feat(WebSocketShard): support new resume url
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@ -62,6 +62,11 @@ class WebSocketShard extends EventEmitter {
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*/
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this.sessionId = null;
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/**
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* URL to use when resuming
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*/
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this.resumeURL = null;
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/**
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* The previous heartbeat ping of the shard
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* @type {number}
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@ -258,7 +263,7 @@ class WebSocketShard extends EventEmitter {
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this.debug(
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`[CONNECT]
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Gateway : ${gateway}
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Gateway : ${this.resumeURL ?? gateway}
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Version : ${client.options.ws.version}
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Encoding : ${WebSocket.encoding}
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Compression: ${zlib ? 'zlib-stream' : 'none'}
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@ -276,7 +281,7 @@ class WebSocketShard extends EventEmitter {
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this.debug(`Using proxy ${client.options.proxy}`, args);
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}
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// Adding a handshake timeout to just make sure no zombie connection appears.
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const ws = (this.connection = WebSocket.create(gateway, wsQuery, args));
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const ws = (this.connection = WebSocket.create(this.resumeURL ?? gateway, wsQuery, args));
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ws.onopen = this.onOpen.bind(this);
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ws.onmessage = this.onMessage.bind(this);
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ws.onerror = this.onError.bind(this);
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@ -425,9 +430,10 @@ class WebSocketShard extends EventEmitter {
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this.emit(ShardEvents.READY);
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this.sessionId = packet.d.session_id;
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this.resumeURL = packet.d.resume_gateway_url;
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this.expectedGuilds = new Set(packet.d.guilds.filter(d => d?.unavailable == true).map(d => d.id));
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this.status = Status.WAITING_FOR_GUILDS;
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this.debug(`[READY] Session ${this.sessionId}.`);
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this.debug(`[READY] Session ${this.sessionId} | ResumeURL ${this.resumeURL}.`);
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this.lastHeartbeatAcked = true;
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this.sendHeartbeat('ReadyHeartbeat');
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break;
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1
typings/index.d.ts
vendored
1
typings/index.d.ts
vendored
@ -3336,6 +3336,7 @@ export class WebSocketShard extends EventEmitter {
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private sequence: number;
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private closeSequence: number;
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private sessionId: string | null;
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private resumeURL: string | null;
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private lastPingTimestamp: number;
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private lastHeartbeatAcked: boolean;
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private ratelimit: { queue: unknown[]; total: number; remaining: number; time: 60e3; timer: NodeJS.Timeout | null };
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