discord.js-selfbot-v13/src/util/Util.js
March 7th 7dfdef46a5 Downgrade to v13
[vi] cảm giác đau khổ
2022-03-24 17:55:32 +07:00

612 lines
20 KiB
JavaScript

'use strict';
const { parse } = require('node:path');
const process = require('node:process');
const { Collection } = require('@discordjs/collection');
const fetch = require('node-fetch');
const { Colors, Endpoints } = require('./Constants');
const Options = require('./Options');
const { Error: DiscordError, RangeError, TypeError } = require('../errors');
const has = (o, k) => Object.prototype.hasOwnProperty.call(o, k);
const isObject = d => typeof d === 'object' && d !== null;
let deprecationEmittedForRemoveMentions = false;
/**
* Contains various general-purpose utility methods.
*/
class Util extends null {
/**
* Flatten an object. Any properties that are collections will get converted to an array of keys.
* @param {Object} obj The object to flatten.
* @param {...Object<string, boolean|string>} [props] Specific properties to include/exclude.
* @returns {Object}
*/
static flatten(obj, ...props) {
if (!isObject(obj)) return obj;
const objProps = Object.keys(obj)
.filter(k => !k.startsWith('_'))
.map(k => ({ [k]: true }));
props = objProps.length ? Object.assign(...objProps, ...props) : Object.assign({}, ...props);
const out = {};
for (let [prop, newProp] of Object.entries(props)) {
if (!newProp) continue;
newProp = newProp === true ? prop : newProp;
const element = obj[prop];
const elemIsObj = isObject(element);
const valueOf = elemIsObj && typeof element.valueOf === 'function' ? element.valueOf() : null;
// If it's a Collection, make the array of keys
if (element instanceof Collection) out[newProp] = Array.from(element.keys());
// If the valueOf is a Collection, use its array of keys
else if (valueOf instanceof Collection) out[newProp] = Array.from(valueOf.keys());
// If it's an array, flatten each element
else if (Array.isArray(element)) out[newProp] = element.map(e => Util.flatten(e));
// If it's an object with a primitive `valueOf`, use that value
else if (typeof valueOf !== 'object') out[newProp] = valueOf;
// If it's a primitive
else if (!elemIsObj) out[newProp] = element;
}
return out;
}
/**
* Options for splitting a message.
* @typedef {Object} SplitOptions
* @property {number} [maxLength=2000] Maximum character length per message piece
* @property {string|string[]|RegExp|RegExp[]} [char='\n'] Character(s) or Regex(es) to split the message with,
* an array can be used to split multiple times
* @property {string} [prepend=''] Text to prepend to every piece except the first
* @property {string} [append=''] Text to append to every piece except the last
*/
/**
* Splits a string into multiple chunks at a designated character that do not exceed a specific length.
* @param {string} text Content to split
* @param {SplitOptions} [options] Options controlling the behavior of the split
* @returns {string[]}
*/
static splitMessage(text, { maxLength = 2_000, char = '\n', prepend = '', append = '' } = {}) {
text = Util.verifyString(text);
if (text.length <= maxLength) return [text];
let splitText = [text];
if (Array.isArray(char)) {
while (char.length > 0 && splitText.some(elem => elem.length > maxLength)) {
const currentChar = char.shift();
if (currentChar instanceof RegExp) {
splitText = splitText.flatMap(chunk => chunk.match(currentChar));
} else {
splitText = splitText.flatMap(chunk => chunk.split(currentChar));
}
}
} else {
splitText = text.split(char);
}
if (splitText.some(elem => elem.length > maxLength)) throw new RangeError('SPLIT_MAX_LEN');
const messages = [];
let msg = '';
for (const chunk of splitText) {
if (msg && (msg + char + chunk + append).length > maxLength) {
messages.push(msg + append);
msg = prepend;
}
msg += (msg && msg !== prepend ? char : '') + chunk;
}
return messages.concat(msg).filter(m => m);
}
/**
* Options used to escape markdown.
