flipperzero-firmware/applications/storage/filesystem_api_internal.h

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[FL-1191][FL-1524] Filesystem rework (#568) * FS-Api: removed datetime manipulation functions and most of the file flags * Filesystem: common proxy api * Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance. * Storage: sd mount and sd file open * Storage: sd file close * Storage: temporary test app * Storage: free filedata on close * Storage: sd file read and write * Storage: added internal storage (LittleFS) * Storage: renamed internal commands * Storage: seek, tell, truncate, size, sync, eof * Storage: error descriptions * Storage: directory management api (open, close, read, rewind) * Storage: common management api (stat, fs_stat, remove, rename, mkdir) * Dolphin app and Notifications app now use raw storage. * Storage: storage statuses renamed. Implemented sd card icon. * Storage: added raw sd-card api. * Storage settings: work started * Assets: use new icons approach * Storage settings: working storage settings * Storage: completely redesigned api, no longer sticking out FS_Api * Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file * Storage: cli info and format commands * Storage-cli: file list * Storage: a simpler and more reliable api * FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service. * Storage-cli: accommodate to the new cli api. * Storage: filesystem api is separated into internal and common api. * Cli: added the ability to print the list of free heap blocks * Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags. * Storage settings: added the ability to benchmark the SD card. * Gui module file select: uses new storage api * Apps: removed deprecated sd_card_test application * Args lib: support for enquoted arguments * Dialogs: a new gui app for simple non-asynchronous apps * Dialogs: view holder for easy single view work * File worker: use new storage api * IButton and lfrrfid apps: save keys to any storage * Apps: fix ibutton and lfrfid stack, remove sd_card_test. * SD filesystem: app removed * File worker: fixed api pointer type * Subghz: loading assets using the new storage api * NFC: use the new storage api * Dialogs: the better api for the message element * Archive: use new storage api * Irda: changed assest path, changed app path * FileWorker: removed unused file_buf_cnt * Storage: copying and renaming files now works between storages * Storage cli: read, copy, remove, rename commands * Archive: removed commented code * Storage cli: write command * Applications: add SRV_STORAGE and SRV_DIALOGS * Internal-storage: removed * Storage: improved api * Storage app: changed api pointer from StorageApp to Storage * Storage: better file_id handling * Storage: more consistent errors * Loader: support for NULL icons * Storage: do nothing with the lfs file or directory if it is not open * Storage: fix typo * Storage: minor float usage cleanup, rename some symbols. * Storage: compact doxygen comments. Co-authored-by: あく <alleteam@gmail.com>
2021-07-23 12:20:19 +00:00
#pragma once
#include <furi.h>
#include "filesystem_api_defines.h"
[FL-1191][FL-1524] Filesystem rework (#568) * FS-Api: removed datetime manipulation functions and most of the file flags * Filesystem: common proxy api * Filesystem: renamed to Storage. Work has begun on a glue layer. Added functions for reentrance. * Storage: sd mount and sd file open * Storage: sd file close * Storage: temporary test app * Storage: free filedata on close * Storage: sd file read and write * Storage: added internal storage (LittleFS) * Storage: renamed internal commands * Storage: seek, tell, truncate, size, sync, eof * Storage: error descriptions * Storage: directory management api (open, close, read, rewind) * Storage: common management api (stat, fs_stat, remove, rename, mkdir) * Dolphin app and Notifications app now use raw storage. * Storage: storage statuses renamed. Implemented sd card icon. * Storage: added raw sd-card api. * Storage settings: work started * Assets: use new icons approach * Storage settings: working storage settings * Storage: completely redesigned api, no longer sticking out FS_Api * Storage: more simplified api, getting error_id from file is hidden from user, pointer to api is hidden inside file * Storage: cli info and format commands * Storage-cli: file list * Storage: a simpler and more reliable api * FatFS: slightly lighter and faster config. Also disabled reentrancy and file locking functions. They moved to a storage service. * Storage-cli: accommodate to the new cli api. * Storage: filesystem api is separated into internal and common api. * Cli: added the ability to print the list of free heap blocks * Storage: uses a list instead of an array to store the StorageFile. Rewrote api calls to use semaphores instead of thread flags. * Storage settings: added the ability to benchmark the SD card. * Gui module file select: uses new storage api * Apps: removed deprecated sd_card_test application * Args lib: support for enquoted arguments * Dialogs: a new gui app for simple non-asynchronous apps * Dialogs: view holder for easy single view work * File worker: use new storage api * IButton and lfrrfid apps: save keys to any storage * Apps: fix ibutton and lfrfid stack, remove sd_card_test. * SD filesystem: app removed * File worker: fixed api pointer type * Subghz: loading assets using the new storage api * NFC: use the new storage api * Dialogs: the better api for the message element * Archive: use new storage api * Irda: changed assest path, changed app path * FileWorker: removed unused file_buf_cnt * Storage: copying and renaming files now works between storages * Storage cli: read, copy, remove, rename commands * Archive: removed commented code * Storage cli: write command * Applications: add SRV_STORAGE and SRV_DIALOGS * Internal-storage: removed * Storage: improved api * Storage app: changed api pointer from StorageApp to Storage * Storage: better file_id handling * Storage: more consistent errors * Loader: support for NULL icons * Storage: do nothing with the lfs file or directory if it is not open * Storage: fix typo * Storage: minor float usage cleanup, rename some symbols. * Storage: compact doxygen comments. Co-authored-by: あく <alleteam@gmail.com>
