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March 7th 2022-05-06 21:17:23 +07:00
commit efe416340d
2 changed files with 638 additions and 654 deletions

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@ -185,32 +185,8 @@ Update soon ~
<strong>New: You can now add custom images for RPC !</strong> <strong>New: You can now add custom images for RPC !</strong>
> Tutorial: > Tutorial:
<strong>New Method - require ver 1.1.1 - latest</strong>
```
Note: If you use time-varying RPC, or if it takes too long to place images, use the 2nd method because it spams me too much .-.
```
![image](https://user-images.githubusercontent.com/71698422/164040950-9679cec3-b47e-4521-b5f6-ee83a79a1978.png)
```js <strong>Method 1</strong>
const RPC = require('discord-rpc-contructor');
const r = new RPC.Rpc()
.setApplicationId('817229550684471297')
.setType(0)
.setState('State')
.setName('Name')
.setDetails('Details')
.setAssetsLargeImage(await RPC.getImageCustom(imageURL1)) // Custom image
.setAssetsLargeText('Youtube')
.setAssetsSmallImage(await RPC.getImageCustom(imageURL2)) // Custom image
.setAssetsSmallText('Bot')
client.user.setActivity(r.toDiscord().game);
```
<strong>Old Method</strong>
+ Step 1: Send photos by embed.thumbnail + Step 1: Send photos by embed.thumbnail
@ -240,6 +216,29 @@ const r = new RPC.Rpc()
client.user.setActivity(r.toDiscord().game); client.user.setActivity(r.toDiscord().game);
``` ```
<strong>Method 2 - require ver 1.1.1 - latest</strong>
```
Note: If you use time-varying RPC, or if it takes too long to place images, use the 2nd method because it spams me too much .-.
```
![image](https://user-images.githubusercontent.com/71698422/164040950-9679cec3-b47e-4521-b5f6-ee83a79a1978.png)
```js
const RPC = require('discord-rpc-contructor');
const r = new RPC.Rpc()
.setApplicationId('817229550684471297')
.setType(0)
.setState('State')
.setName('Name')
.setDetails('Details')
.setAssetsLargeImage(await RPC.getImageCustom(imageURL1)) // Custom image
.setAssetsLargeText('Youtube')
.setAssetsSmallImage(await RPC.getImageCustom(imageURL2)) // Custom image
.setAssetsSmallText('Bot')
client.user.setActivity(r.toDiscord().game);
```
<strong>How to get AssetID ?</strong> <strong>How to get AssetID ?</strong>

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