361 lines
9.9 KiB
C
361 lines
9.9 KiB
C
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#include "application_assets.h"
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#include <toolbox/path.h>
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#include <storage/storage_i.h>
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// #define ELF_ASSETS_DEBUG_LOG 1
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#ifndef ELF_ASSETS_DEBUG_LOG
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#undef FURI_LOG_D
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#define FURI_LOG_D(...)
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#undef FURI_LOG_E
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#define FURI_LOG_E(...)
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#endif
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#define FLIPPER_APPLICATION_ASSETS_MAGIC 0x4F4C5A44
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#define FLIPPER_APPLICATION_ASSETS_VERSION 1
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#define FLIPPER_APPLICATION_ASSETS_SIGNATURE_FILENAME ".assets.signature"
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#define BUFFER_SIZE 512
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#define TAG "fap_assets"
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#pragma pack(push, 1)
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typedef struct {
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uint32_t magic;
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uint32_t version;
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uint32_t dirs_count;
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uint32_t files_count;
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} FlipperApplicationAssetsHeader;
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#pragma pack(pop)
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typedef enum {
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AssetsSignatureResultEqual,
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AssetsSignatureResultNotEqual,
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AssetsSignatureResultError,
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} AssetsSignatureResult;
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static FuriString* flipper_application_assets_alloc_app_full_path(FuriString* app_name) {
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furi_assert(app_name);
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FuriString* full_path = furi_string_alloc_set(APPS_ASSETS_PATH "/");
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furi_string_cat(full_path, app_name);
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return full_path;
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}
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static FuriString* flipper_application_assets_alloc_signature_file_path(FuriString* app_name) {
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furi_assert(app_name);
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FuriString* signature_file_path = flipper_application_assets_alloc_app_full_path(app_name);
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furi_string_cat(signature_file_path, "/" FLIPPER_APPLICATION_ASSETS_SIGNATURE_FILENAME);
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return signature_file_path;
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}
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static uint8_t* flipper_application_assets_alloc_and_load_data(File* file, size_t* size) {
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furi_assert(file);
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uint8_t* data = NULL;
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uint32_t length = 0;
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// read data length
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if(storage_file_read(file, &length, sizeof(length)) != sizeof(length)) {
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return NULL;
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}
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data = malloc(length);
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// read data
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if(storage_file_read(file, (void*)data, length) != length) {
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free((void*)data);
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return NULL;
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}
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if(size != NULL) {
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*size = length;
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}
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return data;
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}
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static bool flipper_application_assets_process_files(
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Storage* storage,
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File* file,
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FuriString* app_name,
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uint32_t files_count) {
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furi_assert(storage);
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furi_assert(file);
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furi_assert(app_name);
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UNUSED(storage);
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bool success = false;
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uint32_t length = 0;
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char* path = NULL;
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FuriString* file_path = furi_string_alloc();
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File* destination = storage_file_alloc(storage);
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FuriString* full_path = flipper_application_assets_alloc_app_full_path(app_name);
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for(uint32_t i = 0; i < files_count; i++) {
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path = (char*)flipper_application_assets_alloc_and_load_data(file, NULL);
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if(path == NULL) {
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break;
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}
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// read file size
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if(storage_file_read(file, &length, sizeof(length)) != sizeof(length)) {
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break;
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}
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furi_string_set(file_path, full_path);
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furi_string_cat(file_path, "/");
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furi_string_cat(file_path, path);
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if(!storage_file_open(
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destination, furi_string_get_cstr(file_path), FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
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FURI_LOG_E(TAG, "Can't create file: %s", furi_string_get_cstr(file_path));
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break;
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}
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// copy data to file
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if(!storage_file_copy_to_file(file, destination, length)) {
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FURI_LOG_E(TAG, "Can't copy data to file: %s", furi_string_get_cstr(file_path));
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break;
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}
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storage_file_close(destination);
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free(path);
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path = NULL;
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if(i == files_count - 1) {
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success = true;
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}
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}
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if(path != NULL) {
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free(path);
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}
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storage_file_free(destination);
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furi_string_free(file_path);
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return success;
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}
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static bool flipper_application_assets_process_dirs(
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Storage* storage,
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File* file,
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FuriString* app_name,
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uint32_t dirs_count) {
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furi_assert(storage);
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furi_assert(file);
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furi_assert(app_name);
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bool success = false;
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FuriString* full_path = flipper_application_assets_alloc_app_full_path(app_name);
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do {
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if(!storage_simply_mkdir(storage, APPS_ASSETS_PATH)) {
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break;
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}
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if(!storage_simply_mkdir(storage, furi_string_get_cstr(full_path))) {
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break;
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}
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FuriString* dir_path = furi_string_alloc();
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char* path = NULL;
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for(uint32_t i = 0; i < dirs_count; i++) {
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path = (char*)flipper_application_assets_alloc_and_load_data(file, NULL);
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if(path == NULL) {
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break;
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}
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furi_string_set(dir_path, full_path);
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furi_string_cat(dir_path, "/");
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furi_string_cat(dir_path, path);
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if(!storage_simply_mkdir(storage, furi_string_get_cstr(dir_path))) {
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FURI_LOG_E(TAG, "Can't create directory: %s", furi_string_get_cstr(dir_path));
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break;
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}
