566 lines
19 KiB
JavaScript
566 lines
19 KiB
JavaScript
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'use strict';
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const process = require('node:process');
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const { Collection } = require('@discordjs/collection');
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const { OAuth2Scopes, Routes } = require('discord-api-types/v9');
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const BaseClient = require('./BaseClient');
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const ActionsManager = require('./actions/ActionsManager');
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const ClientVoiceManager = require('./voice/ClientVoiceManager');
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const WebSocketManager = require('./websocket/WebSocketManager');
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const { Error, TypeError, RangeError } = require('../errors');
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const BaseGuildEmojiManager = require('../managers/BaseGuildEmojiManager');
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const ChannelManager = require('../managers/ChannelManager');
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const GuildManager = require('../managers/GuildManager');
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const UserManager = require('../managers/UserManager');
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const FriendsManager = require('../managers/FriendsManager');
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const BlockedManager = require('../managers/BlockedManager');
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const ClientUserSettingManager = require('../managers/ClientUserSettingManager');
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const ShardClientUtil = require('../sharding/ShardClientUtil');
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const ClientPresence = require('../structures/ClientPresence');
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const GuildPreview = require('../structures/GuildPreview');
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const GuildTemplate = require('../structures/GuildTemplate');
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const Invite = require('../structures/Invite');
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const { Sticker } = require('../structures/Sticker');
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const StickerPack = require('../structures/StickerPack');
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const VoiceRegion = require('../structures/VoiceRegion');
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const Webhook = require('../structures/Webhook');
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const Widget = require('../structures/Widget');
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const DataResolver = require('../util/DataResolver');
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const Events = require('../util/Events');
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const IntentsBitField = require('../util/IntentsBitField');
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const Options = require('../util/Options');
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const PermissionsBitField = require('../util/PermissionsBitField');
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const Status = require('../util/Status');
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const Sweepers = require('../util/Sweepers');
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/**
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* The main hub for interacting with the Discord API, and the starting point for any bot.
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* @extends {BaseClient}
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*/
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class Client extends BaseClient {
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/**
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* @param {ClientOptions} options Options for the client
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*/
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constructor(options) {
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super(options);
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const data = require('node:worker_threads').workerData ?? process.env;
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const defaults = Options.createDefault();
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if (this.options.shards === defaults.shards) {
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if ('SHARDS' in data) {
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this.options.shards = JSON.parse(data.SHARDS);
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}
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}
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if (this.options.shardCount === defaults.shardCount) {
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if ('SHARD_COUNT' in data) {
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this.options.shardCount = Number(data.SHARD_COUNT);
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} else if (Array.isArray(this.options.shards)) {
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this.options.shardCount = this.options.shards.length;
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}
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}
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const typeofShards = typeof this.options.shards;
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if (typeofShards === 'undefined' && typeof this.options.shardCount === 'number') {
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this.options.shards = Array.from({ length: this.options.shardCount }, (_, i) => i);
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}
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if (typeofShards === 'number') this.options.shards = [this.options.shards];
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if (Array.isArray(this.options.shards)) {
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this.options.shards = [
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...new Set(
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this.options.shards.filter(item => !isNaN(item) && item >= 0 && item < Infinity && item === (item | 0)),
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),
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];
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}
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this._validateOptions();
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/**
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* The WebSocket manager of the client
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* @type {WebSocketManager}
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*/
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this.ws = new WebSocketManager(this);
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/**
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* The action manager of the client
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* @type {ActionsManager}
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* @private
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*/
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this.actions = new ActionsManager(this);
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/**
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* The voice manager of the client
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* @type {ClientVoiceManager}
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*/
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this.voice = new ClientVoiceManager(this);
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/**
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* Shard helpers for the client (only if the process was spawned from a {@link ShardingManager})
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* @type {?ShardClientUtil}
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*/
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this.shard = process.env.SHARDING_MANAGER
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? ShardClientUtil.singleton(this, process.env.SHARDING_MANAGER_MODE)
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: null;
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/**
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* All of the {@link User} objects that have been cached at any point, mapped by their ids
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* @type {UserManager}
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*/
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this.users = new UserManager(this);
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this.friends = new FriendsManager(this);
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this.blocked = new BlockedManager(this);
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this.setting = new ClientUserSettingManager(this);
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/**
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* All of the guilds the client is currently handling, mapped by their ids -
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* as long as sharding isn't being used, this will be *every* guild the bot is a member of
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* @type {GuildManager}
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*/
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this.guilds = new GuildManager(this);
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/**
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* All of the {@link Channel}s that the client is currently handling, mapped by their ids -
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* as long as sharding isn't being used, this will be *every* channel in *every* guild the bot
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* is a member of. Note that DM channels will not be initially cached, and thus not be present
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* in the Manager without their explicit fetching or use.
