flipperzero-firmware/scripts/ufbt/site_tools/ufbt_help.py

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[FL-3162] Moved ufbt to fbt codebase (#2520) * scripts: moved ufbt code * ufbt: fixed tool path * ufbt: fixed linter/formatter target descriptions * scripts: ufbt: cleanup * fbt: moved fap launch target to tools; ufbt fixes * fbt: fixed missing headers from SDK * ufbt: removed debug output * ufbt: moved project template to main codebase * ufbt: fixed vscode_dist * ufbt: path naming changes * fbt: error message for older ufbt versions * ufbt: docs fixes * ufbt: fixed build dir location * fbt: fixes for extapps objcopy * fbt: extapps: removed extra debug output; fixed formatting * ufbt: handle launch target for multiple known apps * ufbt: dropping wrapper; linter fixes * ufbt: fixed boostrap path * ufbt: renamed entrypoint * ufbt: updated vscode config * ufbt: moved sconsign db location * ufbt: fixed sconsign path * fbt: SDK builders rework * fbt: reworked sdk packaging * ufbt: additional checks and state processing * ufbt: fixed sdk state file location * dist: not packaging pycache * dump commit json content * Github: more workflow debug prints * Github: fix incorrect commit meta extraction in get_env.py * ufbt, fbt: changed SConsEnvironmentError->StopError * fbtenv: no longer needs SCRIPT_PATH pre-set * ufbt: fixed sdk state check * scripts: exception fixes for storage.py * scripts: fbtenv: added FBT_TOOLCHAIN_PATH for on Windows for compat * ufbt: app template: creating .gitkeep for images folder * ufbt: app template: fixed .gitkeep creation * docs: formatting fixes for AppManifests; added link to ufbt * fbt: added link to PyPI for old ufbt versions * sdk: fixed dir component paths Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2023-04-06 02:44:37 +00:00
targets_help = """Configuration variables:
"""
tail_help = """
TASKS:
(* - not supported yet)
launch:
Upload and start application over USB
vscode_dist:
Configure application in current directory for development in VSCode.
create:
Copy application template to current directory. Set APPID=myapp to create an app with id 'myapp'.
Building:
faps:
Build all FAP apps
fap_{APPID}, launch APPSRC={APPID}:
Build FAP app with appid={APPID}; upload & start it over USB
Flashing & debugging:
flash, flash_blackmagic, *jflash:
Flash firmware to target using debug probe
flash_usb, flash_usb_full:
Install firmware using self-update package
debug, debug_other, blackmagic:
Start GDB
Other:
cli:
Open a Flipper CLI session over USB
lint:
run linter for C code
format:
reformat C code
How to create a new application:
1. Create a new directory for your application and cd into it.
2. Run `ufbt vscode_dist create APPID=myapp`
3. In VSCode, open the folder and start editing.
4. Run `ufbt launch` to build and upload your application.
"""
def generate(env, **kw):
vars = kw["vars"]
basic_help = vars.GenerateHelpText(env)
env.Help(targets_help + basic_help + tail_help)
def exists(env):
return True