discord.js-selfbot-v13/src/structures/Presence.js

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'use strict';
const Base = require('./Base');
const { Emoji } = require('./Emoji');
const ActivityFlags = require('../util/ActivityFlags');
const { ActivityTypes } = require('../util/Constants');
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const Util = require('../util/Util');
/**
* Activity sent in a message.
* @typedef {Object} MessageActivity
* @property {string} [partyId] Id of the party represented in activity
* @property {number} [type] Type of activity sent
*/
/**
* The status of this presence:
* * **`online`** - user is online
* * **`idle`** - user is AFK
* * **`offline`** - user is offline or invisible
* * **`dnd`** - user is in Do Not Disturb
* @typedef {string} PresenceStatus
*/
/**
* The status of this presence:
* * **`online`** - user is online
* * **`idle`** - user is AFK
* * **`dnd`** - user is in Do Not Disturb
* @typedef {string} ClientPresenceStatus
*/
/**
* Represents a user's presence.
* @extends {Base}
*/
class Presence extends Base {
constructor(client, data = {}) {
super(client);
/**
* The presence's user id
* @type {Snowflake}
*/
this.userId = data.user.id;
/**
* The guild this presence is in
* @type {?Guild}
*/
this.guild = data.guild ?? null;
this._patch(data);
}
/**
* The user of this presence
* @type {?User}
* @readonly
*/
get user() {
return this.client.users.resolve(this.userId);
}
/**
* The member of this presence
* @type {?GuildMember}
* @readonly
*/
get member() {
return this.guild.members.resolve(this.userId);
}
_patch(data) {
if ('status' in data) {
/**
* The status of this presence
* @type {PresenceStatus}
*/
this.status = data.status;
} else {
this.status ??= 'offline';
}
if ('activities' in data) {
/**
* The activities of this presence
* @type {Activity[]}
*/
this.activities = data.activities.map(activity => new Activity(this, activity));
} else {
this.activities ??= [];
}
if ('client_status' in data) {
/**
* The devices this presence is on
* @type {?Object}
* @property {?ClientPresenceStatus} web The current presence in the web application
* @property {?ClientPresenceStatus} mobile The current presence in the mobile application
* @property {?ClientPresenceStatus} desktop The current presence in the desktop application
*/
this.clientStatus = data.client_status;
} else {
this.clientStatus ??= null;
}
return this;
}
_clone() {
const clone = Object.assign(Object.create(this), this);
clone.activities = this.activities.map(activity => activity._clone());
return clone;
}
/**
* Whether this presence is equal to another.
* @param {Presence} presence The presence to compare with
* @returns {boolean}
*/
equals(presence) {
return (
this === presence ||
(presence &&
this.status === presence.status &&
this.activities.length === presence.activities.length &&
this.activities.every((activity, index) => activity.equals(presence.activities[index])) &&
this.clientStatus?.web === presence.clientStatus?.web &&
this.clientStatus?.mobile === presence.clientStatus?.mobile &&
this.clientStatus?.desktop === presence.clientStatus?.desktop)
);
}
toJSON() {
return Util.flatten(this);
}
}
/**
* The platform of this activity:
* * **`desktop`**
* * **`samsung`** - playing on Samsung Galaxy
* * **`xbox`** - playing on Xbox Live
* @typedef {string} ActivityPlatform
*/
/**
* Represents an activity that is part of a user's presence.
