flipperzero-firmware/applications/gui-test/gui-test.c

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Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315) * gui test app * aligned string draw functions * add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right * use new str and button fns in dialog * real dialog mockup * add new gui test app recipe * submenu module init * delete unused variable * move buttons to element, add canvas_string_width fn, new center button element * button icons * submenu module * use submenu module, switch views * keyboard buttons img * new font for keyboard * text input (keyboard) module * add text input to gui test app * add gui tesst app to release build, fix flags * handle transition from start and end position, fix input switch * add long text support to text input * canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t * remove deprecated libs and apps * canvas_font_max_height fn * new element, aligned multiline text * use multiline text instead of plain string * fix second keyboard row, rename uppercase fn * qwerty-like keyboard layout * new icons for iButton app * better dialog text position and events handling * remove confusing comment * new extended dialog module * extended dialog module usage * update docs * new gui module, popup with timeout * popup usage * canvas, remove outdated canvas_font_max_height, use canvas_current_font_height * use furi check * use new view_enter and view_exit callback for timers * add DrZlo to gui tester codeowner Co-authored-by: aanper <mail@s3f.ru>
2021-02-04 23:35:06 +00:00
#include <furi.h>
#include <gui/gui.h>
#include <gui/view_port.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/dialog.h>
#include <gui/modules/dialog_ex.h>
#include <gui/modules/submenu.h>
#include <gui/modules/text_input.h>
#include <gui/modules/popup.h>
typedef enum {
GuiTesterViewTextInput = 0,
GuiTesterViewSubmenu,
GuiTesterViewDialog,
GuiTesterViewDialogEx,
GuiTesterViewPopup,
GuiTesterViewLast
} GuiTesterView;
typedef struct {
ViewDispatcher* view_dispatcher;
Dialog* dialog;
DialogEx* dialog_ex;
Submenu* submenu;
TextInput* text_input;
Popup* popup;
GuiTesterView view_index;
} GuiTester;
GuiTester* gui_test_alloc(void) {
GuiTester* gui_tester = furi_alloc(sizeof(GuiTester));
gui_tester->view_dispatcher = view_dispatcher_alloc();
gui_tester->view_index = GuiTesterViewDialogEx;
gui_tester->dialog = dialog_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher, GuiTesterViewDialog, dialog_get_view(gui_tester->dialog));
gui_tester->dialog_ex = dialog_ex_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher,
GuiTesterViewDialogEx,
dialog_ex_get_view(gui_tester->dialog_ex));
gui_tester->submenu = submenu_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher, GuiTesterViewSubmenu, submenu_get_view(gui_tester->submenu));
gui_tester->text_input = text_input_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher,
GuiTesterViewTextInput,
text_input_get_view(gui_tester->text_input));
gui_tester->popup = popup_alloc();
view_dispatcher_add_view(
gui_tester->view_dispatcher, GuiTesterViewPopup, popup_get_view(gui_tester->popup));
return gui_tester;
}
void next_view(void* context) {
furi_assert(context);
GuiTester* gui_tester = context;
gui_tester->view_index++;
if(gui_tester->view_index >= GuiTesterViewLast) {
gui_tester->view_index = 0;
}
view_dispatcher_switch_to_view(gui_tester->view_dispatcher, gui_tester->view_index);
}
void popup_callback(void* context) {
next_view(context);
}
void submenu_callback(void* context) {
next_view(context);
}
void dialog_callback(DialogResult result, void* context) {
next_view(context);
}
void dialog_ex_callback(DialogExResult result, void* context) {
next_view(context);
}
void text_input_callback(void* context, char* text) {
next_view(context);
}
void gui_test(void* param) {
(void)param;
GuiTester* gui_tester = gui_test_alloc();
Gui* gui = furi_record_open("gui");
view_dispatcher_attach_to_gui(gui_tester->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
// Submenu
submenu_add_item(gui_tester->submenu, "Read", submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Saved", submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Emulate", submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Enter manually", submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Blah blah", submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Set time", submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Gender-bender", submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Hack American Elections", submenu_callback, gui_tester);
submenu_add_item(gui_tester->submenu, "Hack the White House", submenu_callback, gui_tester);
// Dialog
