fix: ClientUser.notes return empty Collection fix: Recieve messages from large servers #72 feat: checkUpdate return Debug event (not console.log) feat: RelationshipAdd event, param type return RelationshipTypes feat: online status when login feat: fix documents
46 lines
1.1 KiB
JavaScript
46 lines
1.1 KiB
JavaScript
'use strict';
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const { Events, Opcodes, Status } = require('../../../util/Constants');
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// Receive messages in large guilds
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const run = (client, guild) => {
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client.ws.broadcast({
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op: Opcodes.LAZY_REQUEST,
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d: {
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guild_id: guild.id,
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typing: true,
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threads: false,
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activities: true,
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thread_member_lists: [],
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members: [],
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channels: {
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// [guild.channels.cache.first().id]: [[0, 99]],
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},
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},
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});
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};
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module.exports = (client, { d: data }, shard) => {
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let guild = client.guilds.cache.get(data.id);
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if (guild) {
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if (!guild.available && !data.unavailable) {
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// A newly available guild
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guild._patch(data);
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run(client, guild);
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}
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} else {
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// A new guild
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data.shardId = shard.id;
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guild = client.guilds._add(data);
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if (client.ws.status === Status.READY) {
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/**
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* Emitted whenever the client joins a guild.
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* @event Client#guildCreate
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* @param {Guild} guild The created guild
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*/
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client.emit(Events.GUILD_CREATE, guild);
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run(client, guild);
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}
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}
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};
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