2022-09-14 16:11:38 +00:00
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#include "../updater_i.h"
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2022-04-13 20:50:25 +00:00
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#include "updater_scene.h"
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#include <update_util/update_operation.h>
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void updater_scene_error_callback(GuiButtonType result, InputType type, void* context) {
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furi_assert(context);
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Updater* updater = context;
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if(type != InputTypeShort) {
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return;
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}
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if(result == GuiButtonTypeLeft) {
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view_dispatcher_send_custom_event(
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updater->view_dispatcher, UpdaterCustomEventCancelUpdate);
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}
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}
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void updater_scene_error_on_enter(void* context) {
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Updater* updater = (Updater*)context;
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widget_add_button_element(
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updater->widget, GuiButtonTypeLeft, "Exit", updater_scene_error_callback, updater);
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widget_add_string_multiline_element(
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updater->widget, 64, 13, AlignCenter, AlignCenter, FontPrimary, "Error");
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widget_add_string_multiline_element(
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updater->widget,
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64,
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33,
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AlignCenter,
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AlignCenter,
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FontPrimary,
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update_operation_describe_preparation_result(updater->preparation_result));
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view_dispatcher_switch_to_view(updater->view_dispatcher, UpdaterViewWidget);
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}
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bool updater_scene_error_on_event(void* context, SceneManagerEvent event) {
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Updater* updater = (Updater*)context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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view_dispatcher_stop(updater->view_dispatcher);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case UpdaterCustomEventCancelUpdate:
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view_dispatcher_stop(updater->view_dispatcher);
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consumed = true;
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break;
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default:
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break;
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}
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}
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return consumed;
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}
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void updater_scene_error_on_exit(void* context) {
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Updater* updater = (Updater*)context;
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widget_reset(updater->widget);
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free(updater->pending_update);
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}
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