* @typedef {Object} EscapeMarkdownOptions
* @property {boolean} [codeBlock=true] Whether to escape code blocks or not
* @property {boolean} [inlineCode=true] Whether to escape inline code or not
* @property {boolean} [bold=true] Whether to escape bolds or not
* @property {boolean} [italic=true] Whether to escape italics or not
* @property {boolean} [underline=true] Whether to escape underlines or not
* @property {boolean} [strikethrough=true] Whether to escape strikethroughs or not
* @property {boolean} [spoiler=true] Whether to escape spoilers or not
* @property {boolean} [codeBlockContent=true] Whether to escape text inside code blocks or not
* @property {boolean} [inlineCodeContent=true] Whether to escape text inside inline code or not
*/
/**
* Escapes any Discord-flavour markdown in a string.
* @param {string} text Content to escape
* @param {EscapeMarkdownOptions} [options={}] Options for escaping the markdown
* @returns {string}
*/
static escapeMarkdown(
text,
{
codeBlock = true,
inlineCode = true,
bold = true,
italic = true,
underline = true,
strikethrough = true,
spoiler = true,
codeBlockContent = true,
inlineCodeContent = true,
} = {},
) {
if (!codeBlockContent) {
return text
.split('```')
.map((subString, index, array) => {
if (index % 2 && index !== array.length - 1) return subString;
return Util.escapeMarkdown(subString, {
inlineCode,
bold,
italic,
underline,
strikethrough,
spoiler,
inlineCodeContent,
});
})
.join(codeBlock ? '\\`\\`\\`' : '```');
}
if (!inlineCodeContent) {
return text
.split(/(?<=^|[^`])`(?=[^`]|$)/g)
.map((subString, index, array) => {
if (index % 2 && index !== array.length - 1) return subString;
return Util.escapeMarkdown(subString, {
codeBlock,
bold,
italic,
underline,
strikethrough,
spoiler,
});
})
.join(inlineCode ? '\\`' : '`');
}
if (inlineCode) text = Util.escapeInlineCode(text);
if (codeBlock) text = Util.escapeCodeBlock(text);
if (italic) text = Util.escapeItalic(text);
if (bold) text = Util.escapeBold(text);
if (underline) text = Util.escapeUnderline(text);
if (strikethrough) text = Util.escapeStrikethrough(text);
if (spoiler) text = Util.escapeSpoiler(text);
return text;
}
/**
* Escapes code block markdown in a string.
* @param {string} text Content to escape
* @returns {string}
*/
static escapeCodeBlock(text) {
return text.replaceAll('```', '\\`\\`\\`');
}
/**
* Escapes inline code markdown in a string.
* @param {string} text Content to escape
* @returns {string}
*/
static escapeInlineCode(text) {
return text.replace(/(?<=^|[^`])`(?=[^`]|$)/g, '\\`');
}
/**
* Escapes italic markdown in a string.
* @param {string} text Content to escape
* @returns {string}
*/
static escapeItalic(text) {
let i = 0;
text = text.replace(/(?<=^|[^*])\*([^*]|\*\*|$)/g, (_, match) => {
if (match === '**') return ++i % 2 ? `\\*${match}` : `${match}\\*`;
return `\\*${match}`;
});
i = 0;
return text.replace(/(?<=^|[^_])_([^_]|__|$)/g, (_, match) => {
if (match === '__') return ++i % 2 ? `\\_${match}` : `${match}\\_`;
return `\\_${match}`;
});
}
/**
* Escapes bold markdown in a string.
* @param {string} text Content to escape
* @returns {string}
*/
static escapeBold(text) {
let i = 0;
return text.replace(/\*\*(\*)?/g, (_, match) => {
if (match) return ++i % 2 ? `${match}\\*\\*` : `\\*\\*${match}`;
return '\\*\\*';
});
}
/**
* Escapes underline markdown in a string.
* @param {string} text Content to escape
* @returns {string}
*/
static escapeUnderline(text) {
let i = 0;
return text.replace(/__(_)?/g, (_, match) => {
if (match) return ++i % 2 ? `${match}\\_\\_` : `\\_\\_${match}`;
return '\\_\\_';
});
}
/**
* Escapes strikethrough markdown in a string.