*/
class Activity {
constructor(presence, data) {
Object.defineProperty(this, 'presence', { value: presence });
/**
* The activity's id
* @type {string}
*/
this.id = data.id;
/**
* The activity's name
* @type {string}
*/
this.name = data.name;
/**
* The activity status's type
* @type {ActivityType}
*/
this.type = typeof data.type === 'number' ? ActivityTypes[data.type] : data.type;
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/**
* If the activity is being streamed, a link to the stream
* @type {?string}
*/
this.url = data.url ?? null;
/**
* Details about the activity
* @type {?string}
*/
this.details = data.details ?? null;
/**
* State of the activity
* @type {?string}
*/
this.state = data.state ?? null;
/**
* The id of the application associated with this activity
* @type {?Snowflake}
*/
this.applicationId = data.application_id ?? null;
/**
* Represents timestamps of an activity
* @typedef {Object} ActivityTimestamps
* @property {?Date} start When the activity started
* @property {?Date} end When the activity will end
*/
/**
* Timestamps for the activity
* @type {?ActivityTimestamps}
*/
this.timestamps = data.timestamps
? {
start: data.timestamps.start ? new Date(Number(data.timestamps.start)) : null,
end: data.timestamps.end ? new Date(Number(data.timestamps.end)) : null,
}
: null;
/**
* The Spotify song's id
* @type {?string}
*/
this.syncId = data.sync_id ?? null;
/**
* The platform the game is being played on
* @type {?ActivityPlatform}
*/
this.platform = data.platform ?? null;
/**
* Represents a party of an activity
* @typedef {Object} ActivityParty
* @property {?string} id The party's id
* @property {number[]} size Size of the party as `[current, max]`
*/
/**
* Party of the activity
* @type {?ActivityParty}
*/
this.party = data.party ?? null;
/**
* Assets for rich presence
* @type {?RichPresenceAssets}
*/
this.assets = data.assets ? new RichPresenceAssets(this, data.assets) : null;
/**
* Flags that describe the activity
* @type {Readonly<ActivityFlags>}
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*/
this.flags = new ActivityFlags(data.flags).freeze();
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/**
* Emoji for a custom activity
* @type {?Emoji}
*/
this.emoji = data.emoji ? new Emoji(presence.client, data.emoji) : null;
/**
* The game's or Spotify session's id
* @type {?string}
*/
this.sessionId = data.session_id ?? null;
/**
* The labels of the buttons of this rich presence
* @type {string[]}
*/
this.buttons = data.buttons ?? [];
/**
* Creation date of the activity
* @type {number}
*/
this.createdTimestamp = new Date(data.created_at).getTime();
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}
/**
* Whether this activity is equal to another activity.
* @param {Activity} activity The activity to compare with
* @returns {boolean}
*/
equals(activity) {
return (
this === activity ||
(activity &&
this.name === activity.name &&
this.type === activity.type &&
this.url === activity.url &&
this.state === activity.state &&
this.details === activity.details)
);
}
/**
* The time the activity was created at
* @type {Date}
* @readonly
*/
get createdAt() {
return new Date(this.createdTimestamp);
}
/**
* When concatenated with a string, this automatically returns the activities' name instead of the Activity object.
* @returns {string}
*/
toString() {
return this.name;
}
_clone() {
return Object.assign(Object.create(this), this);
}
}
/**
* Assets for a rich presence
*/
class RichPresenceAssets {
constructor(activity, assets) {
Object.defineProperty(this, 'activity', { value: activity });
/**
* Hover text for the large image
* @type {?string}
*/
this.largeText = assets.large_text ?? null;
/**
* Hover text for the small image
* @type {?string}
*/
this.smallText = assets.small_text ?? null;
/**
* The large image asset's id
* @type {?Snowflake}
*/
this.largeImage = assets.large_image ?? null;
/**
* The small image asset's id
* @type {?Snowflake}
*/
this.smallImage = assets.small_image ?? null;
}
/**
* Gets the URL of the small image asset
* @param {StaticImageURLOptions} [options] Options for the image URL
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* @returns {?string}
*/
smallImageURL({ format, size } = {}) {
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if (!this.smallImage) return null;
if (this.smallImage.includes(':')) {
const [platform, id] = this.smallImage.split(':');
switch (platform) {
case 'mp':
return `https://media.discordapp.net/${id}`;
default:
return null;
}
}
return this.activity.presence.client.rest.cdn.AppAsset(this.activity.applicationId, this.smallImage, {
format,
size,
});
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}
/**
* Gets the URL of the large image asset
* @param {StaticImageURLOptions} [options] Options for the image URL
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* @returns {?string}
*/
largeImageURL({ format, size } = {}) {
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if (!this.largeImage) return null;
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if (this.largeImage.includes(':')) {
const [platform, id] = this.largeImage.split(':');
switch (platform) {
case 'mp':
return `https://media.discordapp.net/${id}`;
case 'spotify':
return `https://i.scdn.co/image/${id}`;
case 'twitch':
return `https://static-cdn.jtvnw.net/previews-ttv/live_user_${id}.png`;
default:
return null;
}
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}
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return this.activity.presence.client.rest.cdn.AppAsset(this.activity.applicationId, this.largeImage, {
format,
size,
});
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}
}
exports.Presence = Presence;
exports.Activity = Activity;
exports.RichPresenceAssets = RichPresenceAssets;