2022-01-05 16:10:18 +00:00
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#include "lfrfid_app_scene_select_key.h"
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2021-06-30 12:02:46 +00:00
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void LfRfidAppSceneSelectKey::on_enter(LfRfidApp* app, bool need_restore) {
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if(app->load_key_from_file_select(need_restore)) {
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app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::SavedKeyMenu);
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} else {
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app->scene_controller.switch_to_previous_scene();
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}
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}
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bool LfRfidAppSceneSelectKey::on_event(LfRfidApp* app, LfRfidApp::Event* event) {
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bool consumed = false;
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return consumed;
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}
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void LfRfidAppSceneSelectKey::on_exit(LfRfidApp* app) {
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}
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