* @param {string} text Content to escape
* @returns {string}
*/
static escapeStrikethrough(text) {
return text.replaceAll('~~', '\\~\\~');
}
/**
* Escapes spoiler markdown in a string.
* @param {string} text Content to escape
* @returns {string}
*/
static escapeSpoiler(text) {
return text.replaceAll('||', '\\|\\|');
}
/**
* @typedef {Object} FetchRecommendedShardsOptions
* @property {number} [guildsPerShard=1000] Number of guilds assigned per shard
* @property {number} [multipleOf=1] The multiple the shard count should round up to. (16 for large bot sharding)
*/
/**
* Gets the recommended shard count from Discord.
* @param {string} token Discord auth token
* @param {FetchRecommendedShardsOptions} [options] Options for fetching the recommended shard count
* @returns {Promise<number>} The recommended number of shards
*/
static async fetchRecommendedShards(token, { guildsPerShard = 1_000, multipleOf = 1 } = {}) {
if (!token) throw new DiscordError('TOKEN_MISSING');
const defaults = Options.createDefault();
const response = await fetch(`${defaults.http.api}/v${defaults.http.version}${Endpoints.botGateway}`, {
method: 'GET',
headers: { Authorization: `Bot ${token.replace(/^Bot\s*/i, '')}` },
});
if (!response.ok) {
if (response.status === 401) throw new DiscordError('TOKEN_INVALID');
throw response;
}
const { shards } = await response.json();
return Math.ceil((shards * (1_000 / guildsPerShard)) / multipleOf) * multipleOf;
}
/**
* Parses emoji info out of a string. The string must be one of:
* * A UTF-8 emoji (no id)
* * A URL-encoded UTF-8 emoji (no id)
* * A Discord custom emoji (`<:name:id>` or `<a:name:id>`)
* @param {string} text Emoji string to parse
* @returns {APIEmoji} Object with `animated`, `name`, and `id` properties
* @private
*/
static parseEmoji(text) {
if (text.includes('%')) text = decodeURIComponent(text);
if (!text.includes(':')) return { animated: false, name: text, id: null };
const match = text.match(/<?(?:(a):)?(\w{2,32}):(\d{17,19})?>?/);
return match && { animated: Boolean(match[1]), name: match[2], id: match[3] ?? null };
}
/**
* Resolves a partial emoji object from an {@link EmojiIdentifierResolvable}, without checking a Client.
* @param {EmojiIdentifierResolvable} emoji Emoji identifier to resolve
* @returns {?RawEmoji}
* @private
*/
static resolvePartialEmoji(emoji) {
if (!emoji) return null;
if (typeof emoji === 'string') return /^\d{17,19}$/.test(emoji) ? { id: emoji } : Util.parseEmoji(emoji);
const { id, name, animated } = emoji;
if (!id && !name) return null;
return { id, name, animated: Boolean(animated) };
}
/**
* Shallow-copies an object with its class/prototype intact.
* @param {Object} obj Object to clone
* @returns {Object}
* @private
*/
static cloneObject(obj) {
return Object.assign(Object.create(obj), obj);
}
/**
* Sets default properties on an object that aren't already specified.
* @param {Object} def Default properties
* @param {Object} given Object to assign defaults to
* @returns {Object}
* @private
*/
static mergeDefault(def, given) {
if (!given) return def;
for (const key in def) {
if (!has(given, key) || given[key] === undefined) {
given[key] = def[key];
} else if (given[key] === Object(given[key])) {
given[key] = Util.mergeDefault(def[key], given[key]);
}
}
return given;
}
/**
* Options used to make an error object.
* @typedef {Object} MakeErrorOptions
* @property {string} name Error type
* @property {string} message Message for the error
* @property {string} stack Stack for the error
*/
/**
* Makes an Error from a plain info object.
* @param {MakeErrorOptions} obj Error info
* @returns {Error}
* @private
*/
static makeError(obj) {
const err = new Error(obj.message);
err.name = obj.name;
err.stack = obj.stack;
return err;
}
/**
* Makes a plain error info object from an Error.
