43 lines
1.3 KiB
JavaScript
43 lines
1.3 KiB
JavaScript
'use strict';
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const { GuildSystemChannelFlags } = require('discord-api-types/v9');
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const BitField = require('./BitField');
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/**
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* Data structure that makes it easy to interact with a {@link Guild#systemChannelFlags} bitfield.
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* <info>Note that all event message types are enabled by default,
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* and by setting their corresponding flags you are disabling them</info>
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* @extends {BitField}
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*/
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class SystemChannelFlagsBitField extends BitField {}
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/**
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* @name SystemChannelFlagsBitField
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* @kind constructor
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* @memberof SystemChannelFlagsBitField
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* @param {SystemChannelFlagsResolvable} [bits=0] Bit(s) to read from
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*/
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/**
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* Bitfield of the packed bits
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* @type {number}
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* @name SystemChannelFlagsBitField#bitfield
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*/
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/**
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* Data that can be resolved to give a system channel flag bitfield. This can be:
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* * A string (see {@link SystemChannelFlagsBitField.Flags})
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* * A system channel flag
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* * An instance of SystemChannelFlagsBitField
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* * An Array of SystemChannelFlagsResolvable
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* @typedef {string|number|SystemChannelFlagsBitField|SystemChannelFlagsResolvable[]} SystemChannelFlagsResolvable
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*/
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/**
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* Numeric system channel flags.
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* @type {GuildSystemChannelFlags}
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*/
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SystemChannelFlagsBitField.Flags = GuildSystemChannelFlags;
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module.exports = SystemChannelFlagsBitField;
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