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* @type {ChannelManager}
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*/
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this.channels = new ChannelManager(this);
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/**
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* The sweeping functions and their intervals used to periodically sweep caches
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* @type {Sweepers}
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*/
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this.sweepers = new Sweepers(this, this.options.sweepers);
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/**
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* The presence of the Client
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* @private
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* @type {ClientPresence}
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*/
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this.presence = new ClientPresence(this, this.options.presence);
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Object.defineProperty(this, 'token', { writable: true });
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if (!this.token && 'DISCORD_TOKEN' in process.env) {
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/**
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* Authorization token for the logged in bot.
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* If present, this defaults to `process.env.DISCORD_TOKEN` when instantiating the client
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* <warn>This should be kept private at all times.</warn>
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* @type {?string}
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*/
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this.token = process.env.DISCORD_TOKEN;
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} else {
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this.token = null;
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}
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/**
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* used for interacitons
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* @type {?String}
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*/
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this.session_id = null;
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/**
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* User that the client is logged in as
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* @type {?ClientUser}
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*/
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this.user = null;
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/**
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* The application of this bot
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* @type {?ClientApplication}
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*/
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this.application = null;
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this.bot = null;
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/**
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* Timestamp of the time the client was last `READY` at
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* @type {?number}
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*/
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this.readyTimestamp = null;
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}
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/**
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* All custom emojis that the client has access to, mapped by their ids
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* @type {BaseGuildEmojiManager}
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* @readonly
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*/
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get emojis() {
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const emojis = new BaseGuildEmojiManager(this);
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for (const guild of this.guilds.cache.values()) {
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if (guild.available) for (const emoji of guild.emojis.cache.values()) emojis.cache.set(emoji.id, emoji);
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}
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return emojis;
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}
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/**
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* Time at which the client was last regarded as being in the `READY` state
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* (each time the client disconnects and successfully reconnects, this will be overwritten)
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* @type {?Date}
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* @readonly
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*/
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get readyAt() {
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return this.readyTimestamp && new Date(this.readyTimestamp);
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}
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/**
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* How long it has been since the client last entered the `READY` state in milliseconds
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* @type {?number}
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* @readonly
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*/
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get uptime() {
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return this.readyTimestamp && Date.now() - this.readyTimestamp;
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}
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/**
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* Logs the client in, establishing a WebSocket connection to Discord.
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* @param {string} [token=this.token] Token of the account to log in with
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* @param {Boolean} [bot=false] Wether the token used is a bot account or not
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* @returns {Promise<string>} Token of the account used
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* @example
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* client.login('my token');
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*/
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async login(token = this.token, bot = false) {
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if (!token || typeof token !== 'string') throw new Error('TOKEN_INVALID');
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this.token = token = token.replace(/^(Bot|Bearer)\s*/i, '');
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this.bot = bot;
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this.emit(
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Events.Debug,
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`Provided token: ${token
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.split('.')
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.map((val, i) => (i > 1 ? val.replace(/./g, '*') : val))
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.join('.')}`,
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);
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if (this.options.presence) {
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this.options.ws.presence = this.presence._parse(this.options.presence);
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}
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this.emit(Events.Debug, 'Preparing to connect to the gateway...');
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try {
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await this.ws.connect();
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return this.token;
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} catch (error) {
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this.destroy();
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throw error;
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}
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}
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/**
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* Returns whether the client has logged in, indicative of being able to access
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* properties such as `user` and `application`.
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* @returns {boolean}
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*/
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isReady() {
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return this.ws.status === Status.Ready;
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}
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/**
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* Logs out, terminates the connection to Discord, and destroys the client.