dialog_set_result_callback(gui_tester->dialog, dialog_callback);
dialog_set_context(gui_tester->dialog, gui_tester);
dialog_set_header_text(gui_tester->dialog, "Delete Abc123?");
dialog_set_text(gui_tester->dialog, "ID: F0 00 01 02 03 04\nAre you shure?");
dialog_set_left_button_text(gui_tester->dialog, "Yes");
dialog_set_right_button_text(gui_tester->dialog, "No");
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315) * gui test app * aligned string draw functions * add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right * use new str and button fns in dialog * real dialog mockup * add new gui test app recipe * submenu module init * delete unused variable * move buttons to element, add canvas_string_width fn, new center button element * button icons * submenu module * use submenu module, switch views * keyboard buttons img * new font for keyboard * text input (keyboard) module * add text input to gui test app * add gui tesst app to release build, fix flags * handle transition from start and end position, fix input switch * add long text support to text input * canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t * remove deprecated libs and apps * canvas_font_max_height fn * new element, aligned multiline text * use multiline text instead of plain string * fix second keyboard row, rename uppercase fn * qwerty-like keyboard layout * new icons for iButton app * better dialog text position and events handling * remove confusing comment * new extended dialog module * extended dialog module usage * update docs * new gui module, popup with timeout * popup usage * canvas, remove outdated canvas_font_max_height, use canvas_current_font_height * use furi check * use new view_enter and view_exit callback for timers * add DrZlo to gui tester codeowner Co-authored-by: aanper <mail@s3f.ru>
2021-02-04 23:35:06 +00:00
// Dialog extended
dialog_ex_set_result_callback(gui_tester->dialog_ex, dialog_ex_callback);
dialog_ex_set_context(gui_tester->dialog_ex, gui_tester);
dialog_ex_set_header(gui_tester->dialog_ex, "Dallas", 95, 12, AlignCenter, AlignCenter);
dialog_ex_set_text(
gui_tester->dialog_ex, "F6 E5 D4\nC3 B2 A1", 95, 32, AlignCenter, AlignCenter);
dialog_ex_set_icon(gui_tester->dialog_ex, 0, 1, I_DolphinExcited_64x63);
dialog_ex_set_left_button_text(gui_tester->dialog_ex, "More");
dialog_ex_set_right_button_text(gui_tester->dialog_ex, "Save");
Implementation of some widgets based on real use cases and designs [FL-392][FL-809] (#315) * gui test app * aligned string draw functions * add canvas_invert_color, canvas_draw_button_left, canvas_draw_button_right * use new str and button fns in dialog * real dialog mockup * add new gui test app recipe * submenu module init * delete unused variable * move buttons to element, add canvas_string_width fn, new center button element * button icons * submenu module * use submenu module, switch views * keyboard buttons img * new font for keyboard * text input (keyboard) module * add text input to gui test app * add gui tesst app to release build, fix flags * handle transition from start and end position, fix input switch * add long text support to text input * canvas_string_width and the underlying u8g2_GetStrWidth now return uint16_t * remove deprecated libs and apps * canvas_font_max_height fn * new element, aligned multiline text * use multiline text instead of plain string * fix second keyboard row, rename uppercase fn * qwerty-like keyboard layout * new icons for iButton app * better dialog text position and events handling * remove confusing comment * new extended dialog module * extended dialog module usage * update docs * new gui module, popup with timeout * popup usage * canvas, remove outdated canvas_font_max_height, use canvas_current_font_height * use furi check * use new view_enter and view_exit callback for timers * add DrZlo to gui tester codeowner Co-authored-by: aanper <mail@s3f.ru>
2021-02-04 23:35:06 +00:00
// Popup
popup_set_callback(gui_tester->popup, popup_callback);
popup_set_context(gui_tester->popup, gui_tester);
popup_set_icon(gui_tester->popup, 0, 2, I_DolphinMafia_115x62);
popup_set_text(gui_tester->popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_timeout(gui_tester->popup, 5000);
popup_enable_timeout(gui_tester->popup);
// Text input
const uint8_t text_input_text_len = 64;
char* text_input_text = calloc(text_input_text_len + 1, 1);
memcpy(text_input_text, "New_ke", strlen("New_ke"));
text_input_set_result_callback(
gui_tester->text_input,
text_input_callback,
gui_tester,
text_input_text,
text_input_text_len);
text_input_set_header_text(gui_tester->text_input, "Name the key");
view_dispatcher_switch_to_view(gui_tester->view_dispatcher, gui_tester->view_index);
while(1) {
osDelay(1000);
}
}