mc.Author.Id == ourUserId)
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return;
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var shouldReport = exc.IsOurProblem();
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if (shouldReport)
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{
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// only log exceptions if they're our problem
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_logger.Error(exc, "Exception in event handler: {SentryEventId}", sentryEvent.EventId);
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// Report error to Sentry
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// This will just no-op if there's no URL set
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var sentryScope = serviceScope.Resolve<Scope>();
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// Add some specific info about Discord error responses, as a breadcrumb
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// TODO: headers to dict
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// if (exc is BadRequestException bre)
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// sentryScope.AddBreadcrumb(bre.Response, "response.error", data: new Dictionary<string, string>(bre.Response.Headers));
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// if (exc is NotFoundException nfe)
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// sentryScope.AddBreadcrumb(nfe.Response, "response.error", data: new Dictionary<string, string>(nfe.Response.Headers));
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// if (exc is UnauthorizedException ue)
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// sentryScope.AddBreadcrumb(ue.Response, "response.error", data: new Dictionary<string, string>(ue.Response.Headers));
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SentrySdk.CaptureEvent(sentryEvent, sentryScope);
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// most of these errors aren't useful...
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if (_config.DisableErrorReporting)
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return;
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// Once we've sent it to Sentry, report it to the user (if we have permission to)
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var reportChannel = handler.ErrorChannelFor(evt, ourUserId);
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if (reportChannel == null)
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return;
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var botPerms = await _cache.PermissionsIn(reportChannel.Value);
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if (botPerms.HasFlag(PermissionSet.SendMessages | PermissionSet.EmbedLinks))
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await _errorMessageService.SendErrorMessage(reportChannel.Value, sentryEvent.EventId.ToString());
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}
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}
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private async Task UpdatePeriodic()
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{
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_logger.Debug("Running once-per-minute scheduled tasks");
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// Collect some stats, submit them to the metrics backend
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await _collector.CollectStats();
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await Task.WhenAll(((IMetricsRoot)_metrics).ReportRunner.RunAllAsync());
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_logger.Debug("Submitted metrics to backend");
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}
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} |