34 lines
1.2 KiB
JavaScript
34 lines
1.2 KiB
JavaScript
'use strict';
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const Action = require('./Action');
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const { deletedGuildMembers } = require('../../structures/GuildMember');
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const { Events, Status } = require('../../util/Constants');
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class GuildMemberRemoveAction extends Action {
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handle(data, shard) {
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const client = this.client;
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const guild = client.guilds.cache.get(data.guild_id);
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let member = null;
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if (guild) {
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member = this.getMember({ user: data.user }, guild);
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guild.memberCount--;
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if (member) {
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deletedGuildMembers.add(member);
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guild.members.cache.delete(member.id);
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/**
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* Emitted whenever a member leaves a guild, or is kicked.
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* @event Client#guildMemberRemove
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* @param {GuildMember} member The member that has left/been kicked from the guild
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* @deprecated See {@link https://github.com/aiko-chan-ai/discord.js-selfbot-v13/issues/197 this issue} for more information.
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*/
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if (shard.status === Status.READY) client.emit(Events.GUILD_MEMBER_REMOVE, member);
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}
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guild.presences.cache.delete(data.user.id);
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guild.voiceStates.cache.delete(data.user.id);
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}
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return { guild, member };
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}
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}
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module.exports = GuildMemberRemoveAction;
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