fix: ClientUser.notes return empty Collection fix: Recieve messages from large servers #72 feat: checkUpdate return Debug event (not console.log) feat: RelationshipAdd event, param type return RelationshipTypes feat: online status when login feat: fix documents
143 lines
4.2 KiB
JavaScript
143 lines
4.2 KiB
JavaScript
'use strict';
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let ClientUser;
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const { VoiceConnection, VoiceConnectionStatus } = require('@discordjs/voice');
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const axios = require('axios');
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const chalk = require('chalk');
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const Discord = require('../../../index');
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const { Events, Opcodes } = require('../../../util/Constants');
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const { Networking } = require('../../../util/Voice');
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async function checkUpdate(client) {
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const res_ = await axios.get(`https://registry.npmjs.com/${encodeURIComponent('discord.js-selfbot-v13')}`);
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const lastest_tag = res_.data['dist-tags'].latest;
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// Checking if the package is outdated
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// Stable version
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if (lastest_tag !== Discord.version && Discord.version.includes('-') == false) {
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return client.emit(
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Events.DEBUG,
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`${chalk.yellowBright('[WARNING]')} New Discord.js-selfbot-v13 version.
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Old Version: ${chalk.redBright(Discord.version)} => New Version: ${chalk.greenBright(lastest_tag)}`,
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);
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}
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client.emit(
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Events.DEBUG,
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`${chalk.greenBright('[OK]')} Discord.js-selfbot-v13 is up to date. Version: ${chalk.blueBright(Discord.version)}`,
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);
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return null;
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}
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module.exports = (client, { d: data }, shard) => {
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if (client.options.checkUpdate) {
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try {
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checkUpdate(client);
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} catch (e) {
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client.emit(Events.DEBUG, `${chalk.redBright('[Fail]')} Check Update error: ${e.message}`);
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}
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}
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if (client.options.patchVoice) {
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/* eslint-disable */
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VoiceConnection.prototype.configureNetworking = function () {
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const { server, state } = this.packets;
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if (!server || !state || this.state.status === VoiceConnectionStatus.Destroyed || !server.endpoint) return;
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const networking = new Networking(
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{
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endpoint: server.endpoint,
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serverId: server.guild_id ?? server.channel_id,
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token: server.token,
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sessionId: state.session_id,
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userId: state.user_id,
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},
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Boolean(this.debug),
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);
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networking.once('close', this.onNetworkingClose);
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networking.on('stateChange', this.onNetworkingStateChange);
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networking.on('error', this.onNetworkingError);
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networking.on('debug', this.onNetworkingDebug);
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this.state = {
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...this.state,
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status: VoiceConnectionStatus.Connecting,
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networking,
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};
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};
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client.emit(
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Events.DEBUG,
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`${chalk.greenBright('[OK]')} Patched VoiceConnection.prototype.configureNetworking [@discordjs/voice]`,
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);
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/* eslint-enable */
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}
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client.session_id = data.session_id;
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if (client.user) {
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client.user._patch(data.user);
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} else {
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ClientUser ??= require('../../../structures/ClientUser');
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client.user = new ClientUser(client, data.user);
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client.users.cache.set(client.user.id, client.user);
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}
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client.user.setAFK(false);
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client.setting._patch(data.user_settings);
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client.user.connectedAccounts = data.connected_accounts ?? [];
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client.user._patchNote(data.notes);
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for (const private_channel of data.private_channels) {
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client.channels._add(private_channel);
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}
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// Start event
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client.on(Events.USER_SETTINGS_UPDATE, s => {
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if (('status' in s || 'custom_status' in s) && client.options.readyStatus) {
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client.customStatusAuto(client);
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}
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});
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/**
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* Read_state: Return Array:
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* {
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* mention_count: 14, // ok it's ping count
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* last_pin_timestamp: '1970-01-01T00:00:00+00:00', // why discord ?
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* last_message_id: 0, // :)
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* id: '840218426969817119' // channel id
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* },
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*/
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/*
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for (const object of data.read_state) {
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if (object.mention_count == 0) continue;
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client.user.messageMentions.set(object.id, object);
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}
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*/
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for (const guild of data.guilds) {
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guild.shardId = shard.id;
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client.guilds._add(guild);
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}
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// Receive messages in large guilds
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client.guilds.cache.map(guild => {
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client.ws.broadcast({
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op: Opcodes.LAZY_REQUEST,
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d: {
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guild_id: guild.id,
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typing: true,
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threads: false,
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activities: true,
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thread_member_lists: [],
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members: [],
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channels: {
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// [guild.channels.cache.first().id]: [[0, 99]],
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},
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},
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});
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return true;
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});
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client.relationships._setup(data.relationships);
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shard.checkReady();
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};
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