flipperzero-firmware/applications/subghz/scenes/subghz_scene_delete.c

70 lines
2.2 KiB
C
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#include "../subghz_i.h"
#include "../helpers/subghz_custom_event.h"
void subghz_scene_delete_callback(GuiButtonType result, InputType type, void* context) {
furi_assert(context);
SubGhz* subghz = context;
if((result == GuiButtonTypeRight) && (type == InputTypeShort)) {
view_dispatcher_send_custom_event(subghz->view_dispatcher, SubghzCustomEventSceneDelete);
}
}
void subghz_scene_delete_on_enter(void* context) {
SubGhz* subghz = context;
string_t frequency_str;
string_t modulation_str;
string_t text;
string_init(frequency_str);
string_init(modulation_str);
string_init(text);
subghz_get_frequency_modulation(subghz, frequency_str, modulation_str);
widget_add_string_element(
subghz->widget, 78, 0, AlignLeft, AlignTop, FontSecondary, string_get_cstr(frequency_str));
widget_add_string_element(
subghz->widget,
113,
0,
AlignLeft,
AlignTop,
FontSecondary,
string_get_cstr(modulation_str));
subghz->txrx->protocol_result->to_string(subghz->txrx->protocol_result, text);
widget_add_string_multiline_element(
subghz->widget, 0, 0, AlignLeft, AlignTop, FontSecondary, string_get_cstr(text));
string_clear(frequency_str);
string_clear(modulation_str);
string_clear(text);
widget_add_button_element(
subghz->widget, GuiButtonTypeRight, "Delete", subghz_scene_delete_callback, subghz);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewWidget);
}
bool subghz_scene_delete_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubghzCustomEventSceneDelete) {
strcpy(subghz->file_name_tmp, subghz->file_name);
if(subghz_delete_file(subghz)) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneDeleteSuccess);
} else {
scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneStart);
}
return true;
}
}
return false;
}
void subghz_scene_delete_on_exit(void* context) {
SubGhz* subghz = context;
widget_reset(subghz->widget);
}