fix & docs: description.
- fix(GuildMemberManager): remove "reytring". - docs(FetchGuildMember): delay to client.sleep.
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@@ -532,7 +532,6 @@ class GuildMemberManager extends CachedManager {
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if (guild.id !== this.guild.id) return;
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if (type == 'INVALIDATE' && offset > 100) {
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if (retry < retryMax) {
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console.log('Retrying...');
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this.guild.shard.send({
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op: Opcodes.LAZY_REQUEST,
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d: {
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