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* @returns {void}
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*/
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destroy() {
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super.destroy();
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this.sweepers.destroy();
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this.ws.destroy();
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this.token = null;
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//this.rest.setToken(null);
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}
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/**
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* Options used when fetching an invite from Discord.
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* @typedef {Object} ClientFetchInviteOptions
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* @property {Snowflake} [guildScheduledEventId] The id of the guild scheduled event to include with
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* the invite
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*/
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/**
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* Obtains an invite from Discord.
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* @param {InviteResolvable} invite Invite code or URL
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* @param {ClientFetchInviteOptions} [options] Options for fetching the invite
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* @returns {Promise<Invite>}
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* @example
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* client.fetchInvite('https://discord.gg/djs')
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* .then(invite => console.log(`Obtained invite with code: ${invite.code}`))
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* .catch(console.error);
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*/
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async fetchInvite(invite, options) {
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const code = DataResolver.resolveInviteCode(invite);
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const query = new URLSearchParams({
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with_counts: true,
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with_expiration: true,
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});
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if (options?.guildScheduledEventId) {
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query.set('guild_scheduled_event_id', options.guildScheduledEventId);
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}
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const data = await this.api.invites(code).get({ query });
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return new Invite(this, data);
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}
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/**
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* Obtains a template from Discord.
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* @param {GuildTemplateResolvable} template Template code or URL
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* @returns {Promise<GuildTemplate>}
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* @example
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* client.fetchGuildTemplate('https://discord.new/FKvmczH2HyUf')
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* .then(template => console.log(`Obtained template with code: ${template.code}`))
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* .catch(console.error);
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*/
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async fetchGuildTemplate(template) {
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const code = DataResolver.resolveGuildTemplateCode(template);
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const data = await this.api.guilds.templates(code).get();
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return new GuildTemplate(this, data);
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}
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/**
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* Obtains a webhook from Discord.
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* @param {Snowflake} id The webhook's id
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* @param {string} [token] Token for the webhook
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* @returns {Promise<Webhook>}
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* @example
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* client.fetchWebhook('id', 'token')
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* .then(webhook => console.log(`Obtained webhook with name: ${webhook.name}`))
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* .catch(console.error);
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*/
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async fetchWebhook(id, token) {
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const data = await this.api.webhook(id, token).get();
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return new Webhook(this, { token, ...data });
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}
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/**
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* Obtains the available voice regions from Discord.
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* @returns {Promise<Collection<string, VoiceRegion>>}
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* @example
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* client.fetchVoiceRegions()
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* .then(regions => console.log(`Available regions are: ${regions.map(region => region.name).join(', ')}`))
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* .catch(console.error);
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*/
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async fetchVoiceRegions() {
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const apiRegions = await this.api.voice.regions.get();
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const regions = new Collection();
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for (const region of apiRegions) regions.set(region.id, new VoiceRegion(region));
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return regions;
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}
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/**
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* Obtains a sticker from Discord.
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* @param {Snowflake} id The sticker's id
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* @returns {Promise<Sticker>}
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* @example
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* client.fetchSticker('id')
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* .then(sticker => console.log(`Obtained sticker with name: ${sticker.name}`))
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* .catch(console.error);
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*/
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async fetchSticker(id) {
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const data = await this.api.stickers(id).get();
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return new Sticker(this, data);
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}
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/**
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* Obtains the list of sticker packs available to Nitro subscribers from Discord.
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* @returns {Promise<Collection<Snowflake, StickerPack>>}
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* @example
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* client.fetchPremiumStickerPacks()
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* .then(packs => console.log(`Available sticker packs are: ${packs.map(pack => pack.name).join(', ')}`))
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* .catch(console.error);
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*/
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async fetchPremiumStickerPacks() {
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const data = await this.api('sticker-packs').get();
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return new Collection(data.sticker_packs.map(p => [p.id, new StickerPack(this, p)]));
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}
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/**
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* Obtains a guild preview from Discord, available for all guilds the bot is in and all Discoverable guilds.
