'use strict';
const { ChannelType, PermissionFlagsBits, Routes } = require('discord-api-types/v9');
const { Channel } = require('./Channel');
const TextBasedChannel = require('./interfaces/TextBasedChannel');
const { RangeError } = require('../errors');
const MessageManager = require('../managers/MessageManager');
const ThreadMemberManager = require('../managers/ThreadMemberManager');
/**
* Represents a thread channel on Discord.
* @extends {Channel}
* @implements {TextBasedChannel}
*/
class ThreadChannel extends Channel {
constructor(guild, data, client, fromInteraction = false) {
super(guild?.client ?? client, data, false);
/**
* The guild the thread is in
* @type {Guild}
*/
this.guild = guild;
/**
* The id of the guild the channel is in
* @type {Snowflake}
*/
this.guildId = guild?.id ?? data.guild_id;
/**
* A manager of the messages sent to this thread
* @type {MessageManager}
*/
this.messages = new MessageManager(this);
/**
* A manager of the members that are part of this thread
* @type {ThreadMemberManager}
*/
this.members = new ThreadMemberManager(this);
if (data) this._patch(data, fromInteraction);
}
_patch(data, partial = false) {
super._patch(data);
if ('name' in data) {
/**
* The name of the thread
* @type {string}
*/
this.name = data.name;
}
if ('guild_id' in data) {
this.guildId = data.guild_id;
}
if ('parent_id' in data) {
/**
* The id of the parent channel of this thread
* @type {?Snowflake}
*/
this.parentId = data.parent_id;
} else {
this.parentId ??= null;
}
if ('thread_metadata' in data) {
/**
* Whether the thread is locked
* @type {?boolean}
*/
this.locked = data.thread_metadata.locked ?? false;
/**
* Whether members without `MANAGE_THREADS` can invite other members without `MANAGE_THREADS`
* Always `null` in public threads
* @type {?boolean}
*/
this.invitable = this.type === ChannelType.GuildPrivateThread ? data.thread_metadata.invitable ?? false : null;
/**
* Whether the thread is archived
* @type {?boolean}
*/
this.archived = data.thread_metadata.archived;
/**
* The amount of time (in minutes) after which the thread will automatically archive in case of no recent activity
* @type {?number}
*/
this.autoArchiveDuration = data.thread_metadata.auto_archive_duration;
/**
* The timestamp when the thread's archive status was last changed
* If the thread was never archived or unarchived, this is the timestamp at which the thread was
* created
* @type {?number}
*/
this.archiveTimestamp = Date.parse(data.thread_metadata.archive_timestamp);
if ('create_timestamp' in data.thread_metadata) {
// Note: this is needed because we can't assign directly to getters
this._createdTimestamp = Date.parse(data.thread_metadata.create_timestamp);
}
} else {
this.locked ??= null;
this.archived ??= null;
this.autoArchiveDuration ??= null;
this.archiveTimestamp ??= null;
this.invitable ??= null;
}
this._createdTimestamp ??= this.type === ChannelType.GuildPrivateThread ? super.createdTimestamp : null;
if ('owner_id' in data) {
/**
* The id of the member who created this thread
* @type {?Snowflake}
*/
this.ownerId = data.owner_id;
} else {
this.ownerId ??= null;
}
if ('last_message_id' in data) {
/**
* The last message id sent in this thread, if one was sent
* @type {?Snowflake}
*/
this.lastMessageId = data.last_message_id;
} else {
this.lastMessageId ??= null;
}
if ('last_pin_timestamp' in data) {
/**
* The timestamp when the last pinned message was pinned, if there was one
* @type {?number}
*/
this.lastPinTimestamp = data.last_pin_timestamp ? Date.parse(data.last_pin_timestamp) : null;
} else {
this.lastPinTimestamp ??= null;
}
if ('rate_limit_per_user' in data || !partial) {
/**
* The rate limit per user (slowmode) for this thread in seconds
* @type {?number}
*/
this.rateLimitPerUser = data.rate_limit_per_user ?? 0;
} else {
this.rateLimitPerUser ??= null;
}
if ('message_count' in data) {
/**
* The approximate count of messages in this thread
* This stops counting at 50. If you need an approximate value higher than that, use
* `ThreadChannel#messages.cache.size`
* @type {?number}
*/
