454 lines
14 KiB
JavaScript
454 lines
14 KiB
JavaScript
'use strict';
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const { Channel } = require('./Channel');
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const { Error } = require('../errors');
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const PermissionOverwriteManager = require('../managers/PermissionOverwriteManager');
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const { VoiceBasedChannelTypes } = require('../util/Constants');
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const Permissions = require('../util/Permissions');
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/**
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* Represents a guild channel from any of the following:
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* - {@link TextChannel}
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* - {@link VoiceChannel}
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* - {@link CategoryChannel}
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* - {@link NewsChannel}
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* - {@link StoreChannel}
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* - {@link StageChannel}
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* @extends {Channel}
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* @abstract
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*/
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class GuildChannel extends Channel {
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constructor(guild, data, client, immediatePatch = true) {
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super(guild?.client ?? client, data, false);
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/**
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* The guild the channel is in
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* @type {Guild}
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*/
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this.guild = guild;
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/**
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* The id of the guild the channel is in
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* @type {Snowflake}
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*/
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this.guildId = guild?.id ?? data.guild_id;
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this.parentId = this.parentId ?? null;
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/**
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* A manager of permission overwrites that belong to this channel
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* @type {PermissionOverwriteManager}
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*/
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this.permissionOverwrites = new PermissionOverwriteManager(this);
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if (data && immediatePatch) this._patch(data);
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}
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_patch(data) {
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super._patch(data);
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if ('name' in data) {
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/**
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* The name of the guild channel
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* @type {string}
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*/
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this.name = data.name;
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}
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if ('position' in data) {
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/**
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* The raw position of the channel from Discord
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* @type {number}
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*/
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this.rawPosition = data.position;
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}
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if ('guild_id' in data) {
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this.guildId = data.guild_id;
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}
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if ('parent_id' in data) {
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/**
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* The id of the category parent of this channel
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* @type {?Snowflake}
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*/
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this.parentId = data.parent_id;
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}
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if ('permission_overwrites' in data) {
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this.permissionOverwrites.cache.clear();
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for (const overwrite of data.permission_overwrites) {
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this.permissionOverwrites._add(overwrite);
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}
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}
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}
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_clone() {
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const clone = super._clone();
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clone.permissionOverwrites = new PermissionOverwriteManager(clone, this.permissionOverwrites.cache.values());
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return clone;
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}
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/**
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* The category parent of this channel
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* @type {?CategoryChannel}
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* @readonly
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*/
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get parent() {
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return this.guild.channels.resolve(this.parentId);
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}
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/**
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* If the permissionOverwrites match the parent channel, null if no parent
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* @type {?boolean}
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* @readonly
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*/
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get permissionsLocked() {
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if (!this.parent) return null;
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// Get all overwrites
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const overwriteIds = new Set([
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...this.permissionOverwrites.cache.keys(),
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...this.parent.permissionOverwrites.cache.keys(),
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]);
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// Compare all overwrites
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return [...overwriteIds].every(key => {
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const channelVal = this.permissionOverwrites.cache.get(key);
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const parentVal = this.parent.permissionOverwrites.cache.get(key);
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// Handle empty overwrite
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if (
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(!channelVal &&
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parentVal.deny.bitfield === Permissions.defaultBit &&
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parentVal.allow.bitfield === Permissions.defaultBit) ||
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(!parentVal &&
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channelVal.deny.bitfield === Permissions.defaultBit &&
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channelVal.allow.bitfield === Permissions.defaultBit)
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) {
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return true;
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}
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// Compare overwrites
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return (
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typeof channelVal !== 'undefined' &&
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typeof parentVal !== 'undefined' &&
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channelVal.deny.bitfield === parentVal.deny.bitfield &&
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channelVal.allow.bitfield === parentVal.allow.bitfield
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);
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});
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}
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/**
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* The position of the channel
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* @type {number}
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* @readonly
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*/
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get position() {
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const sorted = this.guild._sortedChannels(this);
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return [...sorted.values()].indexOf(sorted.get(this.id));
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}
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/**
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* Gets the overall set of permissions for a member or role in this channel, taking into account channel overwrites.
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* @param {GuildMemberResolvable|RoleResolvable} memberOrRole The member or role to obtain the overall permissions for
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* @param {boolean} [checkAdmin=true] Whether having `ADMINISTRATOR` will return all permissions
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* @returns {?Readonly<Permissions>}
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*/
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permissionsFor(memberOrRole, checkAdmin = true) {
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const member = this.guild.members.resolve(memberOrRole);
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if (member) return this.memberPermissions(member, checkAdmin);
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const role = this.guild.roles.resolve(memberOrRole);
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return role && this.rolePermissions(role, checkAdmin);
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}
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overwritesFor(member, verified = false, roles = null) {
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if (!verified) member = this.guild.members.resolve(member);
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if (!member) return [];
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roles ??= member.roles.cache;
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const roleOverwrites = [];
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let memberOverwrites;
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let everyoneOverwrites;
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for (const overwrite of this.permissionOverwrites.cache.values()) {
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if (overwrite.id === this.guild.id) {
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everyoneOverwrites = overwrite;
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} else if (roles.has(overwrite.id)) {
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roleOverwrites.push(overwrite);
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} else if (overwrite.id === member.id) {
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memberOverwrites = overwrite;
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}
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}
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return {
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everyone: everyoneOverwrites,
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roles: roleOverwrites,
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member: memberOverwrites,
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};
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}
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/**
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* Gets the overall set of permissions for a member in this channel, taking into account channel overwrites.
