v2.2.0
Discord.js v13.8.0
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@@ -34,6 +34,8 @@ const JSONBig = require('json-bigint');
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* @property {number|number[]|string} [shards] The shard's id to run, or an array of shard ids. If not specified,
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* the client will spawn {@link ClientOptions#shardCount} shards. If set to `auto`, it will fetch the
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* recommended amount of shards from Discord and spawn that amount
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* @property {number} [closeTimeout=5000] The amount of time in milliseconds to wait for the close frame to be received
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* from the WebSocket. Don't have this too high/low. Its best to have it between 2_000-6_000 ms.
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* @property {boolean} [checkUpdate=true] Check for module updates at startup
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* @property {boolean} [readyStatus=true] Sync state with Discord Client
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* @property {boolean} [autoCookie=true] Automatically add Cookies to Request on startup
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@@ -138,6 +140,7 @@ class Options extends null {
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static createDefault() {
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return {
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jsonTransformer: object => JSONBig.stringify(object),
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closeTimeout: 5_000,
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checkUpdate: true,
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readyStatus: true,
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autoCookie: true,
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