* @param {Error} err Error to get info from
* @returns {MakeErrorOptions}
* @private
*/
static makePlainError(err) {
return {
name: err.name,
message: err.message,
stack: err.stack,
};
}
/**
* Moves an element in an array *in place*.
* @param {Array<*>} array Array to modify
* @param {*} element Element to move
* @param {number} newIndex Index or offset to move the element to
* @param {boolean} [offset=false] Move the element by an offset amount rather than to a set index
* @returns {number}
* @private
*/
static moveElementInArray(array, element, newIndex, offset = false) {
const index = array.indexOf(element);
newIndex = (offset ? index : 0) + newIndex;
if (newIndex > -1 && newIndex < array.length) {
const removedElement = array.splice(index, 1)[0];
array.splice(newIndex, 0, removedElement);
}
return array.indexOf(element);
}
/**
* Verifies the provided data is a string, otherwise throws provided error.
* @param {string} data The string resolvable to resolve
* @param {Function} [error] The Error constructor to instantiate. Defaults to Error
* @param {string} [errorMessage] The error message to throw with. Defaults to "Expected string, got <data> instead."
* @param {boolean} [allowEmpty=true] Whether an empty string should be allowed
* @returns {string}
*/
static verifyString(
data,
error = Error,
errorMessage = `Expected a string, got ${data} instead.`,
allowEmpty = true,
) {
if (typeof data !== 'string') throw new error(errorMessage);
if (!allowEmpty && data.length === 0) throw new error(errorMessage);
return data;
}
/**
* Can be a number, hex string, an RGB array like:
* ```js
* [255, 0, 255] // purple
* ```
* or one of the following strings:
* - `DEFAULT`
* - `WHITE`
* - `AQUA`
* - `GREEN`
* - `BLUE`
* - `YELLOW`
* - `PURPLE`
* - `LUMINOUS_VIVID_PINK`
* - `FUCHSIA`
* - `GOLD`
* - `ORANGE`
* - `RED`
* - `GREY`
* - `NAVY`
* - `DARK_AQUA`
* - `DARK_GREEN`
* - `DARK_BLUE`
* - `DARK_PURPLE`
* - `DARK_VIVID_PINK`
* - `DARK_GOLD`
* - `DARK_ORANGE`
* - `DARK_RED`
* - `DARK_GREY`
* - `DARKER_GREY`
* - `LIGHT_GREY`
* - `DARK_NAVY`
* - `BLURPLE`
* - `GREYPLE`
* - `DARK_BUT_NOT_BLACK`
* - `NOT_QUITE_BLACK`
* - `RANDOM`
* @typedef {string|number|number[]} ColorResolvable
*/
/**
* Resolves a ColorResolvable into a color number.
* @param {ColorResolvable} color Color to resolve
* @returns {number} A color
*/
static resolveColor(color) {
if (typeof color === 'string') {
if (color === 'RANDOM') return Math.floor(Math.random() * (0xffffff + 1));
if (color === 'DEFAULT') return 0;
color = Colors[color] ?? parseInt(color.replace('#', ''), 16);
} else if (Array.isArray(color)) {
color = (color[0] << 16) + (color[1] << 8) + color[2];
}
if (color < 0 || color > 0xffffff) throw new RangeError('COLOR_RANGE');
else if (Number.isNaN(color)) throw new TypeError('COLOR_CONVERT');
return color;
}
/**
* Sorts by Discord's position and id.
* @param {Collection} collection Collection of objects to sort
* @returns {Collection}
*/
static discordSort(collection) {
const isGuildChannel = collection.first() instanceof GuildChannel;
return collection.sorted(
isGuildChannel
? (a, b) => a.rawPosition - b.rawPosition || Number(BigInt(a.id) - BigInt(b.id))
: (a, b) => a.rawPosition - b.rawPosition || Number(BigInt(b.id) - BigInt(a.id)),
);
}
/**
* Sets the position of a Channel or Role.