|
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* @param {GuildResolvable} guild The guild to fetch the preview for
|
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* @returns {Promise<GuildPreview>}
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*/
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async fetchGuildPreview(guild) {
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const id = this.guilds.resolveId(guild);
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if (!id) throw new TypeError('INVALID_TYPE', 'guild', 'GuildResolvable');
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const data = await this.api.guilds(id).preview.get();
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return new GuildPreview(this, data);
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}
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/**
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* Obtains the widget data of a guild from Discord, available for guilds with the widget enabled.
|
||
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* @param {GuildResolvable} guild The guild to fetch the widget data for
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* @returns {Promise<Widget>}
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*/
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async fetchGuildWidget(guild) {
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const id = this.guilds.resolveId(guild);
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if (!id) throw new TypeError('INVALID_TYPE', 'guild', 'GuildResolvable');
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const data = await this.api.guilds(id, 'widget.json').get();
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return new Widget(this, data);
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}
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|
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/**
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* Options for {@link Client#generateInvite}.
|
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* @typedef {Object} InviteGenerationOptions
|
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* @property {OAuth2Scopes[]} scopes Scopes that should be requested
|
||
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* @property {PermissionResolvable} [permissions] Permissions to request
|
||
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* @property {GuildResolvable} [guild] Guild to preselect
|
||
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* @property {boolean} [disableGuildSelect] Whether to disable the guild selection
|
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|
*/
|
||
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|
||
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/**
|
||
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* Generates a link that can be used to invite the bot to a guild.
|
||
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* @param {InviteGenerationOptions} [options={}] Options for the invite
|
||
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* @returns {string}
|
||
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* @example
|
||
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* const link = client.generateInvite({
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* scopes: [OAuth2Scopes.ApplicationsCommands],
|
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* });
|
||
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* console.log(`Generated application invite link: ${link}`);
|
||
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* @example
|
||
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* const link = client.generateInvite({
|
||
|
* permissions: [
|
||
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* PermissionFlagsBits.SendMessages,
|
||
|
* PermissionFlagsBits.ManageGuild,
|
||
|
* PermissionFlagsBits.MentionEveryone,
|
||
|
* ],
|
||
|
* scopes: [OAuth2Scopes.Bot],
|
||
|
* });
|
||
|
* console.log(`Generated bot invite link: ${link}`);
|
||
|
*/
|
||
|
generateInvite(options = {}) {
|
||
|
if (typeof options !== 'object') throw new TypeError('INVALID_TYPE', 'options', 'object', true);
|
||
|
if (!this.application) throw new Error('CLIENT_NOT_READY', 'generate an invite link');
|
||
|
|
||
|
const query = new URLSearchParams({
|
||
|
client_id: this.application.id,
|
||
|
});
|
||
|
|
||
|
const { scopes } = options;
|
||
|
if (typeof scopes === 'undefined') {
|
||
|
throw new TypeError('INVITE_MISSING_SCOPES');
|
||
|
}
|
||
|
if (!Array.isArray(scopes)) {
|
||
|
throw new TypeError('INVALID_TYPE', 'scopes', 'Array of Invite Scopes', true);
|
||
|
}
|
||
|
if (!scopes.some(scope => [OAuth2Scopes.Bot, OAuth2Scopes.ApplicationsCommands].includes(scope))) {
|
||
|
throw new TypeError('INVITE_MISSING_SCOPES');
|
||
|
}
|
||
|
const validScopes = Object.values(OAuth2Scopes);
|
||
|
const invalidScope = scopes.find(scope => !validScopes.includes(scope));
|
||
|
if (invalidScope) {
|
||
|
throw new TypeError('INVALID_ELEMENT', 'Array', 'scopes', invalidScope);
|
||
|
}
|
||
|
query.set('scope', scopes.join(' '));
|
||
|
|
||
|
if (options.permissions) {
|
||
|
const permissions = PermissionsBitField.resolve(options.permissions);
|
||
|
if (permissions) query.set('permissions', permissions);
|
||
|
}
|
||
|
|
||
|
if (options.disableGuildSelect) {
|
||
|
query.set('disable_guild_select', true);
|
||
|
}
|
||
|
|
||
|
if (options.guild) {
|
||
|
const guildId = this.guilds.resolveId(options.guild);
|
||
|
if (!guildId) throw new TypeError('INVALID_TYPE', 'options.guild', 'GuildResolvable');
|
||
|
query.set('guild_id', guildId);
|
||
|
}
|
||
|
|
||
|
return `${this.options.rest.api}${Routes.oauth2Authorization()}?${query}`;
|
||
|
}
|
||
|
|
||
|
toJSON() {
|
||
|
return super.toJSON({
|
||
|
readyAt: false,
|
||
|
});
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval} on a script
|
||
|
* with the client as `this`.