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free(path);
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path = NULL;
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if(i == dirs_count - 1) {
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success = true;
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}
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}
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if(path != NULL) {
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free(path);
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}
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furi_string_free(dir_path);
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} while(false);
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furi_string_free(full_path);
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return success;
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}
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static AssetsSignatureResult flipper_application_assets_process_signature(
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Storage* storage,
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File* file,
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FuriString* app_name,
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uint8_t** signature_data,
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size_t* signature_data_size) {
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furi_assert(storage);
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furi_assert(file);
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furi_assert(app_name);
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furi_assert(signature_data);
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furi_assert(signature_data_size);
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AssetsSignatureResult result = AssetsSignatureResultError;
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File* signature_file = storage_file_alloc(storage);
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FuriString* signature_file_path =
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flipper_application_assets_alloc_signature_file_path(app_name);
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do {
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// read signature
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*signature_data =
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flipper_application_assets_alloc_and_load_data(file, signature_data_size);
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if(*signature_data == NULL) { //-V547
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FURI_LOG_E(TAG, "Can't read signature");
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break;
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}
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result = AssetsSignatureResultNotEqual;
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if(!storage_file_open(
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signature_file,
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furi_string_get_cstr(signature_file_path),
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FSAM_READ_WRITE,
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FSOM_OPEN_EXISTING)) {
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FURI_LOG_E(TAG, "Can't open signature file");
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break;
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}
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size_t signature_size = storage_file_size(signature_file);
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uint8_t* signature_file_data = malloc(signature_size);
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if(storage_file_read(signature_file, signature_file_data, signature_size) !=
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signature_size) {
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FURI_LOG_E(TAG, "Can't read signature file");
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free(signature_file_data);
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break;
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}
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if(memcmp(*signature_data, signature_file_data, signature_size) == 0) {
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FURI_LOG_D(TAG, "Assets signature is equal");
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result = AssetsSignatureResultEqual;
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}
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free(signature_file_data);
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} while(0);
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storage_file_free(signature_file);
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furi_string_free(signature_file_path);
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return result;
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}
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bool flipper_application_assets_load(File* file, const char* elf_path, size_t offset, size_t size) {
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UNUSED(size);
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furi_assert(file);
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furi_assert(elf_path);
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FlipperApplicationAssetsHeader header;
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bool result = false;
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Storage* storage = furi_record_open(RECORD_STORAGE);
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uint8_t* signature_data = NULL;
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size_t signature_data_size = 0;
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FuriString* app_name = furi_string_alloc();
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path_extract_filename_no_ext(elf_path, app_name);
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FURI_LOG_D(TAG, "Loading assets for %s", furi_string_get_cstr(app_name));
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do {
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if(!storage_file_seek(file, offset, true)) {
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break;
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}
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// read header
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if(storage_file_read(file, &header, sizeof(header)) != sizeof(header)) {
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break;
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}
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if(header.magic != FLIPPER_APPLICATION_ASSETS_MAGIC) {
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break;
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}
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if(header.version != FLIPPER_APPLICATION_ASSETS_VERSION) {
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break;
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}
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// process signature
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AssetsSignatureResult signature_result = flipper_application_assets_process_signature(
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storage, file, app_name, &signature_data, &signature_data_size);
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if(signature_result == AssetsSignatureResultError) {
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FURI_LOG_E(TAG, "Assets signature error");
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break;
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} else if(signature_result == AssetsSignatureResultEqual) {
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FURI_LOG_D(TAG, "Assets signature equal, skip loading");
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result = true;
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break;
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} else {
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FURI_LOG_D(TAG, "Assets signature not equal, loading");
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// remove old assets
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FuriString* full_path = flipper_application_assets_alloc_app_full_path(app_name);
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storage_simply_remove_recursive(storage, furi_string_get_cstr(full_path));
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furi_string_free(full_path);
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FURI_LOG_D(TAG, "Assets removed");
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}
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// process directories
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if(!flipper_application_assets_process_dirs(storage, file, app_name, header.dirs_count)) {
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break;
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}
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// process files
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if(!flipper_application_assets_process_files(storage, file, app_name, header.files_count)) {
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break;
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}
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// write signature
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FuriString* signature_file_path =
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flipper_application_assets_alloc_signature_file_path(app_name);
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File* signature_file = storage_file_alloc(storage);
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if(storage_file_open(
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signature_file,
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furi_string_get_cstr(signature_file_path),
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FSAM_WRITE,
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FSOM_CREATE_ALWAYS)) {
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storage_file_write(signature_file, signature_data, signature_data_size);
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}
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storage_file_free(signature_file);
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furi_string_free(signature_file_path);
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result = true;
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} while(false);
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if(signature_data != NULL) {
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free(signature_data);
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}
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furi_record_close(RECORD_STORAGE);
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furi_string_free(app_name);
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FURI_LOG_D(TAG, "Assets loading %s", result ? "success" : "failed");
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return result;
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}
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