* @param {Channel|Role} item Object to set the position of
* @param {number} position New position for the object
* @param {boolean} relative Whether `position` is relative to its current position
* @param {Collection<string, Channel|Role>} sorted A collection of the objects sorted properly
* @param {APIRouter} route Route to call PATCH on
* @param {string} [reason] Reason for the change
* @returns {Promise<Channel[]|Role[]>} Updated item list, with `id` and `position` properties
* @private
*/
static async setPosition(item, position, relative, sorted, route, reason) {
let updatedItems = [...sorted.values()];
Util.moveElementInArray(updatedItems, item, position, relative);
updatedItems = updatedItems.map((r, i) => ({ id: r.id, position: i }));
await route.patch({ data: updatedItems, reason });
return updatedItems;
}
/**
* Alternative to Node's `path.basename`, removing query string after the extension if it exists.
* @param {string} path Path to get the basename of
* @param {string} [ext] File extension to remove
* @returns {string} Basename of the path
* @private
*/
static basename(path, ext) {
const res = parse(path);
return ext && res.ext.startsWith(ext) ? res.name : res.base.split('?')[0];
}
/**
* Breaks user, role and everyone/here mentions by adding a zero width space after every @ character
* @param {string} str The string to sanitize
* @returns {string}
* @deprecated Use {@link BaseMessageOptions#allowedMentions} instead.
*/
static removeMentions(str) {
if (!deprecationEmittedForRemoveMentions) {
process.emitWarning(
'The Util.removeMentions method is deprecated. Use MessageOptions#allowedMentions instead.',
'DeprecationWarning',
);
deprecationEmittedForRemoveMentions = true;
}
return Util._removeMentions(str);
}
static _removeMentions(str) {
return str.replaceAll('@', '@\u200b');
}
/**
* The content to have all mentions replaced by the equivalent text.
* <warn>When {@link Util.removeMentions} is removed, this method will no longer sanitize mentions.
* Use {@link BaseMessageOptions#allowedMentions} instead to prevent mentions when sending a message.</warn>
* @param {string} str The string to be converted
* @param {TextBasedChannels} channel The channel the string was sent in
* @returns {string}
*/
static cleanContent(str, channel) {
str = str
.replace(/<@!?[0-9]+>/g, input => {
const id = input.replace(/<|!|>|@/g, '');
if (channel.type === 'DM') {
const user = channel.client.users.cache.get(id);
return user ? Util._removeMentions(`@${user.username}`) : input;
}
const member = channel.guild.members.cache.get(id);
if (member) {
return Util._removeMentions(`@${member.displayName}`);
} else {
const user = channel.client.users.cache.get(id);
return user ? Util._removeMentions(`@${user.username}`) : input;
}
})
.replace(/<#[0-9]+>/g, input => {
const mentionedChannel = channel.client.channels.cache.get(input.replace(/<|#|>/g, ''));
return mentionedChannel ? `#${mentionedChannel.name}` : input;
})
.replace(/<@&[0-9]+>/g, input => {
if (channel.type === 'DM') return input;
const role = channel.guild.roles.cache.get(input.replace(/<|@|>|&/g, ''));
return role ? `@${role.name}` : input;
});
return str;
}
/**
* The content to put in a code block with all code block fences replaced by the equivalent backticks.
* @param {string} text The string to be converted
* @returns {string}
*/
static cleanCodeBlockContent(text) {
return text.replaceAll('```', '`\u200b``');
}
/**
* Creates a sweep filter that sweeps archived threads
* @param {number} [lifetime=14400] How long a thread has to be archived to be valid for sweeping
* @deprecated When not using with `makeCache` use `Sweepers.archivedThreadSweepFilter` instead
* @returns {SweepFilter}
*/
static archivedThreadSweepFilter(lifetime = 14400) {
const filter = require('./Sweepers').archivedThreadSweepFilter(lifetime);
filter.isDefault = true;
return filter;
}
}
module.exports = Util;
// Fixes Circular
const GuildChannel = require('../structures/GuildChannel');