flipperzero-firmware/applications/dolphin/dolphin_views.h

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#pragma once
#include <stdint.h>
#include <stdbool.h>
#include <gui/canvas.h>
#include <flipper_v2.h>
// Idle scree
typedef enum {
DolphinViewFirstStart,
DolphinViewIdleMain,
DolphinViewIdleStats,
DolphinViewIdleDebug,
} DolphinViewIdle;
typedef struct {
uint32_t page;
} DolphinViewFirstStartModel;
void dolphin_view_first_start_draw(Canvas* canvas, void* model);
bool dolphin_view_first_start_input(InputEvent* event, void* context);
typedef struct {
uint32_t icounter;
uint32_t butthurt;
} DolphinViewIdleStatsModel;
void dolphin_view_idle_main_draw(Canvas* canvas, void* model);
bool dolphin_view_idle_main_input(InputEvent* event, void* context);
void dolphin_view_idle_stats_draw(Canvas* canvas, void* model);
bool dolphin_view_idle_stats_input(InputEvent* event, void* context);
void dolphin_view_idle_debug_draw(Canvas* canvas, void* model);
uint32_t dolphin_view_idle_back(void* context);