'use strict'; const Action = require('./Action'); const Events = require('../../util/Events'); class GuildUpdateAction extends Action { handle(data) { const client = this.client; const guild = client.guilds.cache.get(data.id); if (guild) { const old = guild._update(data); /** * Emitted whenever a guild is updated - e.g. name change. * @event Client#guildUpdate * @param {Guild} oldGuild The guild before the update * @param {Guild} newGuild The guild after the update */ client.emit(Events.GuildUpdate, old, guild); return { old, updated: guild, }; } return { old: null, updated: null, }; } } module.exports = GuildUpdateAction;