2022-06-21 12:45:50 +00:00
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#include "../infrared_i.h"
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void infrared_scene_remote_list_on_enter(void* context) {
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Infrared* infrared = context;
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SceneManager* scene_manager = infrared->scene_manager;
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ViewDispatcher* view_dispatcher = infrared->view_dispatcher;
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bool success = dialog_file_browser_show(
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infrared->dialogs,
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infrared->file_path,
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infrared->file_path,
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INFRARED_APP_EXTENSION,
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true,
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&I_ir_10px,
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true);
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if(success) {
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[FL-1962, FL-2464, FL-2465, FL-2466, FL-2560, FL-2637, FL-2595] Ibutton, Infrared, LfRFID GUI fixes (#1392)
* Ibutton, Infrared, LfRFID GUI fixes
* Loading screens update
Co-authored-by: あく <alleteam@gmail.com>
2022-07-17 07:41:16 +00:00
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view_set_orientation(view_stack_get_view(infrared->view_stack), ViewOrientationVertical);
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2022-06-21 12:45:50 +00:00
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view_dispatcher_switch_to_view(view_dispatcher, InfraredViewStack);
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infrared_show_loading_popup(infrared, true);
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success = infrared_remote_load(infrared->remote, infrared->file_path);
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infrared_show_loading_popup(infrared, false);
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}
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if(success) {
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scene_manager_next_scene(scene_manager, InfraredSceneRemote);
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} else {
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scene_manager_previous_scene(scene_manager);
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}
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}
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bool infrared_scene_remote_list_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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UNUSED(event);
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bool consumed = false;
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return consumed;
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}
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void infrared_scene_remote_list_on_exit(void* context) {
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UNUSED(context);
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}
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