'use strict'; const Base = require('./Base'); const { Emoji } = require('./Emoji'); const ActivityFlags = require('../util/ActivityFlags'); const { ActivityTypes } = require('../util/Constants'); const Util = require('../util/Util'); /** * Activity sent in a message. * @typedef {Object} MessageActivity * @property {string} [partyId] Id of the party represented in activity * @property {number} [type] Type of activity sent */ /** * The status of this presence: * * **`online`** - user is online * * **`idle`** - user is AFK * * **`offline`** - user is offline or invisible * * **`dnd`** - user is in Do Not Disturb * @typedef {string} PresenceStatus */ /** * The status of this presence: * * **`online`** - user is online * * **`idle`** - user is AFK * * **`dnd`** - user is in Do Not Disturb * @typedef {string} ClientPresenceStatus */ /** * Represents a user's presence. * @extends {Base} */ class Presence extends Base { constructor(client, data = {}) { super(client); /** * The presence's user id * @type {Snowflake} */ this.userId = data.user.id; /** * The guild this presence is in * @type {?Guild} */ this.guild = data.guild ?? null; this._patch(data); } /** * The user of this presence * @type {?User} * @readonly */ get user() { return this.client.users.resolve(this.userId); } /** * The member of this presence * @type {?GuildMember} * @readonly */ get member() { return this.guild.members.resolve(this.userId); } _patch(data) { if ('status' in data) { /** * The status of this presence * @type {PresenceStatus} */ this.status = data.status; } else { this.status ??= 'offline'; } if ('activities' in data) { /** * The activities of this presence * @type {Activity[]} */ this.activities = data.activities.map(activity => new Activity(this, activity)); } else { this.activities ??= []; } if ('client_status' in data) { /** * The devices this presence is on * @type {?Object} * @property {?ClientPresenceStatus} web The current presence in the web application * @property {?ClientPresenceStatus} mobile The current presence in the mobile application * @property {?ClientPresenceStatus} desktop The current presence in the desktop application */ this.clientStatus = data.client_status; } else { this.clientStatus ??= null; } return this; } _clone() { const clone = Object.assign(Object.create(this), this); clone.activities = this.activities.map(activity => activity._clone()); return clone; } /** * Whether this presence is equal to another. * @param {Presence} presence The presence to compare with * @returns {boolean} */ equals(presence) { return ( this === presence || (presence && this.status === presence.status && this.activities.length === presence.activities.length && this.activities.every((activity, index) => activity.equals(presence.activities[index])) && this.clientStatus?.web === presence.clientStatus?.web && this.clientStatus?.mobile === presence.clientStatus?.mobile && this.clientStatus?.desktop === presence.clientStatus?.desktop) ); } toJSON() { return Util.flatten(this); } } /** * The platform of this activity: * * **`desktop`** * * **`samsung`** - playing on Samsung Galaxy * * **`xbox`** - playing on Xbox Live * @typedef {string} ActivityPlatform */ /** * Represents an activity that is part of a user's presence. */ class Activity { constructor(presence, data) { Object.defineProperty(this, 'presence', { value: presence }); /** * The activity's id * @type {string} */ this.id = data.id; /** * The activity's name * @type {string} */ this.name = data.name; /** * The activity status's type * @type {ActivityType} */ this.type = typeof data.type === 'number' ? ActivityTypes[data.type] : data.type; /** * If the activity is being streamed, a link to the stream * @type {?string} */ this.url = data.url ?? null; /** * Details about the activity * @type {?string} */ this.details = data.details ?? null; /** * State of the activity * @type {?string} */ this.state = data.state ?? null; /** * The id of the application associated with this activity * @type {?Snowflake} */ this.applicationId = data.application_id ?? null; /** * Represents timestamps of an activity * @typedef {Object} ActivityTimestamps * @property {?Date} start When the activity started * @property {?Date} end When the activity will end */ /** * Timestamps for the activity * @type {?ActivityTimestamps} */ this.timestamps = data.timestamps ? { start: data.timestamps.start ? new Date(Number(data.timestamps.start)) : null, end: data.timestamps.end ? new Date(Number(data.timestamps.end)) : null, } : null; /** * The Spotify song's id * @type {?string} */ this.syncId = data.sync_id ?? null; /** * The platform the game is being played on * @type {?ActivityPlatform} */ this.platform = data.platform ?? null; /** * Represents a party of an activity * @typedef {Object} ActivityParty * @property {?string} id The party's id * @property {number[]} size Size of the party as `[current, max]` */ /** * Party of the activity * @type {?ActivityParty} */ this.party = data.party ?? null; /** * Assets for rich presence * @type {?RichPresenceAssets} */ this.assets = data.assets ? new RichPresenceAssets(this, data.assets) : null; /** * Flags that describe the activity * @type {Readonly} */ this.flags = new ActivityFlags(data.flags).freeze(); /** * Emoji for a custom activity * @type {?Emoji} */ this.emoji = data.emoji ? new Emoji(presence.client, data.emoji) : null; /** * The game's or Spotify session's id * @type {?string} */ this.sessionId = data.session_id ?? null; /** * The labels of the buttons of this rich presence * @type {string[]} */ this.buttons = data.buttons ?? []; /** * Creation date of the activity * @type {number} */ this.createdTimestamp = new Date(data.created_at).getTime(); } /** * Whether this activity is equal to another activity. * @param {Activity} activity The activity to compare with * @returns {boolean} */ equals(activity) { return ( this === activity || (activity && this.name === activity.name && this.type === activity.type && this.url === activity.url && this.state === activity.state && this.details === activity.details) ); } /** * The time the activity was created at * @type {Date} * @readonly */ get createdAt() { return new Date(this.createdTimestamp); } /** * When concatenated with a string, this automatically returns the activities' name instead of the Activity object. * @returns {string} */ toString() { return this.name; } _clone() { return Object.assign(Object.create(this), this); } } /** * Assets for a rich presence */ class RichPresenceAssets { constructor(activity, assets) { Object.defineProperty(this, 'activity', { value: activity }); /** * Hover text for the large image * @type {?string} */ this.largeText = assets.large_text ?? null; /** * Hover text for the small image * @type {?string} */ this.smallText = assets.small_text ?? null; /** * The large image asset's id * @type {?Snowflake} */ this.largeImage = assets.large_image ?? null; /** * The small image asset's id * @type {?Snowflake} */ this.smallImage = assets.small_image ?? null; } /** * Gets the URL of the small image asset * @param {StaticImageURLOptions} [options] Options for the image URL * @returns {?string} */ smallImageURL({ format, size } = {}) { if (!this.smallImage) return null; if (this.smallImage.includes(':')) { const [platform, id] = this.smallImage.split(':'); switch (platform) { case 'mp': return `https://media.discordapp.net/${id}`; default: return null; } } return this.activity.presence.client.rest.cdn.AppAsset(this.activity.applicationId, this.smallImage, { format, size, }); } /** * Gets the URL of the large image asset * @param {StaticImageURLOptions} [options] Options for the image URL * @returns {?string} */ largeImageURL({ format, size } = {}) { if (!this.largeImage) return null; if (this.largeImage.includes(':')) { const [platform, id] = this.largeImage.split(':'); switch (platform) { case 'mp': return `https://media.discordapp.net/${id}`; case 'spotify': return `https://i.scdn.co/image/${id}`; case 'twitch': return `https://static-cdn.jtvnw.net/previews-ttv/live_user_${id}.png`; default: return null; } } return this.activity.presence.client.rest.cdn.AppAsset(this.activity.applicationId, this.largeImage, { format, size, }); } } exports.Presence = Presence; exports.Activity = Activity; exports.RichPresenceAssets = RichPresenceAssets;