this.messageCount = data.message_count;
} else {
this.messageCount ??= null;
}
if ('member_count' in data) {
/**
* The approximate count of users in this thread
* This stops counting at 50. If you need an approximate value higher than that, use
* `ThreadChannel#members.cache.size`
* @type {?number}
*/
this.memberCount = data.member_count;
} else {
this.memberCount ??= null;
}
if (data.member && this.client.user) this.members._add({ user_id: this.client.user.id, ...data.member });
if (data.messages) for (const message of data.messages) this.messages._add(message);
}
/**
* The timestamp when this thread was created. This isn't available for threads
* created before 2022-01-09
* @type {?number}
* @readonly
*/
get createdTimestamp() {
return this._createdTimestamp;
}
/**
* A collection of associated guild member objects of this thread's members
* @type {Collection}
* @readonly
*/
get guildMembers() {
return this.members.cache.mapValues(member => member.guildMember);
}
/**
* The time at which this thread's archive status was last changed
* If the thread was never archived or unarchived, this is the time at which the thread was created
* @type {?Date}
* @readonly
*/
get archivedAt() {
return this.archiveTimestamp && new Date(this.archiveTimestamp);
}
/**
* The time the thread was created at
* @type {?Date}
* @readonly
*/
get createdAt() {
return this.createdTimestamp && new Date(this.createdTimestamp);
}
/**
* The parent channel of this thread
* @type {?(NewsChannel|TextChannel)}
* @readonly
*/
get parent() {
return this.guild.channels.resolve(this.parentId);
}
/**
* Makes the client user join the thread.
* @returns {Promise}
*/
async join() {
await this.members.add('@me');
return this;
}
/**
* Makes the client user leave the thread.
* @returns {Promise}
*/
async leave() {
await this.members.remove('@me');
return this;
}
/**
* Gets the overall set of permissions for a member or role in this thread's parent channel, taking overwrites into
* account.
* @param {GuildMemberResolvable|RoleResolvable} memberOrRole The member or role to obtain the overall permissions for
* @param {boolean} [checkAdmin=true] Whether having `ADMINISTRATOR` will return all permissions
* @returns {?Readonly}
*/
permissionsFor(memberOrRole, checkAdmin) {
return this.parent?.permissionsFor(memberOrRole, checkAdmin) ?? null;
}
/**
* Fetches the owner of this thread. If the thread member object isn't needed,
* use {@link ThreadChannel#ownerId} instead.
* @param {BaseFetchOptions} [options] The options for fetching the member
* @returns {Promise}
*/
async fetchOwner({ cache = true, force = false } = {}) {
if (!force) {
const existing = this.members.cache.get(this.ownerId);
if (existing) return existing;
}
// We cannot fetch a single thread member, as of this commit's date, Discord API responds with 405
const members = await this.members.fetch(cache);
return members.get(this.ownerId) ?? null;
}
/**
* Fetches the message that started this thread, if any.
* This only works when the thread started from a message in the parent channel, otherwise the promise will
* reject. If you just need the id of that message, use {@link ThreadChannel#id} instead.
* @param {BaseFetchOptions} [options] Additional options for this fetch
* @returns {Promise}
*/
fetchStarterMessage(options) {
return this.parent.messages.fetch(this.id, options);
}
/**
* The options used to edit a thread channel
* @typedef {Object} ThreadEditData
* @property {string} [name] The new name for the thread
* @property {boolean} [archived] Whether the thread is archived
* @property {ThreadAutoArchiveDuration} [autoArchiveDuration] The amount of time (in minutes) after which the thread
* should automatically archive in case of no recent activity
* @property {number} [rateLimitPerUser] The rate limit per user (slowmode) for the thread in seconds
* @property {boolean} [locked] Whether the thread is locked
* @property {boolean} [invitable] Whether non-moderators can add other non-moderators to a thread
* Can only be edited on {@link ChannelType.GuildPrivateThread}
*/
/**
* Edits this thread.
