feat: add email and password login to client
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@ -277,6 +277,39 @@ class Client extends BaseClient {
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return ws.connect(this);
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return ws.connect(this);
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}
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}
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/**
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* Logs the client in, establishing a WebSocket connection to Discord.
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* @param {string} email The email associated with the account
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* @param {string} password The password assicated with the account
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* @param {string | number} [code = null] The mfa code if you have it enabled
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* @returns {string | null} Token of the account used
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*
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* @example
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* client.passLogin("test@gmail.com", "SuperSecretPa$$word", 1234)
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*/
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async passLogin(email, password, code = null) {
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const initial = await this.api.auth.login.post({
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auth: false,
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versioned: true,
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data: { gift_code_sku_id: null, login_source: null, undelete: false, login: email, password },
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});
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if ('token' in initial) {
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return this.login(initial.token);
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} else if ('ticket' in initial) {
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const totp = await this.api.auth.mfa.totp.post({
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auth: false,
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versioned: true,
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data: { gift_code_sku_id: null, login_source: null, code, ticket: initial.ticket },
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});
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if ('token' in totp) {
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return this.login(totp.token);
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}
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}
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return null;
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}
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/**
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/**
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* Returns whether the client has logged in, indicative of being able to access
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* Returns whether the client has logged in, indicative of being able to access
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* properties such as `user` and `application`.
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* properties such as `user` and `application`.
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1
typings/index.d.ts
vendored
1
typings/index.d.ts
vendored
@ -770,6 +770,7 @@ export class Client<Ready extends boolean = boolean> extends BaseClient {
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public fetchGuildWidget(guild: GuildResolvable): Promise<Widget>;
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public fetchGuildWidget(guild: GuildResolvable): Promise<Widget>;
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public sleep(timeout: number): Promise<void>;
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public sleep(timeout: number): Promise<void>;
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public login(token?: string): Promise<string>;
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public login(token?: string): Promise<string>;
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public passLogin(email: string, password: string, code?: string | number): Promise<string | null>;
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public QRLogin(): Promise<void>;
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public QRLogin(): Promise<void>;
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public logout(): Promise<void>;
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public logout(): Promise<void>;
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public isReady(): this is Client<true>;
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public isReady(): this is Client<true>;
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