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* @param {GuildMember} member The member to obtain the overall permissions for
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* @param {boolean} checkAdmin=true Whether having `ADMINISTRATOR` will return all permissions
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* @returns {Readonly<Permissions>}
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* @private
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*/
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memberPermissions(member, checkAdmin) {
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if (checkAdmin && member.id === this.guild.ownerId) return new Permissions(Permissions.ALL).freeze();
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const roles = member.roles.cache;
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const permissions = new Permissions(roles.map(role => role.permissions));
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if (checkAdmin && permissions.has(Permissions.FLAGS.ADMINISTRATOR)) {
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return new Permissions(Permissions.ALL).freeze();
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}
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const overwrites = this.overwritesFor(member, true, roles);
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return permissions
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.remove(overwrites.everyone?.deny ?? Permissions.defaultBit)
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.add(overwrites.everyone?.allow ?? Permissions.defaultBit)
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.remove(overwrites.roles.length > 0 ? overwrites.roles.map(role => role.deny) : Permissions.defaultBit)
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.add(overwrites.roles.length > 0 ? overwrites.roles.map(role => role.allow) : Permissions.defaultBit)
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.remove(overwrites.member?.deny ?? Permissions.defaultBit)
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.add(overwrites.member?.allow ?? Permissions.defaultBit)
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.freeze();
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}
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/**
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* Gets the overall set of permissions for a role in this channel, taking into account channel overwrites.
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* @param {Role} role The role to obtain the overall permissions for
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* @param {boolean} checkAdmin Whether having `ADMINISTRATOR` will return all permissions
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* @returns {Readonly<Permissions>}
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* @private
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*/
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rolePermissions(role, checkAdmin) {
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if (checkAdmin && role.permissions.has(Permissions.FLAGS.ADMINISTRATOR)) {
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return new Permissions(Permissions.ALL).freeze();
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}
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const everyoneOverwrites = this.permissionOverwrites.cache.get(this.guild.id);
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const roleOverwrites = this.permissionOverwrites.cache.get(role.id);
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return role.permissions
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.remove(everyoneOverwrites?.deny ?? Permissions.defaultBit)
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.add(everyoneOverwrites?.allow ?? Permissions.defaultBit)
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.remove(roleOverwrites?.deny ?? Permissions.defaultBit)
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.add(roleOverwrites?.allow ?? Permissions.defaultBit)
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.freeze();
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}
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/**
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* Locks in the permission overwrites from the parent channel.
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* @returns {Promise<GuildChannel>}
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*/
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lockPermissions() {
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if (!this.parent) return Promise.reject(new Error('GUILD_CHANNEL_ORPHAN'));
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const permissionOverwrites = this.parent.permissionOverwrites.cache.map(overwrite => overwrite.toJSON());
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return this.edit({ permissionOverwrites });
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}
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/**
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* A collection of cached members of this channel, mapped by their ids.
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* Members that can view this channel, if the channel is text-based.
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* Members in the channel, if the channel is voice-based.
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* @type {Collection<Snowflake, GuildMember>}
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* @readonly
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*/
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get members() {
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return this.guild.members.cache.filter(m => this.permissionsFor(m).has(Permissions.FLAGS.VIEW_CHANNEL, false));
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}
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/**
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* Edits the channel.
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* @param {ChannelData} data The new data for the channel
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* @param {string} [reason] Reason for editing this channel
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* @returns {Promise<GuildChannel>}
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* @example
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* // Edit a channel
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* channel.edit({ name: 'new-channel' })
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* .then(console.log)
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* .catch(console.error);
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*/
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edit(data, reason) {
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return this.guild.channels.edit(this, data, reason);
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}
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/**
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* Sets a new name for the guild channel.
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* @param {string} name The new name for the guild channel
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* @param {string} [reason] Reason for changing the guild channel's name
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* @returns {Promise<GuildChannel>}
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* @example
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* // Set a new channel name
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* channel.setName('not_general')
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* .then(newChannel => console.log(`Channel's new name is ${newChannel.name}`))
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* .catch(console.error);
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*/
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setName(name, reason) {
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return this.edit({ name }, reason);
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}
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/**
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* Options used to set the parent of a channel.
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* @typedef {Object} SetParentOptions
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* @property {boolean} [lockPermissions=true] Whether to lock the permissions to what the parent's permissions are
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* @property {string} [reason] The reason for modifying the parent of the channel
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*/
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/**
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* Sets the parent of this channel.