* @param {ThreadEditData} data The new data for this thread
* @param {string} [reason] Reason for editing this thread
* @returns {Promise}
* @example
* // Edit a thread
* thread.edit({ name: 'new-thread' })
* .then(editedThread => console.log(editedThread))
* .catch(console.error);
*/
async edit(data, reason) {
let autoArchiveDuration = data.autoArchiveDuration;
if (data.autoArchiveDuration === 'MAX') {
autoArchiveDuration = 1440;
if (this.guild.features.includes('SEVEN_DAY_THREAD_ARCHIVE')) {
autoArchiveDuration = 10080;
} else if (this.guild.features.includes('THREE_DAY_THREAD_ARCHIVE')) {
autoArchiveDuration = 4320;
}
}
const newData = await this.client.api.channels(this.id).patch({
body: {
name: (data.name ?? this.name).trim(),
archived: data.archived,
auto_archive_duration: autoArchiveDuration,
rate_limit_per_user: data.rateLimitPerUser,
locked: data.locked,
invitable: this.type === ChannelType.GuildPrivateThread ? data.invitable : undefined,
},
reason,
});
return this.client.actions.ChannelUpdate.handle(newData).updated;
}
/**
* Sets whether the thread is archived.
* @param {boolean} [archived=true] Whether the thread is archived
* @param {string} [reason] Reason for archiving or unarchiving
* @returns {Promise}
* @example
* // Archive the thread
* thread.setArchived(true)
* .then(newThread => console.log(`Thread is now ${newThread.archived ? 'archived' : 'active'}`))
* .catch(console.error);
*/
setArchived(archived = true, reason) {
return this.edit({ archived }, reason);
}
/**
* Sets the duration after which the thread will automatically archive in case of no recent activity.
* @param {ThreadAutoArchiveDuration} autoArchiveDuration The amount of time (in minutes) after which the thread
* should automatically archive in case of no recent activity
* @param {string} [reason] Reason for changing the auto archive duration
* @returns {Promise}
* @example
* // Set the thread's auto archive time to 1 hour
* thread.setAutoArchiveDuration(60)
* .then(newThread => {
* console.log(`Thread will now archive after ${newThread.autoArchiveDuration} minutes of inactivity`);
* });
* .catch(console.error);
*/
setAutoArchiveDuration(autoArchiveDuration, reason) {
return this.edit({ autoArchiveDuration }, reason);
}
/**
* Sets whether members without the `MANAGE_THREADS` permission can invite other members without the
* `MANAGE_THREADS` permission to this thread.
* @param {boolean} [invitable=true] Whether non-moderators can invite non-moderators to this thread
* @param {string} [reason] Reason for changing invite
* @returns {Promise}
*/
setInvitable(invitable = true, reason) {
if (this.type !== ChannelType.GuildPrivateThread) {
return Promise.reject(new RangeError('THREAD_INVITABLE_TYPE', this.type));
}
return this.edit({ invitable }, reason);
}
/**
* Sets whether the thread can be **unarchived** by anyone with `SEND_MESSAGES` permission.
* When a thread is locked only members with `MANAGE_THREADS` can unarchive it.
* @param {boolean} [locked=true] Whether the thread is locked
* @param {string} [reason] Reason for locking or unlocking the thread
* @returns {Promise}
* @example
* // Set the thread to locked
* thread.setLocked(true)
* .then(newThread => console.log(`Thread is now ${newThread.locked ? 'locked' : 'unlocked'}`))
* .catch(console.error);
*/
setLocked(locked = true, reason) {
return this.edit({ locked }, reason);
}
/**
* Sets a new name for this thread.