2021-07-23 12:20:19 +00:00
#ifdef __cplusplus
extern "C" {
#endif
/** Structure that hold file index and returned api errors */
struct File {
uint32_t file_id; /**< File ID for internal references */
FS_Error error_id; /**< Standart API error from FS_Error enum */
int32_t internal_error_id; /**< Internal API error value */
void* storage;
};
/** File api structure
* @var FS_File_Api::open
* @brief Open file
* @param file pointer to file object, filled by api
* @param path path to file
* @param access_mode access mode from FS_AccessMode
* @param open_mode open mode from FS_OpenMode
* @return success flag
*
* @var FS_File_Api::close
* @brief Close file
* @param file pointer to file object
* @return success flag
*
* @var FS_File_Api::read
* @brief Read bytes from file to buffer
* @param file pointer to file object
* @param buff pointer to buffer for reading
* @param bytes_to_read how many bytes to read, must be smaller or equal to buffer size
* @return how many bytes actually has been readed
*
* @var FS_File_Api::write
* @brief Write bytes from buffer to file
* @param file pointer to file object
* @param buff pointer to buffer for writing
* @param bytes_to_read how many bytes to write, must be smaller or equal to buffer size
* @return how many bytes actually has been writed
*
* @var FS_File_Api::seek
* @brief Move r/w pointer
* @param file pointer to file object
* @param offset offset to move r/w pointer
* @param from_start set offset from start, or from current position
* @return success flag
*
* @var FS_File_Api::tell
* @brief Get r/w pointer position
* @param file pointer to file object
* @return current r/w pointer position
*
* @var FS_File_Api::truncate
* @brief Truncate file size to current r/w pointer position
* @param file pointer to file object
* @return success flag
*
* @var FS_File_Api::size
* @brief Fet file size
* @param file pointer to file object
* @return file size
*
* @var FS_File_Api::sync
* @brief Write file cache to storage
* @param file pointer to file object
* @return success flag
*
* @var FS_File_Api::eof
* @brief Checks that the r/w pointer is at the end of the file
* @param file pointer to file object
* @return end of file flag
*/
typedef struct {
bool (*open)(
void* context,
File* file,
const char* path,
FS_AccessMode access_mode,
FS_OpenMode open_mode);
bool (*close)(void* context, File* file);
uint16_t (*read)(void* context, File* file, void* buff, uint16_t bytes_to_read);
uint16_t (*write)(void* context, File* file, const void* buff, uint16_t bytes_to_write);
bool (*seek)(void* context, File* file, uint32_t offset, bool from_start);
uint64_t (*tell)(void* context, File* file);
bool (*truncate)(void* context, File* file);
uint64_t (*size)(void* context, File* file);
bool (*sync)(void* context, File* file);
bool (*eof)(void* context, File* file);
} FS_File_Api;
/** Dir api structure
* @var FS_Dir_Api::open
* @brief Open directory to get objects from
* @param file pointer to file object, filled by api
* @param path path to directory
* @return success flag
*
* @var FS_Dir_Api::close
* @brief Close directory
* @param file pointer to file object
* @return success flag
*
* @var FS_Dir_Api::read
* @brief Read next object info in directory
* @param file pointer to file object
* @param fileinfo pointer to readed FileInfo, can be NULL
* @param name pointer to name buffer, can be NULL
* @param name_length name buffer length
* @return success flag (if next object not exist also returns false and set error_id to FSE_NOT_EXIST)
*
* @var FS_Dir_Api::rewind
* @brief Rewind to first object info in directory
* @param file pointer to file object
* @return success flag
*/
typedef struct {
bool (*open)(void* context, File* file, const char* path);
bool (*close)(void* context, File* file);
bool (*read)(void* context, File* file, FileInfo* fileinfo, char* name, uint16_t name_length);
bool (*rewind)(void* context, File* file);
} FS_Dir_Api;
/** Common api structure
* @var FS_Common_Api::stat
* @brief Open directory to get objects from
* @param path path to file/directory
* @param fileinfo pointer to readed FileInfo, can be NULL
* @param name pointer to name buffer, can be NULL
* @param name_length name buffer length
* @return FS_Error error info
*
* @var FS_Common_Api::remove
* @brief Remove file/directory from storage,
* directory must be empty,
* file/directory must not be opened,
* file/directory must not have FSF_READ_ONLY flag
* @param path path to file/directory
* @return FS_Error error info
*
* @var FS_Common_Api::rename
* @brief Rename file/directory,
* file/directory must not be opened
* @param path path to file/directory
* @return FS_Error error info
*
* @var FS_Common_Api::mkdir
* @brief Create new directory
* @param path path to new directory
* @return FS_Error error info
*
* @var FS_Common_Api::fs_info
* @brief Get total and free space storage values
* @param fs_path path of fs
* @param total_space pointer to total space value
* @param free_space pointer to free space value
* @return FS_Error error info
*/
typedef struct {
FS_Error (*stat)(void* context, const char* path, FileInfo* fileinfo);
FS_Error (*remove)(void* context, const char* path);
FS_Error (*rename)(void* context, const char* old_path, const char* new_path);
FS_Error (*mkdir)(void* context, const char* path);
FS_Error (
*fs_info)(void* context, const char* fs_path, uint64_t* total_space, uint64_t* free_space);
} FS_Common_Api;
/** Errors api structure
* @var FS_Error_Api::get_desc
* @brief Get error description text
* @param error_id FS_Error error id (for fire/dir functions result can be obtained from File.error_id)
* @return pointer to description text
*/
typedef struct {
const char* (*get_desc)(void* context, FS_Error error_id);
} FS_Error_Api;
/** Full filesystem api structure */
typedef struct {
FS_File_Api file;
FS_Dir_Api dir;
FS_Common_Api common;
FS_Error_Api error;
void* context;
} FS_Api;
#ifdef __cplusplus
}
[FL-2150] Dolphin animation refactoring (#938) * Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-02 21:39:56 +00:00
#endif