40 lines
872 B
JavaScript
40 lines
872 B
JavaScript
|
'use strict';
|
||
|
|
||
|
const Action = require('./Action');
|
||
|
const Events = require('../../util/Events');
|
||
|
|
||
|
class GuildRoleUpdateAction extends Action {
|
||
|
handle(data) {
|
||
|
const client = this.client;
|
||
|
const guild = client.guilds.cache.get(data.guild_id);
|
||
|
|
||
|
if (guild) {
|
||
|
let old = null;
|
||
|
|
||
|
const role = guild.roles.cache.get(data.role.id);
|
||
|
if (role) {
|
||
|
old = role._update(data.role);
|
||
|
/**
|
||
|
* Emitted whenever a guild role is updated.
|
||
|
* @event Client#roleUpdate
|
||
|
* @param {Role} oldRole The role before the update
|
||
|
* @param {Role} newRole The role after the update
|
||
|
*/
|
||
|
client.emit(Events.GuildRoleUpdate, old, role);
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
old,
|
||
|
updated: role,
|
||
|
};
|
||
|
}
|
||
|
|
||
|
return {
|
||
|
old: null,
|
||
|
updated: null,
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
|
||
|
module.exports = GuildRoleUpdateAction;
|