flipperzero-firmware/applications/subghz/scenes/subghz_scene_read_raw.c

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#include "../subghz_i.h"
#include "../views/subghz_read_raw.h"
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 09:20:41 +00:00
#include <dolphin/dolphin.h>
#include <lib/subghz/protocols/subghz_protocol_raw.h>
#include <lib/subghz/subghz_parser.h>
#include <lib/toolbox/path.h>
#define RAW_FILE_NAME "Raw_signal_"
bool subghz_scene_read_raw_update_filename(SubGhz* subghz) {
bool ret = false;
//set the path to read the file
if(strcmp(
subghz_protocol_raw_get_last_file_name(
(SubGhzProtocolRAW*)subghz->txrx->protocol_result),
"")) {
string_t temp_str;
string_init_printf(
temp_str,
"%s",
subghz_protocol_raw_get_last_file_name(
(SubGhzProtocolRAW*)subghz->txrx->protocol_result));
path_extract_filename_no_ext(string_get_cstr(temp_str), temp_str);
strcpy(subghz->file_name, string_get_cstr(temp_str));
string_printf(
temp_str, "%s/%s%s", SUBGHZ_APP_FOLDER, subghz->file_name, SUBGHZ_APP_EXTENSION);
subghz_protocol_raw_set_last_file_name(
(SubGhzProtocolRAW*)subghz->txrx->protocol_result, string_get_cstr(temp_str));
string_clear(temp_str);
ret = true;
}
return ret;
}
static void subghz_scene_read_raw_update_statusbar(void* context) {
furi_assert(context);
SubGhz* subghz = context;
string_t frequency_str;
string_t modulation_str;
string_init(frequency_str);
string_init(modulation_str);
subghz_get_frequency_modulation(subghz, frequency_str, modulation_str);
subghz_read_raw_add_data_statusbar(
subghz->subghz_read_raw, string_get_cstr(frequency_str), string_get_cstr(modulation_str));
string_clear(frequency_str);
string_clear(modulation_str);
}
void subghz_scene_read_raw_callback(SubghzCustomEvent event, void* context) {
furi_assert(context);
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, event);
}
void subghz_scene_read_raw_callback_end_tx(void* context) {
furi_assert(context);
SubGhz* subghz = context;
view_dispatcher_send_custom_event(
subghz->view_dispatcher, SubghzCustomEventViewReadRAWSendStop);
}
void subghz_scene_read_raw_on_enter(void* context) {
SubGhz* subghz = context;
switch(subghz->txrx->rx_key_state) {
case SubGhzRxKeyStateBack:
subghz_read_raw_set_status(subghz->subghz_read_raw, SubghzReadRAWStatusIDLE, "");
break;
case SubGhzRxKeyStateRAWLoad:
subghz_read_raw_set_status(
subghz->subghz_read_raw, SubghzReadRAWStatusLoadKeyTX, subghz->file_name);
subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
break;
case SubGhzRxKeyStateRAWSave:
subghz_read_raw_set_status(
subghz->subghz_read_raw, SubghzReadRAWStatusSaveKey, subghz->file_name);
subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
break;
default:
subghz_read_raw_set_status(subghz->subghz_read_raw, SubghzReadRAWStatusStart, "");
subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
break;
}
subghz_scene_read_raw_update_statusbar(subghz);
subghz_read_raw_set_callback(subghz->subghz_read_raw, subghz_scene_read_raw_callback, subghz);
subghz->txrx->protocol_result = subghz_parser_get_by_name(subghz->txrx->parser, "RAW");
furi_assert(subghz->txrx->protocol_result);
subghz_worker_set_pair_callback(
subghz->txrx->worker, (SubGhzWorkerPairCallback)subghz_parser_raw_parse);
subghz_protocol_raw_file_encoder_worker_set_callback_end(
(SubGhzProtocolRAW*)subghz->txrx->protocol_result,
subghz_scene_read_raw_callback_end_tx,
subghz);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewReadRAW);
}
bool subghz_scene_read_raw_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
switch(event.event) {
case SubghzCustomEventViewReadRAWBack:
//Stop TX
if(subghz->txrx->txrx_state == SubGhzTxRxStateTx) {
subghz_tx_stop(subghz);
subghz_sleep(subghz);
}
//Stop RX
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
};
//Stop save file
subghz_protocol_raw_save_to_file_stop(
(SubGhzProtocolRAW*)subghz->txrx->protocol_result);
subghz->state_notifications = SubGhzNotificationStateIDLE;
//needed save?
