flipperzero-firmware/applications/irda/irda-app.hpp

109 lines
3.2 KiB
C++
Raw Normal View History

#pragma once
#include <map>
#include <irda.h>
#include <furi.h>
#include "irda-app-event.hpp"
#include "scene/irda-app-scene.hpp"
#include "irda-app-view-manager.hpp"
#include "irda-app-remote-manager.hpp"
#include "irda-app-receiver.hpp"
#include <forward_list>
#include <stdint.h>
class IrdaApp {
public:
enum class EditElement : uint8_t {
Button,
Remote,
};
enum class EditAction : uint8_t {
Rename,
Delete,
};
enum class Scene : uint8_t {
Exit,
Start,
Universal,
UniversalTV,
UniversalAudio,
UniversalAirConditioner,
Learn,
LearnSuccess,
LearnEnterName,
LearnDone,
LearnDoneAfter,
Remote,
RemoteList,
Edit,
EditKeySelect,
EditRename,
EditDelete,
EditRenameDone,
EditDeleteDone,
};
void run(void);
void switch_to_next_scene(Scene index);
void switch_to_next_scene_without_saving(Scene index);
bool switch_to_previous_scene(uint8_t count = 1);
Scene get_previous_scene();
IrdaAppViewManager* get_view_manager();
IrdaAppSignalReceiver* get_receiver();
void set_text_store(uint8_t index, const char* text...);
char* get_text_store(uint8_t index);
uint8_t get_text_store_size();
IrdaAppRemoteManager* get_remote_manager();
void search_and_switch_to_previous_scene(const std::initializer_list<Scene>& scenes_list);
void set_edit_element(EditElement value);
EditElement get_edit_element(void);
void set_edit_action(EditAction value);
EditAction get_edit_action(void);
bool get_learn_new_remote();
void set_learn_new_remote(bool value);
static void text_input_callback(void* context, char* text);
static void popup_callback(void* context);
IrdaApp() {}
~IrdaApp() {
for (auto &it : scenes)
delete it.second;
}
private:
static const uint8_t text_store_size = 128;
static const uint8_t text_store_max = 2;
char text_store[text_store_max][text_store_size + 1];
bool learn_new_remote;
EditElement element;
EditAction action;
IrdaAppSignalReceiver receiver;
IrdaAppViewManager view_manager;
IrdaAppRemoteManager remote_manager;
std::forward_list<Scene> previous_scenes_list;
Scene current_scene = Scene::Start;
std::map<Scene, IrdaAppScene*> scenes = {
{Scene::Start, new IrdaAppSceneStart()},
{Scene::Universal, new IrdaAppSceneUniversal()},
{Scene::Learn, new IrdaAppSceneLearn()},
{Scene::LearnSuccess, new IrdaAppSceneLearnSuccess()},
{Scene::LearnEnterName, new IrdaAppSceneLearnEnterName()},
{Scene::LearnDone, new IrdaAppSceneLearnDone()},
{Scene::LearnDoneAfter, new IrdaAppSceneLearnDoneAfter()},
{Scene::Remote, new IrdaAppSceneRemote()},
{Scene::RemoteList, new IrdaAppSceneRemoteList()},
{Scene::Edit, new IrdaAppSceneEdit()},
{Scene::EditKeySelect, new IrdaAppSceneEditKeySelect()},
{Scene::EditRename, new IrdaAppSceneEditRename()},
{Scene::EditDelete, new IrdaAppSceneEditDelete()},
{Scene::EditRenameDone, new IrdaAppSceneEditRenameDone()},
{Scene::EditDeleteDone, new IrdaAppSceneEditDeleteDone()},
};
};