#include "../infrared_i.h"
void infrared_scene_edit_rename_done_on_enter(void* context) {
Infrared* infrared = context;
Popup* popup = infrared->popup;
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
popup_set_callback(popup, infrared_popup_closed_callback);
popup_set_context(popup, context);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
}
bool infrared_scene_edit_rename_done_on_event(void* context, SceneManagerEvent event) {
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == InfraredCustomEventTypePopupClosed) {
scene_manager_next_scene(infrared->scene_manager, InfraredSceneRemote);
consumed = true;
return consumed;
void infrared_scene_edit_rename_done_on_exit(void* context) {
UNUSED(infrared);