discord.js-selfbot-v13/src/managers/GuildInviteManager.js

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2022-03-19 10:37:45 +00:00
'use strict';
const { Collection } = require('@discordjs/collection');
const CachedManager = require('./CachedManager');
const { Error } = require('../errors');
const Invite = require('../structures/Invite');
const DataResolver = require('../util/DataResolver');
/**
* Manages API methods for GuildInvites and stores their cache.
* @extends {CachedManager}
*/
class GuildInviteManager extends CachedManager {
constructor(guild, iterable) {
super(guild.client, Invite, iterable);
/**
* The guild this Manager belongs to
* @type {Guild}
*/
this.guild = guild;
}
/**
* The cache of this Manager
* @type {Collection<string, Invite>}
* @name GuildInviteManager#cache
*/
_add(data, cache) {
return super._add(data, cache, { id: data.code, extras: [this.guild] });
}
/**
* Data that resolves to give an Invite object. This can be:
* * An invite code
* * An invite URL
* @typedef {string} InviteResolvable
*/
/**
* Data that can be resolved to a channel that an invite can be created on. This can be:
* * TextChannel
* * VoiceChannel
* * NewsChannel
* * StoreChannel
* * StageChannel
* * Snowflake
* @typedef {TextChannel|VoiceChannel|NewsChannel|StoreChannel|StageChannel|Snowflake}
* GuildInvitableChannelResolvable
*/
/**
* Resolves an InviteResolvable to an Invite object.
* @method resolve
* @memberof GuildInviteManager
* @instance
* @param {InviteResolvable} invite The invite resolvable to resolve
* @returns {?Invite}
*/
/**
* Resolves an InviteResolvable to an invite code string.
* @method resolveId
* @memberof GuildInviteManager
* @instance
* @param {InviteResolvable} invite The invite resolvable to resolve
* @returns {?string}
*/
/**
* Options used to fetch a single invite from a guild.
* @typedef {Object} FetchInviteOptions
* @property {InviteResolvable} code The invite to fetch
* @property {boolean} [cache=true] Whether or not to cache the fetched invite
* @property {boolean} [force=false] Whether to skip the cache check and request the API
*/
/**
* Options used to fetch all invites from a guild.
* @typedef {Object} FetchInvitesOptions
* @property {GuildInvitableChannelResolvable} [channelId]
* The channel to fetch all invites from
* @property {boolean} [cache=true] Whether or not to cache the fetched invites
*/
/**
* Fetches invite(s) from Discord.
* @param {InviteResolvable|FetchInviteOptions|FetchInvitesOptions} [options] Options for fetching guild invite(s)
* @returns {Promise<Invite|Collection<string, Invite>>}
* @example
* // Fetch all invites from a guild
* guild.invites.fetch()
* .then(console.log)
* .catch(console.error);
* @example
* // Fetch all invites from a guild without caching
* guild.invites.fetch({ cache: false })
* .then(console.log)
* .catch(console.error);
* @example
* // Fetch all invites from a channel
* guild.invites.fetch({ channelId: '222197033908436994' })
* .then(console.log)
* .catch(console.error);
* @example
* // Fetch a single invite
* guild.invites.fetch('bRCvFy9')
* .then(console.log)
* .catch(console.error);
* @example
* // Fetch a single invite without checking cache
* guild.invites.fetch({ code: 'bRCvFy9', force: true })
* .then(console.log)
* .catch(console.error)
* @example
* // Fetch a single invite without caching
* guild.invites.fetch({ code: 'bRCvFy9', cache: false })
* .then(console.log)
* .catch(console.error);
*/
fetch(options) {
if (!options) return this._fetchMany();
if (typeof options === 'string') {
const code = DataResolver.resolveInviteCode(options);
if (!code) return Promise.reject(new Error('INVITE_RESOLVE_CODE'));
return this._fetchSingle({ code, cache: true });
}
if (!options.code) {
if (options.channelId) {
const id = this.guild.channels.resolveId(options.channelId);
if (!id) return Promise.reject(new Error('GUILD_CHANNEL_RESOLVE'));
return this._fetchChannelMany(id, options.cache);
}
if ('cache' in options) return this._fetchMany(options.cache);
return Promise.reject(new Error('INVITE_RESOLVE_CODE'));
}
return this._fetchSingle({
...options,
code: DataResolver.resolveInviteCode(options.code),
});
}
async _fetchSingle({ code, cache, force = false }) {
if (!force) {
const existing = this.cache.get(code);
if (existing) return existing;
}
const invites = await this._fetchMany(cache);
const invite = invites.get(code);
if (!invite) throw new Error('INVITE_NOT_FOUND');
return invite;
}
async _fetchMany(cache) {
const data = await this.client.api.guilds(this.guild.id).invites.get();
return data.reduce((col, invite) => col.set(invite.code, this._add(invite, cache)), new Collection());
}
async _fetchChannelMany(channelId, cache) {
const data = await this.client.api.channels(channelId).invites.get();
return data.reduce((col, invite) => col.set(invite.code, this._add(invite, cache)), new Collection());
}
/**
* Create an invite to the guild from the provided channel.
* @param {GuildInvitableChannelResolvable} channel The options for creating the invite from a channel.
* @param {CreateInviteOptions} [options={}] The options for creating the invite from a channel.
* @returns {Promise<Invite>}
* @example
* // Create an invite to a selected channel
* guild.invites.create('599942732013764608')
* .then(console.log)
* .catch(console.error);
*/
async create(
channel,
{ temporary = false, maxAge = 86400, maxUses = 0, unique, targetUser, targetApplication, targetType, reason } = {},
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) {
const id = this.guild.channels.resolveId(channel);
if (!id) throw new Error('GUILD_CHANNEL_RESOLVE');
const invite = await this.client.api.channels(id).invites.post({
data: {
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temporary,
max_age: maxAge,
max_uses: maxUses,
unique,
target_user_id: this.client.users.resolveId(targetUser),
target_application_id: targetApplication?.id ?? targetApplication?.applicationId ?? targetApplication,
target_type: targetType,
},
reason,
});
return new Invite(this.client, invite);
}
/**
* Deletes an invite.
* @param {InviteResolvable} invite The invite to delete
* @param {string} [reason] Reason for deleting the invite
* @returns {Promise<void>}
*/
async delete(invite, reason) {
const code = DataResolver.resolveInviteCode(invite);
await this.client.api.invites(code).delete({ reason });
}
}
module.exports = GuildInviteManager;