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* @param {?CategoryChannelResolvable} channel The category channel to set as the parent
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* @param {SetParentOptions} [options={}] The options for setting the parent
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* @returns {Promise<GuildChannel>}
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* @example
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* // Add a parent to a channel
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* message.channel.setParent('355908108431917066', { lockPermissions: false })
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* .then(channel => console.log(`New parent of ${message.channel.name}: ${channel.name}`))
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* .catch(console.error);
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*/
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setParent(channel, { lockPermissions = true, reason } = {}) {
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return this.edit(
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{
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parent: channel ?? null,
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lockPermissions,
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},
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reason,
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);
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}
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/**
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* Options used to set the position of a channel.
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* @typedef {Object} SetChannelPositionOptions
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* @property {boolean} [relative=false] Whether or not to change the position relative to its current value
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* @property {string} [reason] The reason for changing the position
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*/
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/**
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* Sets a new position for the guild channel.
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* @param {number} position The new position for the guild channel
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* @param {SetChannelPositionOptions} [options] Options for setting position
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* @returns {Promise<GuildChannel>}
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* @example
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* // Set a new channel position
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* channel.setPosition(2)
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* .then(newChannel => console.log(`Channel's new position is ${newChannel.position}`))
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* .catch(console.error);
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*/
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setPosition(position, options = {}) {
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return this.guild.channels.setPosition(this, position, options);
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}
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/**
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* Options used to clone a guild channel.
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* @typedef {GuildChannelCreateOptions} GuildChannelCloneOptions
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* @property {string} [name=this.name] Name of the new channel
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*/
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/**
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* Clones this channel.
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* @param {GuildChannelCloneOptions} [options] The options for cloning this channel
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* @returns {Promise<GuildChannel>}
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*/
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clone(options = {}) {
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return this.guild.channels.create(options.name ?? this.name, {
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permissionOverwrites: this.permissionOverwrites.cache,
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topic: this.topic,
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type: this.type,
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nsfw: this.nsfw,
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parent: this.parent,
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bitrate: this.bitrate,
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userLimit: this.userLimit,
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rateLimitPerUser: this.rateLimitPerUser,
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position: this.rawPosition,
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reason: null,
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...options,
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});
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}
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/**
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* Checks if this channel has the same type, topic, position, name, overwrites, and id as another channel.
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* In most cases, a simple `channel.id === channel2.id` will do, and is much faster too.
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* @param {GuildChannel} channel Channel to compare with
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* @returns {boolean}
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*/
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equals(channel) {
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let equal =
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channel &&
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this.id === channel.id &&
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this.type === channel.type &&
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this.topic === channel.topic &&
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this.position === channel.position &&
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this.name === channel.name;
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if (equal) {
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if (this.permissionOverwrites && channel.permissionOverwrites) {
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equal = this.permissionOverwrites.cache.equals(channel.permissionOverwrites.cache);
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} else {
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equal = !this.permissionOverwrites && !channel.permissionOverwrites;
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}
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}
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return equal;
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}
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/**
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* Whether the channel is deletable by the client user
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* @type {boolean}
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* @readonly
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*/
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get deletable() {
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return this.manageable && this.guild.rulesChannelId !== this.id && this.guild.publicUpdatesChannelId !== this.id;
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}
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/**
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* Whether the channel is manageable by the client user
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* @type {boolean}
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* @readonly
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*/
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get manageable() {
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if (this.client.user.id === this.guild.ownerId) return true;
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const permissions = this.permissionsFor(this.client.user);
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if (!permissions) return false;
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// This flag allows managing even if timed out
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if (permissions.has(Permissions.FLAGS.ADMINISTRATOR, false)) return true;
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if (this.guild.me.communicationDisabledUntilTimestamp > Date.now()) return false;
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const bitfield = VoiceBasedChannelTypes.includes(this.type)
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? Permissions.FLAGS.MANAGE_CHANNELS | Permissions.FLAGS.CONNECT
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: Permissions.FLAGS.VIEW_CHANNEL | Permissions.FLAGS.MANAGE_CHANNELS;
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return permissions.has(bitfield, false);
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}
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/**
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* Whether the channel is viewable by the client user
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* @type {boolean}
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* @readonly
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*/
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get viewable() {
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if (this.client.user.id === this.guild.ownerId) return true;
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const permissions = this.permissionsFor(this.client.user);
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if (!permissions) return false;
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return permissions.has(Permissions.FLAGS.VIEW_CHANNEL, false);
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}
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/**
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* Deletes this channel.
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* @param {string} [reason] Reason for deleting this channel
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* @returns {Promise<GuildChannel>}
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* @example
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* // Delete the channel
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* channel.delete('making room for new channels')
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* .then(console.log)
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* .catch(console.error);
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*/
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async delete(reason) {
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await this.guild.channels.delete(this.id, reason);
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return this;
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}
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}
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module.exports = GuildChannel;
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