mini update
- ClientUserSettingManager (Discum) - Document (API version, Cookie, ...) - x-super-properties header Request (Discum)
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@@ -4,42 +4,11 @@ const CachedManager = require('./CachedManager');
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const { default: Collection } = require('@discordjs/collection');
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const { Error, TypeError } = require('../errors/DJSError');
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const { remove } = require('lodash');
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const { localeObject, DMScanLevel, stickerAnimationMode } = require('../util/Constants')
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/**
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* Manages API methods for users and stores their cache.
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* @extends {CachedManager}
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*/
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const localeObject = {
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DANISH: 'da',
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GERMAN: 'de',
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ENGLISH_UK: 'en-GB',
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ENGLISH_US: 'en-US',
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SPANISH: 'es-ES',
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FRENCH: 'fr',
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CROATIAN: 'hr',
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ITALIAN: 'it',
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LITHUANIAN: 'lt',
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HUNGARIAN: 'hu',
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DUTCH: 'nl',
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NORWEGIAN: 'no',
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POLISH: 'pl',
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BRAZILIAN_PORTUGUESE: 'pt-BR',
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ROMANIA_ROMANIAN: 'ro',
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FINNISH: 'fi',
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SWEDISH: 'sv-SE',
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VIETNAMESE: 'vi',
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TURKISH: 'tr',
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CZECH: 'cs',
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GREEK: 'el',
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BULGARIAN: 'bg',
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RUSSIAN: 'ru',
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UKRAINIAN: 'uk',
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HINDI: 'hi',
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THAI: 'th',
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CHINA_CHINESE: 'zh-CN',
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JAPANESE: 'ja',
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TAIWAN_CHINESE: 'zh-TW',
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KOREAN: 'ko',
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};
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class ClientUserSettingManager extends CachedManager {
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constructor(client, iterable) {
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super(client);
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@@ -48,19 +17,43 @@ class ClientUserSettingManager extends CachedManager {
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// Language
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this.locale = null;
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// Setting => ACTIVITY SETTINGS => Activity Status => Display current activity as a status message
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this.showCurrentGame = null;
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this.activityDisplay = null;
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//
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this.disableDMfromServer = new Collection();
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// Allow direct messages from server members
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this.DMfromServerMode = null;
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//
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this.displayImage = null;
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//
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this.linkedImageDisplay = null;
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// Setting => APP SETTINGS => Accessibility => Automatically play GIFs when Discord is focused.
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this.autoplayGIF = null;
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// Show embeds and preview website links pasted into chat
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this.previewLink = null;
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// Setting => APP SETTINGS => Accessibility => Play Animated Emojis
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this.animatedEmojis = null;
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// Setting => APP SETTINGS => Accessibility => Text-to-speech => Allow playback
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this.allowTTS = null;
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// Setting => APP SETTINGS => Appearance => Message Display => Compact Mode [OK]
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this.compactMode = null;
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// Setting => APP SETTINGS => Text & Images => Emoji => Convert Emoticons
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this.convertEmoticons = null;
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// Setting => APP SETTINGS => Accessibility => Text-to-speech => Allow playback
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this.allowTTS = null;
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// SAFE DIRECT MESSAGING
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this.DMScanLevel = null;
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// Setting => APP SETTINGS => Appearance => Theme [OK]
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this.theme = '';
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// Setting => APP SETTINGS => Accessibility => Play Animated Emojis
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this.animatedEmojis = null;
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//
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this.developerMode = null;
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//
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this.afkTimeout = null;
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//
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this.stickerAnimationMode = null;
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// WHO CAN ADD YOU AS A FRIEND ?
