46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
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#pragma once
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#include "view.h"
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#include "gui.h"
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/* ViewDispatcher widget placement */
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typedef enum {
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ViewDispatcherTypeNone, /* Special layer for internal use only */
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ViewDispatcherTypeWindow, /* Main widget layer, status bar is shown */
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ViewDispatcherTypeFullscreen /* Fullscreen widget layer */
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} ViewDispatcherType;
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typedef struct ViewDispatcher ViewDispatcher;
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/* Allocate ViewDispatcher
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* @return pointer to ViewDispatcher instance
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*/
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ViewDispatcher* view_dispatcher_alloc();
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/* Free ViewDispatcher
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* @param pointer to View
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*/
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void view_dispatcher_free(ViewDispatcher* view_dispatcher);
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/* Add view to ViewDispatcher
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* @param view_dispatcher, ViewDispatcher instance
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* @param view_id, View id to register
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* @param view, View instance
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*/
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void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view);
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/* Switch to View
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* @param view_dispatcher, ViewDispatcher instance
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* @param view_id, View id to register
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*/
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void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id);
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/* Attach ViewDispatcher to GUI
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* @param view_dispatcher, ViewDispatcher instance
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* @param gui, GUI instance to attach to
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*/
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void view_dispatcher_attach_to_gui(
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ViewDispatcher* view_dispatcher,
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Gui* gui,
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ViewDispatcherType type);
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