2021-06-24 08:46:37 +00:00
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#include "nfc_emulate.h"
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#include <furi.h>
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#include <api-hal.h>
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#include <input/input.h>
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2021-06-30 17:43:29 +00:00
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#include "../nfc_i.h"
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2021-06-24 08:46:37 +00:00
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struct NfcEmulate {
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NfcCommon* nfc_common;
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View* view;
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};
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void nfc_emulate_draw(Canvas* canvas, void* model) {
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canvas_clear(canvas);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str(canvas, 0, 12, "Emulating NFC-A");
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_str(canvas, 2, 22, "Type: T2T");
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canvas_draw_str(canvas, 2, 32, "UID length: 7");
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canvas_draw_str(canvas, 2, 42, "UID: 36 9C E7 B1 0A C1 34");
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canvas_draw_str(canvas, 2, 52, "SAK: 00 ATQA: 00/44");
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}
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bool nfc_emulate_input(InputEvent* event, void* context) {
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if(event->key == InputKeyBack) {
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return false;
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}
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return true;
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}
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void nfc_emulate_enter(void* context) {
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furi_assert(context);
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NfcEmulate* nfc_emulate = (NfcEmulate*)context;
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2021-06-30 17:43:29 +00:00
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nfc_worker_start(
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nfc_emulate->nfc_common->worker,
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NfcWorkerStateEmulate,
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&nfc_emulate->nfc_common->worker_result,
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NULL,
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NULL);
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2021-06-24 08:46:37 +00:00
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}
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void nfc_emulate_exit(void* context) {
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furi_assert(context);
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NfcEmulate* nfc_emulate = (NfcEmulate*)context;
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nfc_worker_stop(nfc_emulate->nfc_common->worker);
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}
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NfcEmulate* nfc_emulate_alloc(NfcCommon* nfc_common) {
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furi_assert(nfc_common);
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NfcEmulate* nfc_emulate = furi_alloc(sizeof(NfcEmulate));
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nfc_emulate->nfc_common = nfc_common;
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// View allocation and configuration
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nfc_emulate->view = view_alloc();
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view_set_context(nfc_emulate->view, nfc_emulate);
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view_set_draw_callback(nfc_emulate->view, (ViewDrawCallback)nfc_emulate_draw);
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view_set_input_callback(nfc_emulate->view, nfc_emulate_input);
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view_set_enter_callback(nfc_emulate->view, nfc_emulate_enter);
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view_set_exit_callback(nfc_emulate->view, nfc_emulate_exit);
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return nfc_emulate;
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}
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void nfc_emulate_free(NfcEmulate* nfc_emulate) {
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furi_assert(nfc_emulate);
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view_free(nfc_emulate->view);
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free(nfc_emulate);
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}
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View* nfc_emulate_get_view(NfcEmulate* nfc_emulate) {
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furi_assert(nfc_emulate);
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return nfc_emulate->view;
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}
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