20 lines
551 B
C++
20 lines
551 B
C++
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#include "scened-app.h"
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#include "scene/scened-app-scene-start.h"
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#include "scene/scened-app-scene-byte-input.h"
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ScenedApp::ScenedApp()
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: scene_controller{this}
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, text_store{128}
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, notification{"notification"} {
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}
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ScenedApp::~ScenedApp() {
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}
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void ScenedApp::run() {
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scene_controller.add_scene(SceneType::Start, new ScenedAppSceneStart());
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scene_controller.add_scene(SceneType::ByteInputScene, new ScenedAppSceneByteInput());
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notification_message(notification, &sequence_blink_green_10);
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scene_controller.process(100);
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}
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