* @param {string} name The new name for the thread
* @param {string} [reason] Reason for changing the thread's name
* @returns {Promise}
* @example
* // Change the thread's name
* thread.setName('not_general')
* .then(newThread => console.log(`Thread's new name is ${newThread.name}`))
* .catch(console.error);
*/
setName(name, reason) {
return this.edit({ name }, reason);
}
/**
* Sets the rate limit per user (slowmode) for this thread.
* @param {number} rateLimitPerUser The new rate limit in seconds
* @param {string} [reason] Reason for changing the thread's rate limit
* @returns {Promise}
*/
setRateLimitPerUser(rateLimitPerUser, reason) {
return this.edit({ rateLimitPerUser }, reason);
}
/**
* Whether the client user is a member of the thread.
* @type {boolean}
* @readonly
*/
get joined() {
return this.members.cache.has(this.client.user?.id);
}
/**
* Whether the thread is editable by the client user (name, archived, autoArchiveDuration)
* @type {boolean}
* @readonly
*/
get editable() {
return (
(this.ownerId === this.client.user.id && (this.type !== ChannelType.GuildPrivateThread || this.joined)) ||
this.manageable
);
}
/**
* Whether the thread is joinable by the client user
* @type {boolean}
* @readonly
*/
get joinable() {
return (
!this.archived &&
!this.joined &&
this.permissionsFor(this.client.user)?.has(
this.type === ChannelType.GuildPrivateThread
? PermissionFlagsBits.ManageThreads
: PermissionFlagsBits.ViewChannel,
false,
)
);
}
/**
* Whether the thread is manageable by the client user, for deleting or editing rateLimitPerUser or locked.
* @type {boolean}
* @readonly
*/
get manageable() {
const permissions = this.permissionsFor(this.client.user);
if (!permissions) return false;
// This flag allows managing even if timed out
if (permissions.has(PermissionFlagsBits.Administrator, false)) return true;
return (
this.guild.me.communicationDisabledUntilTimestamp < Date.now() &&
permissions.has(PermissionFlagsBits.ManageThreads, false)
);
}
/**
* Whether the thread is viewable by the client user
* @type {boolean}
* @readonly
*/
get viewable() {
if (this.client.user.id === this.guild.ownerId) return true;
const permissions = this.permissionsFor(this.client.user);
if (!permissions) return false;
return permissions.has(PermissionFlagsBits.ViewChannel, false);
}
/**
* Whether the client user can send messages in this thread
* @type {boolean}
* @readonly
*/
get sendable() {
const permissions = this.permissionsFor(this.client.user);
if (!permissions) return false;
// This flag allows sending even if timed out
if (permissions.has(PermissionFlagsBits.Administrator, false)) return true;
return (
!(this.archived && this.locked && !this.manageable) &&
(this.type !== ChannelType.GuildPrivateThread || this.joined || this.manageable) &&
permissions.has(PermissionFlagsBits.SendMessagesInThreads, false) &&
this.guild.me.communicationDisabledUntilTimestamp < Date.now()
);
}
/**
* Whether the thread is unarchivable by the client user
* @type {boolean}
* @readonly
*/
get unarchivable() {
return this.archived && this.sendable && (!this.locked || this.manageable);
}
/**
* Whether this thread is a private thread
* @returns {boolean}
*/
isPrivate() {
return this.type === ChannelType.GuildPrivateThread;
}
/**
* Deletes this thread.
* @param {string} [reason] Reason for deleting this thread
* @returns {Promise}
* @example
* // Delete the thread
* thread.delete('cleaning out old threads')
* .then(deletedThread => console.log(deletedThread))
* .catch(console.error);
*/
async delete(reason) {
await this.guild.channels.delete(this.id, reason);
return this;
}
// These are here only for documentation purposes - they are implemented by TextBasedChannel
/* eslint-disable no-empty-function */
get lastMessage() {}
get lastPinAt() {}
send() {}
sendTyping() {}
createMessageCollector() {}
awaitMessages() {}
createMessageComponentCollector() {}
awaitMessageComponent() {}
bulkDelete() {}
}
TextBasedChannel.applyToClass(ThreadChannel, true);
module.exports = ThreadChannel;