34 lines
757 B
JavaScript
34 lines
757 B
JavaScript
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'use strict';
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const Action = require('./Action');
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const Events = require('../../util/Events');
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class GuildUpdateAction extends Action {
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handle(data) {
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const client = this.client;
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const guild = client.guilds.cache.get(data.id);
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if (guild) {
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const old = guild._update(data);
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/**
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* Emitted whenever a guild is updated - e.g. name change.
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* @event Client#guildUpdate
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* @param {Guild} oldGuild The guild before the update
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* @param {Guild} newGuild The guild after the update
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*/
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client.emit(Events.GuildUpdate, old, guild);
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return {
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old,
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updated: guild,
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};
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}
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return {
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old: null,
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updated: null,
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};
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}
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}
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module.exports = GuildUpdateAction;
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