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this.addFriendFrom = {
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all: null,
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mutual_friends: null,
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mutual_guilds: null,
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};
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// Setting => APP SETTINGS => Text & Images => Emoji => Show emoji reactions
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this.showEmojiReactions = null;
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// Custom Stauts [It's not working now]
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@@ -72,33 +65,58 @@ class ClientUserSettingManager extends CachedManager {
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/**
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*
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* @param {Object} data Raw Data to patch
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* @extends https://github.com/Merubokkusu/Discord-S.C.U.M/blob/master/discum/user/user.py
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* @private
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*/
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_patch(data) {
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this.rawSetting = data;
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if ('locale' in data) {
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this.locale = data.locale;
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this.locale = localeObject[data.locale];
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}
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if ('show_current_game' in data) {
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this.showCurrentGame = data.show_current_game;
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this.activityDisplay = data.show_current_game;
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}
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if ('default_guilds_restricted' in data) {
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this.DMfromServerMode = data.default_guilds_restricted;
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}
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if ('inline_attachment_media' in data) {
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this.displayImage = data.inline_attachment_media;
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}
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if ('inline_embed_media' in data) {
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this.linkedImageDisplay = data.inline_embed_media;
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}
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if ('gif_auto_play' in data) {
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this.autoplayGIF = data.gif_auto_play;
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}
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if ('render_embeds' in data) {
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this.previewLink = data.render_embeds;
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}
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if ('animate_emoji' in data) {
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this.animatedEmojis = data.animate_emoji;
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}
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if ('enable_tts_command' in data) {
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this.allowTTS = data.enable_tts_command;
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}
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if ('message_display_compact' in data) {
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this.compactMode = data.message_display_compact;
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}
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if ('convert_emoticons' in data) {
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this.convertEmoticons = data.convert_emoticons;
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}
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if ('enable_tts_command' in data) {
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this.allowTTS = data.enable_tts_command;
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if ('explicit_content_filter' in data) {
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this.DMScanLevel = DMScanLevel[data.explicit_content_filter];
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}
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if ('theme' in data) {
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this.theme = data.theme;
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}
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if ('animate_emoji' in data) {
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this.animatedEmojis = data.animate_emoji;
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if ('developer_mode' in data) {
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this.developerMode = data.developer_mode;
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}
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if ('afk_timeout' in data) {
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this.afkTimeout = data.afk_timeout * 1000; // second => milisecond
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}
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if ('animate_stickers' in data) {
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this.stickerAnimationMode = stickerAnimationMode[data.animate_stickers];
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}
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if ('render_reactions' in data) {
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this.showEmojiReactions = data.render_reactions;
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@@ -107,6 +125,15 @@ class ClientUserSettingManager extends CachedManager {
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this.customStatus = data.custom_status || {}; // Thanks PinkDuwc._#3443 reported this issue
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this.customStatus.status = data.status;
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}
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if ('friend_source_flags' in data) {
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this.addFriendFrom = {
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all: data.friend_source_flags.all || false,
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mutual_friends:
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data.friend_source_flags.all ? true : data.friend_source_flags.mutual_friends,
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mutual_guilds:
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data.friend_source_flags.all ? true : data.friend_source_flags.mutual_guilds,
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};
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}
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if ('guild_folders' in data) {
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const data_ = data.guild_positions.map((guildId, i) => {
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// Find folder
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@@ -126,6 +153,14 @@ class ClientUserSettingManager extends CachedManager {
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});
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this.guildMetadata = new Collection(data_);
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}
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if ('restricted_guilds' in data) {
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data.restricted_guilds.map((guildId) => {
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const guild = this.client.guilds.cache.get(guildId);
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if (!guild) return;
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guild.disableDM = true;
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this.disableDMfromServer.set(guildId, true);
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});
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}
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}
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async fetch() {
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if (this.client.bot) throw new Error('INVALID_BOT_METHOD');
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@@ -286,8 +321,9 @@ class ClientUserSettingManager extends CachedManager {
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const oldGuildFolderPosition = this.rawSetting.guild_folders.findIndex(
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(value) => value.guild_ids.includes(guildId),
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);
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const newGuildFolderPosition = this.rawSetting.guild_folders.findIndex((value) =>
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value.guild_ids.includes(this.rawSetting.guild_positions[newPosition]),
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const newGuildFolderPosition = this.rawSetting.guild_folders.findIndex(
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(value) =>
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value.guild_ids.includes(this.rawSetting.guild_positions[newPosition]),
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);
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if (type == 2 || `${type}`.toUpperCase() == 'HOME') {
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// Delete GuildID from Folder and create new Folder
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