|
||
|
* @param {string} script Script to eval
|
||
|
* @returns {*}
|
||
|
* @private
|
||
|
*/
|
||
|
_eval(script) {
|
||
|
return eval(script);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Validates the client options.
|
||
|
* @param {ClientOptions} [options=this.options] Options to validate
|
||
|
* @private
|
||
|
*/
|
||
|
_validateOptions(options = this.options) {
|
||
|
if (typeof options.intents === 'undefined') {
|
||
|
throw new TypeError('CLIENT_MISSING_INTENTS');
|
||
|
} else {
|
||
|
options.intents = IntentsBitField.resolve(options.intents);
|
||
|
}
|
||
|
if (typeof options.shardCount !== 'number' || isNaN(options.shardCount) || options.shardCount < 1) {
|
||
|
throw new TypeError('CLIENT_INVALID_OPTION', 'shardCount', 'a number greater than or equal to 1');
|
||
|
}
|
||
|
if (options.shards && !(options.shards === 'auto' || Array.isArray(options.shards))) {
|
||
|
throw new TypeError('CLIENT_INVALID_OPTION', 'shards', "'auto', a number or array of numbers");
|
||
|
}
|
||
|
if (options.shards && !options.shards.length) throw new RangeError('CLIENT_INVALID_PROVIDED_SHARDS');
|
||
|
if (typeof options.makeCache !== 'function') {
|
||
|
throw new TypeError('CLIENT_INVALID_OPTION', 'makeCache', 'a function');
|
||
|
}
|
||
|
if (typeof options.sweepers !== 'object' || options.sweepers === null) {
|
||
|
throw new TypeError('CLIENT_INVALID_OPTION', 'sweepers', 'an object');
|
||
|
}
|
||
|
if (!Array.isArray(options.partials)) {
|
||
|
throw new TypeError('CLIENT_INVALID_OPTION', 'partials', 'an Array');
|
||
|
}
|
||
|
if (typeof options.waitGuildTimeout !== 'number' || isNaN(options.waitGuildTimeout)) {
|
||
|
throw new TypeError('CLIENT_INVALID_OPTION', 'waitGuildTimeout', 'a number');
|
||
|
}
|
||
|
if (typeof options.failIfNotExists !== 'boolean') {
|
||
|
throw new TypeError('CLIENT_INVALID_OPTION', 'failIfNotExists', 'a boolean');
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
module.exports = Client;
|
||
|
|
||
|
/**
|
||
|
* A {@link https://developer.twitter.com/en/docs/twitter-ids Twitter snowflake},
|
||
|
* except the epoch is 2015-01-01T00:00:00.000Z.
|
||
|
*
|
||
|
* If we have a snowflake '266241948824764416' we can represent it as binary:
|
||
|
* ```
|
||
|
* 64 22 17 12 0
|
||
|
* 000000111011000111100001101001000101000000 00001 00000 000000000000
|
||
|
* number of milliseconds since Discord epoch worker pid increment
|
||
|
* ```
|
||
|
* @typedef {string} Snowflake
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Emitted for general debugging information.
|
||
|
* @event Client#debug
|
||
|
* @param {string} info The debug information
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Emitted for general warnings.
|
||
|
* @event Client#warn
|
||
|
* @param {string} info The warning
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* @external Collection
|
||
|
* @see {@link https://discord.js.org/#/docs/collection/main/class/Collection}
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* @external ImageURLOptions
|
||
|
* @see {@link https://discord.js.org/#/docs/rest/main/typedef/ImageURLOptions}
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* @external BaseImageURLOptions
|
||
|
* @see {@link https://discord.js.org/#/docs/rest/main/typedef/BaseImageURLOptions}
|
||
|
*/
|