if((subghz->txrx->rx_key_state == SubGhzRxKeyStateAddKey) ||
(subghz->txrx->rx_key_state == SubGhzRxKeyStateBack)) {
subghz->txrx->rx_key_state = SubGhzRxKeyStateExit;
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneNeedSaving);
} else {
//Restore default setting
subghz->txrx->frequency = subghz_frequencies[subghz_frequencies_433_92];
subghz->txrx->preset = FuriHalSubGhzPresetOok650Async;
if(!scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneSaved)) {
if(!scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneStart)) {
scene_manager_stop(subghz->scene_manager);
view_dispatcher_stop(subghz->view_dispatcher);
}
}
}
return true;
break;
case SubghzCustomEventViewReadRAWTXRXStop:
//Stop TX
if(subghz->txrx->txrx_state == SubGhzTxRxStateTx) {
subghz_tx_stop(subghz);
subghz_sleep(subghz);
}
//Stop RX
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
};
subghz->state_notifications = SubGhzNotificationStateIDLE;
return true;
break;
case SubghzCustomEventViewReadRAWConfig:
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubghzCustomEventManagerSet);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiverConfig);
return true;
break;
case SubghzCustomEventViewReadRAWErase:
subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
return true;
break;
case SubghzCustomEventViewReadRAWVibro:
notification_message(subghz->notifications, &sequence_single_vibro);
return true;
break;
case SubghzCustomEventViewReadRAWMore:
if(subghz_scene_read_raw_update_filename(subghz)) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubghzCustomEventManagerSet);
subghz->txrx->rx_key_state = SubGhzRxKeyStateRAWLoad;
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneMoreRAW);
return true;
} else {
furi_crash(NULL);
}
break;
case SubghzCustomEventViewReadRAWSendStart:
if(subghz_scene_read_raw_update_filename(subghz)) {
//start send
subghz->state_notifications = SubGhzNotificationStateIDLE;
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
}
if((subghz->txrx->txrx_state == SubGhzTxRxStateIDLE) ||
(subghz->txrx->txrx_state == SubGhzTxRxStateSleep)) {
if(!subghz_tx_start(subghz)) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowOnlyRx);
} else {
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 09:20:41 +00:00
DOLPHIN_DEED(DolphinDeedSubGhzSend);
subghz->state_notifications = SubGhzNotificationStateTX;
}
}
}
return true;
break;
case SubghzCustomEventViewReadRAWSendStop:
subghz->state_notifications = SubGhzNotificationStateIDLE;
if(subghz->txrx->txrx_state == SubGhzTxRxStateTx) {
subghz_tx_stop(subghz);
subghz_sleep(subghz);
}
subghz_read_raw_stop_send(subghz->subghz_read_raw);
return true;
break;
case SubghzCustomEventViewReadRAWIDLE:
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
};
subghz_protocol_raw_save_to_file_stop(
(SubGhzProtocolRAW*)subghz->txrx->protocol_result);
subghz->state_notifications = SubGhzNotificationStateIDLE;
subghz->txrx->rx_key_state = SubGhzRxKeyStateAddKey;
return true;
break;
case SubghzCustomEventViewReadRAWREC:
if(subghz->txrx->rx_key_state != SubGhzRxKeyStateIDLE) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneNeedSaving);
} else {
subghz_get_preset_name(subghz, subghz->error_str);
if(subghz_protocol_raw_save_to_file_init(
(SubGhzProtocolRAW*)subghz->txrx->protocol_result,
RAW_FILE_NAME,
subghz->txrx->frequency,
string_get_cstr(subghz->error_str))) {
[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965) * Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
2022-01-29 09:20:41 +00:00
DOLPHIN_DEED(DolphinDeedSubGhzRawRec);
if((subghz->txrx->txrx_state == SubGhzTxRxStateIDLE) ||
(subghz->txrx->txrx_state == SubGhzTxRxStateSleep)) {
subghz_begin(subghz, subghz->txrx->preset);
subghz_rx(subghz, subghz->txrx->frequency);
}
subghz->state_notifications = SubGhzNotificationStateRX;
subghz->txrx->rx_key_state = SubGhzRxKeyStateAddKey;
} else {
string_set(subghz->error_str, "Function requires\nan SD card.");
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowError);
}
}
return true;
break;
case SubghzCustomEventViewReadRAWSave:
if(subghz_scene_read_raw_update_filename(subghz)) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneReadRAW, SubghzCustomEventManagerSetRAW);
subghz->txrx->rx_key_state = SubGhzRxKeyStateBack;
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
}
return true;
break;
default:
break;
}
} else if(event.type == SceneManagerEventTypeTick) {
switch(subghz->state_notifications) {
case SubGhzNotificationStateRX:
notification_message(subghz->notifications, &sequence_blink_blue_10);
subghz_read_raw_update_sample_write(
subghz->subghz_read_raw,
subghz_protocol_raw_get_sample_write(
(SubGhzProtocolRAW*)subghz->txrx->protocol_result));
subghz_read_raw_add_data_rssi(subghz->subghz_read_raw, furi_hal_subghz_get_rssi());
break;
case SubGhzNotificationStateTX:
notification_message(subghz->notifications, &sequence_blink_green_10);
subghz_read_raw_update_sin(subghz->subghz_read_raw);
break;
default:
break;
}
}
return false;
}
void subghz_scene_read_raw_on_exit(void* context) {
SubGhz* subghz = context;
//Stop CC1101
if(subghz->txrx->txrx_state == SubGhzTxRxStateRx) {
subghz_rx_end(subghz);
subghz_sleep(subghz);
};
subghz->state_notifications = SubGhzNotificationStateIDLE;
//Сallback restoration
subghz_worker_set_pair_callback(
subghz->txrx->worker, (SubGhzWorkerPairCallback)subghz_parser_parse);
}