#pragma once
#include "ibutton-scene-generic.h"
class iButtonSceneSavedKeyMenu : public iButtonScene {
public:
void on_enter(iButtonApp* app) final;
bool on_event(iButtonApp* app, iButtonEvent* event) final;
void on_exit(iButtonApp* app) final;
private:
void submenu_callback(void* context, uint32_t index);
uint32_t submenu_item_selected = 0;
};