7dfdef46a5
[vi] cảm giác đau khổ
52 lines
1.7 KiB
JavaScript
52 lines
1.7 KiB
JavaScript
'use strict';
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const BitField = require('./BitField');
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/**
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* Data structure that makes it easy to interact with a {@link Guild#systemChannelFlags} bitfield.
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* <info>Note that all event message types are enabled by default,
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* and by setting their corresponding flags you are disabling them</info>
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* @extends {BitField}
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*/
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class SystemChannelFlags extends BitField {}
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/**
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* @name SystemChannelFlags
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* @kind constructor
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* @memberof SystemChannelFlags
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* @param {SystemChannelFlagsResolvable} [bits=0] Bit(s) to read from
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*/
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/**
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* Bitfield of the packed bits
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* @type {number}
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* @name SystemChannelFlags#bitfield
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*/
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/**
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* Data that can be resolved to give a system channel flag bitfield. This can be:
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* * A string (see {@link SystemChannelFlags.FLAGS})
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* * A system channel flag
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* * An instance of SystemChannelFlags
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* * An Array of SystemChannelFlagsResolvable
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* @typedef {string|number|SystemChannelFlags|SystemChannelFlagsResolvable[]} SystemChannelFlagsResolvable
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*/
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/**
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* Numeric system channel flags. All available properties:
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* * `SUPPRESS_JOIN_NOTIFICATIONS` (Suppress member join notifications)
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* * `SUPPRESS_PREMIUM_SUBSCRIPTIONS` (Suppress server boost notifications)
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* * `SUPPRESS_GUILD_REMINDER_NOTIFICATIONS` (Suppress server setup tips)
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* * `SUPPRESS_JOIN_NOTIFICATION_REPLIES` (Hide member join sticker reply buttons)
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* @type {Object}
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* @see {@link https://discord.com/developers/docs/resources/guild#guild-object-system-channel-flags}
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*/
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SystemChannelFlags.FLAGS = {
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SUPPRESS_JOIN_NOTIFICATIONS: 1 << 0,
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SUPPRESS_PREMIUM_SUBSCRIPTIONS: 1 << 1,
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SUPPRESS_GUILD_REMINDER_NOTIFICATIONS: 1 << 2,
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SUPPRESS_JOIN_NOTIFICATION_REPLIES: 1 << 3,
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};
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module.exports = SystemChannelFlags;
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